Public match receipt
Aug 30, 09:04 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · Ape · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
pullman
3/8
Entries won / attempted
Trade impact
will
5
Trade kills
Clutches
Taint Tickler
2/5
Clutches won / played
Utility
Taint Tickler
95
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Ape CS14,4421,295 | 22 | 13 | 4 | 1.69 | 107.4 | 55% | 84% | 1.38 | +393 | 3 |
joe CS16,8271,000 | 16 | 13 | 9 | 1.23 | 81.7 | 19% | 74% | 1.11 | +366 | 3 |
will CS20,7301,118 | 15 | 11 | 6 | 1.36 | 86.1 | 27% | 84% | 1.20 | +346 | 2 |
pullman CS18,5411,003 | 17 | 13 | 3 | 1.31 | 87.8 | 53% | 74% | 1.15 | +366 | 2 |
Retro CS18,853FACEIT— | 12 | 15 | 6 | 0.80 | 80.0 | 42% | 84% | 1.01 | +364 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnickleFritz CS—600 | 15 | 17 | 2 | 0.88 | 81.2 | 47% | 74% | 1.01 | — | 1 |
Shockplug CS14,385FACEIT— | 17 | 17 | 4 | 1.00 | 108.0 | 53% | 79% | 1.17 | -356 | 2 |
Taint Tickler CS20,166592 | 15 | 15 | 4 | 1.00 | 73.2 | 60% | 68% | 0.99 | -166 | 2 |
DaSCHILL CS22,218FACEIT— | 9 | 16 | 4 | 0.56 | 58.3 | 22% | 68% | 0.80 | -367 | 1 |
SmOOve ✪ ツ CS18,4051,127 | 8 | 17 | 7 | 0.47 | 54.2 | 50% | 63% | 0.74 | -376 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Ape | 61 | 2 | 3/4 | 4 | 2/4 | 3 | 52 |
will | 94 | 2 | 2/2 | 5 | 0/1 | 2 | 40 |
Shockplug | 29 | 7 | 2/4 | 3 | 0/2 | 2 | 38 |
pullman | 20 | 3 | 3/8 | 3 | 1/3 | 2 | 39 |
joe | 87 | 6 | 3/3 | 3 | 0/1 | 3 | 46 |
Retro | 37 | 0 | 0/2 | 1 | 0/0 | 3 | 36 |
SnickleFritz | 25 | 12 | 2/2 | 4 | 0/6 | 1 | 42 |
Taint Tickler | 95 | 4 | 2/5 | 3 | 2/5 | 2 | 38 |
DaSCHILL | 27 | 0 | 2/5 | 3 | 1/3 | 1 | 24 |
SmOOve ✪ ツ | 34 | 0 | 0/3 | 2 | 0/0 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Ape | — | — / — | 117ms · 26 | 17.2% | — | 23.8% | — | — | 4523 mdeg | 102% / 130% / 132% | None |
will | — | — / — | 80ms · 23 | 21.5% | — | 13.2% | — | — | 2458 mdeg | 50% / 104% / 107% | None |
Shockplug | — | — / — | 257ms · 21 | 9.0% | — | 23.3% | — | — | 3185 mdeg | 99% / 130% / 78% | None |
pullman | — | — / — | 43ms · 18 | 17.1% | — | 22.0% | — | — | 2428 mdeg | 99% / 106% / 102% | None |
joe | — | — / — | 61ms · 26 | 15.9% | — | 5.5% | — | — | 3607 mdeg | 35% / 99% / 96% | None |
Retro | — | — / — | 129ms · 19 | 14.3% | — | 14.3% | — | — | 5422 mdeg | 78% / 97% / 63% | None |
SnickleFritz | — | — / — | 62ms · 26 | 18.8% | — | 13.6% | — | — | 3598 mdeg | 88% / 98% / 69% | None |
Taint Tickler | — | — / — | 99ms · 25 | 14.3% | — | 26.5% | — | — | 2312 mdeg | 113% / 88% / 78% | None |
DaSCHILL | — | — / — | 235ms · 15 | 5.3% | — | 4.2% | — | — | 3365 mdeg | 42% / 70% / 44% | None |
SmOOve ✪ ツ | — | — / — | 108ms · 19 | 18.5% | — | 14.0% | — | — | 4500 mdeg | 94% / 66% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+20 ticks
Ape picked up the bomb
0.3s clock+259 ticks
joe threw a flashbang
+282 ticks
will threw a smoke
+369 ticks
joe detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 0.4s team blind
+379 ticks
will threw a molotov
+389 ticks
Ape threw a flashbang
+427 ticks
Shockplug threw a flashbang
+482 ticks
Ape threw a flashbang
+499 ticks
Ape detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.3s enemy blind · 0.6s team blind
+513 ticks
joe detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+537 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.4s enemy blind · 0.0s team blind
+588 ticks
will detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+599 ticks
Ape detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.0s enemy blind · 0.7s team blind
+656 ticks
Shockplug threw a incendiary
+777 ticks
Shockplug detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+870 ticks
Shockplug threw a HE grenade
+952 ticks
pullman threw a HE grenade
+962 ticks
joe molotov expired
+981 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,062 ticks
pullman detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,129 ticks
Shockplug molotov expired
+1,187 ticks
Ape threw a molotov
+1,322 ticks
Ape detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,406 ticks
will threw a flashbang
+1,475 ticks
Shockplug threw a smoke
+1,500 ticks
pullman eliminated SmOOve ✪ ツ with AK-47Opening+1,517 ticks
will detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.1s enemy blind · 0.0s team blind
+1,640 ticks
DaSCHILL eliminated pullman with M4A1-STrade+1,719 ticks
will threw a HE grenade
+1,771 ticks
Ape molotov expired
+1,801 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,829 ticks
will detonated a HE grenade
50 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,851 ticks
Ape threw a HE grenade
+1,897 ticks
will eliminated DaSCHILL with AK-47Trade+1,961 ticks
Ape detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,000 ticks
will smoke expired
+2,089 ticks
will threw a smoke
+2,190 ticks
will detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,291 ticks
joe threw a smoke
+2,414 ticks
joe detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,805 ticks
Ape started planting
43.8s clock+3,005 ticks
Ape planted the bomb
47.0s clock+3,112 ticks
joe threw a molotov
+3,181 ticks
Taint Tickler eliminated Retro with M4A1-S · assisted by SnickleFritzHeadshot+3,213 ticks
Shockplug smoke expired
+3,231 ticks
Ape threw a incendiary
+3,232 ticks
Ape detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,331 ticks
joe eliminated SnickleFritz with AK-47+3,366 ticks
Ape detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,481 ticks
Taint Tickler eliminated joe with M4A1-S · assisted by DaSCHILLTrade+3,602 ticks
will smoke expired
+3,681 ticks
Ape molotov expired
+3,718 ticks
Ape molotov expired
+3,785 ticks
Ape threw a HE grenade
+3,826 ticks
joe smoke expired
+3,895 ticks
Ape detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,033 ticks
Shockplug eliminated will with M4A1-S+4,127 ticks
Ape eliminated Shockplug with AK-47 · assisted by willTrade+4,371 ticks
Ape eliminated Taint Tickler with AK-47Headshot
Kill feed
146 of 147 events
Objective
61 of unknown events
Grenades
497 of unknown events