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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 7, 01:26 AM

Mirage

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

36:55 Scoreboard23 roundsIndexed 9/7/2026

Team A

13

:

Team B

10

Top Frag Rating · ✪ Hypzii · 1.32

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

|Red|

5/8

Entries won / attempted

Trade impact

✪ Hypzii

5

Trade kills

Clutches

✪ Hypzii

1/5

Clutches won / played

Utility

u6h

178

6 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
u6h
CS19,638FACEIT—
201371.5496.360%83%1.29+3590
EverybodyGangstaTillDoodlePullUp
CS20,175FACEIT 1,342 Elo · Level 6 at this match61,342
211441.5074.252%74%1.15+2964
Ken Kaneki
CS18,662FACEIT 1,068 Elo · Level 5 at this match51,068
161770.9486.144%70%1.03+3173
DaSCHILL
CS23,413FACEIT—
171651.0684.147%78%1.08+3074
Shockplug
CS15,408FACEIT—
142150.6780.036%61%0.90+4822

Started on T

Team B

10

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
✪ Hypzii
0131/151/5262
u6h
17861/320/3054
EverybodyGangstaTillDoodlePullUp
20103/500/2450
Lob0EP
12753/640/1246
DaSCHILL
5922/421/2441
|Red|
5915/811/5346
Ken Kaneki
2322/230/3350
Shockplug
41123/900/1234
🗿⃤⃢TheHuskinator
8531/130/1230
nirun
12592/721/3121

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
✪ Hypzii
—— / —73ms · 3327.3%—19.3%——2205 mdeg83% / 119% / 140%None
u6h
—— / —145ms · 3815.5%—26.6%——3355 mdeg113% / 116% / 120%None
EverybodyGangstaTillDoodlePullUp
—— / —88ms · 2420.9%—32.4%——2743 mdeg98% / 90% / 117%None
Lob0EP
—— / —124ms · 2817.6%—18.4%——2219 mdeg125% / 105% / 86%None
DaSCHILL
—— / —141ms · 2316.9%—17.2%——2485 mdeg88% / 102% / 83%None
|Red|
—— / —171ms · 2217.2%—14.0%——2635 mdeg77% / 102% / 78%None
Ken Kaneki
—— / —108ms · 3015.6%—9.5%——4955 mdeg82% / 104% / 74%None
Shockplug
—— / —112ms · 156.3%—14.8%——4356 mdeg67% / 97% / 52%None
🗿⃤⃢TheHuskinator
—— / —70ms · 1311.8%—20.5%——3149 mdeg102% / 77% / 48%None
nirun
—— / —117ms · 2212.6%—23.1%——1599 mdeg156% / 70% / 23%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23A/T

Round events

Round 4 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +120 ticks

    Lob0EP picked up the bomb

    1.9s clock
  2. +277 ticks

    Lob0EP dropped the bomb

    4.3s clock
  3. +376 ticks

    ✪ Hypzii threw a smoke

  4. +568 ticks

    nirun threw a molotov

  5. +677 ticks

    nirun detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +692 ticks

    nirun threw a HE grenade

  7. +802 ticks

    nirun detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +813 ticks

    ✪ Hypzii detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +887 ticks

    nirun threw a flashbang

  10. +997 ticks

    nirun detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +1,031 ticks

    nirun threw a flashbang

  12. +1,127 ticks

    nirun molotov expired

  13. +1,142 ticks

    nirun detonated a flashbang

    0 dmg · 4 enemies · 0 teammates · 11.9s enemy blind · 0.0s team blind

  14. +1,202 ticks

    🗿⃤⃢TheHuskinator threw a smoke

  15. +1,261 ticks

    nirun eliminated u6h with AK-47
    OpeningHeadshot
  16. +1,406 ticks

    🗿⃤⃢TheHuskinator picked up the bomb

    22.0s clock
  17. +1,471 ticks

    Ken Kaneki eliminated nirun with MP9 · assisted by DaSCHILL
    Trade
  18. +1,776 ticks

    🗿⃤⃢TheHuskinator eliminated Shockplug with AK-47
    Headshot
  19. +1,819 ticks

    🗿⃤⃢TheHuskinator detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,854 ticks

    🗿⃤⃢TheHuskinator dropped the bomb

    29.0s clock
  21. +1,854 ticks

    Ken Kaneki eliminated 🗿⃤⃢TheHuskinator with AK-47
    Trade
  22. +2,022 ticks

    |Red| threw a smoke

  23. +2,151 ticks

    Lob0EP eliminated DaSCHILL with AK-47 · assisted by nirun
    Headshot
  24. +2,175 ticks

    |Red| detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +2,225 ticks

    ✪ Hypzii smoke expired

  26. +2,612 ticks

    ✪ Hypzii threw a flashbang

  27. +2,723 ticks

    ✪ Hypzii detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.7s team blind

  28. +2,724 ticks

    ✪ Hypzii threw a incendiary

  29. +2,831 ticks

    ✪ Hypzii detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +3,183 ticks

    ✪ Hypzii molotov expired

  31. +3,231 ticks

    🗿⃤⃢TheHuskinator smoke expired

  32. +3,277 ticks

    Lob0EP eliminated EverybodyGangstaTillDoodlePullUp with AK-47
    Headshot
  33. +3,587 ticks

    |Red| smoke expired

  34. +3,947 ticks

    Ken Kaneki eliminated Lob0EP with AK-47
    Headshot
  35. +4,046 ticks

    Ken Kaneki eliminated ✪ Hypzii with AK-47
  36. +4,349 ticks

    |Red| threw a HE grenade

  37. +4,459 ticks

    |Red| detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +4,518 ticks

    |Red| threw a molotov

  39. +4,608 ticks

    |Red| detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  40. +5,058 ticks

    |Red| molotov expired

  41. +5,311 ticks

    |Red| picked up the bomb

    83.0s clock
  42. +5,705 ticks

    |Red| threw a HE grenade

  43. +5,816 ticks

    |Red| detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  44. +6,518 ticks

    |Red| started planting

    101.8s clock
  45. +6,718 ticks

    |Red| planted the bomb

    105.0s clock
  46. +9,342 ticks

    Bomb exploded

    146.0s clock

Kill feed

168 of 169 events

Objective

93 of unknown events

Grenades

689 of unknown events