Public match receipt
Jul 9, 11:14 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · Mr.Bubbles · 1.51
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
5/10
Entries won / attempted
Trade impact
spingebill
6
Trade kills
Clutches
Hydro
1/2
Clutches won / played
Utility
Sheen
557
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr.Bubbles CS—1,176 | 22 | 9 | 7 | 2.44 | 91.8 | 45% | 80% | 1.51 | — | 4 |
Hydro CS—1,345 | 15 | 14 | 10 | 1.07 | 97.3 | 60% | 75% | 1.13 | — | 2 |
Sheen CS—1,424 | 14 | 12 | 7 | 1.17 | 97.8 | 43% | 80% | 1.18 | — | 2 |
toohigh CS—1,289 | 12 | 11 | 4 | 1.09 | 70.8 | 33% | 70% | 1.01 | — | 3 |
[RB] Rilly - VIVII CS—853 | 12 | 16 | 8 | 0.75 | 81.5 | 50% | 65% | 0.94 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 17 | 16 | 4 | 1.06 | 88.3 | 59% | 80% | 1.11 | — | 2 |
spingebill CS—FACEIT— | 18 | 16 | 1 | 1.13 | 79.5 | 67% | 60% | 1.02 | — | 2 |
Shockplug CS17,434FACEIT— | 10 | 16 | 7 | 0.63 | 72.0 | 50% | 55% | 0.83 | — | 1 |
Wolf CS20,4001,499 | 10 | 16 | 3 | 0.63 | 69.4 | 70% | 65% | 0.85 | — | 1 |
Jopp$tin CS—822 | 6 | 15 | 4 | 0.40 | 33.6 | 17% | 60% | 0.62 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr.Bubbles | 391 | 12 | 3/3 | 5 | 0/1 | 4 | 53 |
Sheen | 557 | 5 | 2/4 | 2 | 1/2 | 2 | 33 |
Hydro | 318 | 9 | 4/6 | 0 | 1/2 | 2 | 37 |
DaSCHILL | 26 | 0 | 1/3 | 3 | 0/5 | 2 | 47 |
spingebill | 63 | 0 | 1/2 | 6 | 0/1 | 2 | 40 |
toohigh | 292 | 0 | 1/3 | 5 | 0/2 | 3 | 32 |
[RB] Rilly - VIVII | 329 | 7 | 2/4 | 0 | 0/1 | 2 | 28 |
Wolf | 55 | 4 | 0/1 | 1 | 0/5 | 1 | 24 |
Shockplug | 131 | 8 | 5/10 | 0 | 1/2 | 1 | 30 |
Jopp$tin | 280 | 1 | 1/4 | 1 | 0/1 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr.Bubbles | — | — / — | 203ms · 22 | 13.8% | — | 14.5% | — | — | 8074 mdeg | 85% / 111% / 191% | None |
Sheen | — | — / — | 205ms · 21 | 13.3% | — | 15.2% | — | — | 3214 mdeg | 80% / 118% / 91% | None |
Hydro | — | — / — | 99ms · 26 | 13.8% | — | 15.6% | — | — | 3783 mdeg | 113% / 118% / 84% | None |
DaSCHILL | — | — / — | 127ms · 26 | 14.1% | — | 21.0% | — | — | 2999 mdeg | 110% / 107% / 83% | None |
spingebill | — | — / — | 84ms · 17 | 14.7% | — | 40.5% | — | — | 2970 mdeg | 125% / 96% / 88% | None |
toohigh | — | — / — | 91ms · 6 | 5.7% | — | 7.0% | — | — | 14187 mdeg | 63% / 85% / 85% | None |
[RB] Rilly - VIVII | — | — / — | 167ms · 21 | 12.7% | — | 9.7% | — | — | 3633 mdeg | 94% / 98% / 59% | None |
Wolf | — | — / — | 145ms · 15 | 7.1% | — | 15.4% | — | — | 4213 mdeg | 131% / 84% / 49% | None |
Shockplug | — | — / — | 236ms · 19 | 12.6% | — | 18.9% | — | — | 2324 mdeg | 94% / 87% / 49% | None |
Jopp$tin | — | — / — | 82ms · 15 | 11.9% | — | 3.8% | — | — | 4059 mdeg | 31% / 41% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 5 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+493 ticks
Shockplug threw a HE grenade
+541 ticks
Sheen eliminated Jopp$tin with Desert EagleOpeningHeadshot+603 ticks
Shockplug detonated a HE grenade
16 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+619 ticks
Hydro threw a incendiary
+629 ticks
Mr.Bubbles threw a HE grenade
+662 ticks
Hydro detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+723 ticks
Mr.Bubbles threw a flashbang
+740 ticks
Mr.Bubbles detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+778 ticks
Wolf threw a flashbang
+789 ticks
Shockplug threw a flashbang
+834 ticks
Mr.Bubbles detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.1s team blind
+888 ticks
Wolf detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.1s team blind
+899 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.9s enemy blind · 5.2s team blind
+985 ticks
spingebill threw a smoke
+1,014 ticks
Hydro molotov expired
+1,033 ticks
Hydro threw a HE grenade
+1,120 ticks
spingebill detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,133 ticks
Hydro threw a smoke
+1,144 ticks
Hydro detonated a HE grenade
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,210 ticks
toohigh eliminated Shockplug with fivesevenHeadshot+1,219 ticks
Hydro detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,276 ticks
spingebill eliminated toohigh with M4A1-S · assisted by DaSCHILLTrade+1,289 ticks
[RB] Rilly - VIVII threw a HE grenade
+1,363 ticks
[RB] Rilly - VIVII threw a flashbang
+1,399 ticks
[RB] Rilly - VIVII detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,405 ticks
spingebill eliminated Sheen with M4A1-SHeadshot+1,473 ticks
[RB] Rilly - VIVII detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.4s enemy blind · 0.0s team blind
+1,523 ticks
Wolf threw a molotov
+1,637 ticks
spingebill threw a molotov
+1,753 ticks
spingebill detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,778 ticks
Wolf threw a flashbang
+1,867 ticks
Wolf threw a smoke
+1,889 ticks
Wolf detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.2s team blind
+1,952 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,127 ticks
[RB] Rilly - VIVII eliminated spingebill with fivesevenHeadshot+2,202 ticks
spingebill molotov expired
+2,204 ticks
DaSCHILL dropped the bomb
34.4s clock+2,204 ticks
[RB] Rilly - VIVII eliminated DaSCHILL with fivesevenHeadshot+2,357 ticks
[RB] Rilly - VIVII threw a smoke
+2,377 ticks
Wolf eliminated Mr.Bubbles with AK-47Headshot+2,482 ticks
[RB] Rilly - VIVII detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,532 ticks
spingebill smoke expired
+2,610 ticks
[RB] Rilly - VIVII threw a smoke
+2,631 ticks
Hydro smoke expired
+2,683 ticks
[RB] Rilly - VIVII threw a flashbang
+2,746 ticks
[RB] Rilly - VIVII detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,793 ticks
[RB] Rilly - VIVII detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+2,915 ticks
Wolf eliminated [RB] Rilly - VIVII with AK-47Headshot+3,342 ticks
Wolf picked up the bomb
52.2s clock+3,364 ticks
Wolf smoke expired
+3,592 ticks
Wolf started planting
56.1s clock+3,750 ticks
Wolf dropped the bomb
58.6s clock+3,750 ticks
Hydro eliminated Wolf with MP9 · assisted by [RB] Rilly - VIVIIHeadshot
Kill feed
135 of 141 events
Objective
66 of unknown events
Grenades
782 of unknown events