Public match receipt
Sep 6, 11:15 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Z-top · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Chomp
5/9
Entries won / attempted
Trade impact
avg cs enjoyer
7
Trade kills
Clutches
avg cs enjoyer
1/6
Clutches won / played
Utility
Z-top
156
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
avg cs enjoyer CS21,486910 | 17 | 16 | 4 | 1.06 | 88.0 | 59% | 71% | 1.08 | -395 | 2 |
prestin CS22,972FACEIT— | 17 | 18 | 4 | 0.94 | 84.8 | 47% | 67% | 1.01 | -360 | 2 |
Chomp CS22,595FACEIT— | 14 | 16 | 3 | 0.88 | 68.4 | 50% | 67% | 0.93 | -359 | 1 |
assquake CS18,9171,149 | 14 | 17 | 5 | 0.82 | 66.4 | 57% | 67% | 0.90 | -355 | 1 |
luig1CR CS12,8321,235 | 6 | 17 | 8 | 0.35 | 52.7 | 50% | 62% | 0.70 | -117 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Z-top CS22,1111,568 | 25 | 13 | 3 | 1.92 | 105.7 | 32% | 81% | 1.43 | +354 | 3 |
DaSCHILL CS22,470FACEIT— | 16 | 12 | 2 | 1.33 | 68.6 | 44% | 90% | 1.14 | +354 | 3 |
Shockplug CS15,808FACEIT— | 16 | 18 | 9 | 0.89 | 100.1 | 44% | 90% | 1.15 | +353 | 0 |
WhoDis? CS17,033FACEIT— | 14 | 14 | 3 | 1.00 | 64.5 | 36% | 71% | 0.96 | +364 | 4 |
tek CS21,0701,338 | 13 | 13 | 6 | 1.00 | 81.1 | 62% | 81% | 1.06 | +361 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Z-top | 156 | 6 | 4/5 | 3 | 0/2 | 3 | 54 |
Shockplug | 12 | 8 | 5/8 | 3 | 0/0 | 0 | 43 |
DaSCHILL | 48 | 3 | 1/2 | 5 | 1/3 | 3 | 45 |
avg cs enjoyer | 141 | 8 | 0/3 | 7 | 1/6 | 2 | 43 |
tek | 32 | 4 | 3/6 | 1 | 1/3 | 3 | 33 |
prestin | 49 | 0 | 1/3 | 2 | 0/3 | 2 | 43 |
WhoDis? | 91 | 7 | 0/0 | 5 | 1/3 | 4 | 43 |
Chomp | 20 | 6 | 5/9 | 2 | 0/2 | 1 | 34 |
assquake | 95 | 16 | 0/2 | 4 | 0/2 | 1 | 32 |
luig1CR | 100 | 9 | 2/4 | 1 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Z-top | — | — / — | 55ms · 30 | 16.5% | — | 14.5% | — | — | 4172 mdeg | 60% / 128% / 150% | None |
Shockplug | — | — / — | 145ms · 23 | 6.3% | — | 10.6% | — | — | 4419 mdeg | 82% / 121% / 69% | None |
DaSCHILL | — | — / — | 135ms · 18 | 12.0% | — | 16.0% | — | — | 4146 mdeg | 82% / 83% / 104% | None |
avg cs enjoyer | — | — / — | 197ms · 16 | 10.7% | — | 23.7% | — | — | 2233 mdeg | 110% / 106% / 83% | None |
tek | — | — / — | 139ms · 15 | 7.6% | — | 21.2% | — | — | 4427 mdeg | 116% / 98% / 78% | None |
prestin | — | — / — | 102ms · 20 | 18.9% | — | 15.2% | — | — | 3699 mdeg | 88% / 102% / 74% | None |
WhoDis? | — | — / — | 149ms · 22 | 14.3% | — | 9.3% | — | — | 4932 mdeg | 67% / 78% / 78% | None |
Chomp | — | — / — | 189ms · 16 | 13.3% | — | 21.6% | — | — | 3082 mdeg | 94% / 83% / 68% | None |
assquake | — | — / — | 195ms · 18 | 14.9% | — | 23.9% | — | — | 1783 mdeg | 107% / 80% / 64% | None |
luig1CR | — | — / — | 108ms · 10 | 8.7% | — | 7.5% | — | — | 2845 mdeg | 94% / 64% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+105 ticks
WhoDis? picked up the bomb
1.6s clock+226 ticks
Shockplug threw a smoke
+325 ticks
WhoDis? dropped the bomb
5.1s clock+439 ticks
Shockplug threw a flashbang
+451 ticks
assquake threw a flashbang
+478 ticks
tek threw a smoke
+494 ticks
avg cs enjoyer threw a smoke
+550 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 5.9s team blind
+562 ticks
assquake detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+580 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+672 ticks
avg cs enjoyer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+796 ticks
tek threw a HE grenade
+839 ticks
tek detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+865 ticks
luig1CR threw a flashbang
+898 ticks
avg cs enjoyer threw a flashbang
+907 ticks
tek detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+933 ticks
Z-top threw a flashbang
+945 ticks
DaSCHILL threw a flashbang
+976 ticks
luig1CR detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 5.1s enemy blind · 0.0s team blind
+1,009 ticks
avg cs enjoyer detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.7s enemy blind · 4.7s team blind
+1,009 ticks
assquake threw a incendiary
+1,040 ticks
Chomp threw a smoke
+1,043 ticks
Z-top detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.6s team blind
+1,055 ticks
DaSCHILL detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.7s enemy blind · 0.0s team blind
+1,070 ticks
Shockplug threw a flashbang
+1,077 ticks
luig1CR threw a smoke
+1,114 ticks
assquake detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,134 ticks
assquake threw a HE grenade
+1,148 ticks
Chomp detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,181 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.4s team blind
+1,208 ticks
luig1CR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,245 ticks
assquake detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,466 ticks
assquake molotov expired
+1,757 ticks
WhoDis? threw a molotov
+1,764 ticks
assquake threw a smoke
+1,776 ticks
tek threw a flashbang
+1,839 ticks
DaSCHILL picked up the bomb
28.7s clock+1,854 ticks
WhoDis? detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,869 ticks
prestin threw a smoke
+1,887 ticks
tek detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.7s enemy blind · 0.0s team blind
+1,927 ticks
assquake detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,946 ticks
WhoDis? threw a HE grenade
+1,992 ticks
Shockplug smoke expired
+1,996 ticks
prestin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,051 ticks
Chomp threw a HE grenade
+2,056 ticks
WhoDis? detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,084 ticks
avg cs enjoyer smoke expired
+2,115 ticks
avg cs enjoyer threw a HE grenade
+2,162 ticks
Chomp detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,171 ticks
Z-top threw a molotov
+2,225 ticks
avg cs enjoyer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,251 ticks
tek smoke expired
+2,255 ticks
Z-top detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,303 ticks
WhoDis? molotov expired
+2,329 ticks
prestin eliminated Z-top with M4A1-SOpeningHeadshot+2,396 ticks
tek eliminated prestin with AK-47 · assisted by Z-topTradeHeadshot+2,424 ticks
avg cs enjoyer eliminated tek with M4A1-STradeHeadshot+2,543 ticks
DaSCHILL eliminated avg cs enjoyer with AK-47 · assisted by ShockplugTradeHeadshotThrough smoke+2,560 ticks
Chomp smoke expired
+2,620 ticks
luig1CR smoke expired
+2,704 ticks
Z-top molotov expired
+2,828 ticks
assquake eliminated Shockplug with m4a1Headshot+2,938 ticks
DaSCHILL started planting
45.9s clock+3,138 ticks
DaSCHILL planted the bomb
49.0s clock+3,339 ticks
assquake smoke expired
+3,408 ticks
prestin smoke expired
+3,644 ticks
DaSCHILL eliminated assquake with AK-47 · assisted by Shockplug+3,942 ticks
WhoDis? threw a flashbang
+4,001 ticks
DaSCHILL threw a smoke
+4,052 ticks
WhoDis? detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.2s enemy blind · 0.0s team blind
+4,098 ticks
Chomp threw a incendiary
+4,099 ticks
luig1CR threw a HE grenade
+4,127 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,186 ticks
Chomp detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,210 ticks
luig1CR detonated a HE grenade
42 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,244 ticks
luig1CR eliminated WhoDis? with M4A1-S+4,538 ticks
Chomp molotov expired
+4,771 ticks
DaSCHILL threw a flashbang
+4,866 ticks
Chomp eliminated DaSCHILL with AK-47 · assisted by assquake+4,882 ticks
DaSCHILL detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.7s enemy blind · 1.0s team blind
+5,022 ticks
luig1CR started defusing
Kit78.5s clock+5,342 ticks
luig1CR defused the bomb
83.5s clock
Kill feed
153 of 154 events
Objective
80 of unknown events
Grenades
734 of unknown events