Public match receipt
Aug 18, 01:34 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Rezzrad · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Rezzrad
7/8
Entries won / attempted
Trade impact
Aizen
5
Trade kills
Clutches
Aizen
3/8
Clutches won / played
Utility
s0ka+
72
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aizen CS3,516FACEIT— | 18 | 14 | 3 | 1.29 | 86.2 | 72% | 83% | 1.17 | -104 | 2 |
Fakhirhuh CS4,487824 | 10 | 17 | 7 | 0.59 | 91.2 | 40% | 67% | 0.94 | -149 | 2 |
[ sQr ] CS4,145FACEIT— | 8 | 16 | 1 | 0.50 | 30.0 | 13% | 56% | 0.62 | -169 | 0 |
@@@@@@TAO@@@@@@ CS4,150578 | 7 | 16 | 7 | 0.44 | 68.3 | 43% | 61% | 0.78 | -168 | 0 |
Happy Ghost CS1,992600 | 4 | 18 | 6 | 0.22 | 47.9 | 50% | 44% | 0.58 | -113 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad CS5,4911,096 | 20 | 11 | 8 | 1.82 | 135.2 | 35% | 83% | 1.53 | +197 | 5 |
-23 CS2,402FACEIT— | 17 | 7 | 3 | 2.43 | 89.8 | 35% | 89% | 1.53 | +104 | 4 |
Koorosh CS9,398716 | 21 | 12 | 1 | 1.75 | 99.4 | 57% | 89% | 1.38 | +341 | 3 |
s0ka+ CS4,254486 | 14 | 8 | 4 | 1.75 | 74.1 | 50% | 89% | 1.27 | — | 1 |
KingFace Pooli CS3,335697 | 9 | 12 | 4 | 0.75 | 58.0 | 44% | 83% | 0.90 | +176 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Rezzrad | 0 | 0 | 7/8 | 3 | 0/0 | 5 | 48 |
-23 | 0 | 1 | 1/2 | 0 | 0/1 | 4 | 43 |
Koorosh | 47 | 0 | 4/6 | 3 | 0/1 | 3 | 43 |
s0ka+ | 72 | 6 | 0/0 | 4 | 0/3 | 1 | 34 |
Aizen | 0 | 3 | 1/5 | 5 | 3/8 | 2 | 39 |
Fakhirhuh | 57 | 10 | 1/3 | 3 | 0/2 | 2 | 29 |
KingFace Pooli | 22 | 2 | 1/2 | 1 | 0/0 | 0 | 23 |
@@@@@@TAO@@@@@@ | 0 | 8 | 2/4 | 0 | 0/2 | 0 | 20 |
[ sQr ] | 27 | 2 | 0/1 | 1 | 0/2 | 0 | 21 |
Happy Ghost | 0 | 0 | 1/5 | 1 | 0/2 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad | — | — / — | 102ms · 36 | 38.5% | — | 15.5% | — | — | 5588 mdeg | 66% / 163% / 142% | None |
-23 | — | — / — | 115ms · 27 | 20.3% | — | 11.7% | — | — | 4689 mdeg | 66% / 108% / 190% | None |
Koorosh | — | — / — | 10ms · 20 | 33.9% | — | 31.7% | — | — | 2046 mdeg | 107% / 120% / 137% | None |
s0ka+ | — | — / — | 168ms · 19 | 25.0% | — | 19.5% | — | — | 4897 mdeg | 94% / 89% / 137% | None |
Aizen | — | — / — | 79ms · 25 | 28.6% | — | 28.0% | — | — | 4570 mdeg | 136% / 104% / 100% | None |
Fakhirhuh | — | — / — | 64ms · 27 | 32.7% | — | 10.1% | — | — | 3939 mdeg | 75% / 110% / 46% | None |
KingFace Pooli | — | — / — | 103ms · 14 | 14.3% | — | 12.2% | — | — | 4235 mdeg | 83% / 70% / 59% | None |
@@@@@@TAO@@@@@@ | — | — / — | 109ms · 20 | 13.2% | — | 17.4% | — | — | 3799 mdeg | 80% / 83% / 34% | None |
[ sQr ] | — | — / — | 123ms · 9 | 14.3% | — | 5.3% | — | — | 4174 mdeg | 24% / 36% / 39% | None |
Happy Ghost | — | — / — | 134ms · 13 | 10.0% | — | 9.1% | — | — | 5793 mdeg | 94% / 58% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+153 ticks
s0ka+ eliminated s0ka+ with worldSuicide+447 ticks
@@@@@@TAO@@@@@@ threw a smoke
+529 ticks
-23 threw a incendiary
+606 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+656 ticks
Rezzrad threw a incendiary
+698 ticks
@@@@@@TAO@@@@@@ dropped the bomb
10.9s clock+725 ticks
Rezzrad detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+909 ticks
@@@@@@TAO@@@@@@ threw a molotov
+952 ticks
@@@@@@TAO@@@@@@ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+958 ticks
-23 molotov expired
+962 ticks
KingFace Pooli threw a HE grenade
+964 ticks
-23 threw a HE grenade
+1,036 ticks
@@@@@@TAO@@@@@@ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,072 ticks
KingFace Pooli detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,074 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,077 ticks
Rezzrad molotov expired
+1,293 ticks
KingFace Pooli threw a incendiary
+1,343 ticks
Fakhirhuh picked up the bomb
21.0s clock+1,390 ticks
KingFace Pooli detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,393 ticks
KingFace Pooli threw a flashbang
+1,485 ticks
@@@@@@TAO@@@@@@ molotov expired
+1,503 ticks
KingFace Pooli detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,547 ticks
Koorosh eliminated Aizen with AWPOpeningHeadshot+1,742 ticks
KingFace Pooli molotov expired
+1,856 ticks
Fakhirhuh eliminated Koorosh with Galil AR · assisted by @@@@@@TAO@@@@@@TradeHeadshot+1,911 ticks
[ sQr ] threw a molotov
+2,007 ticks
[ sQr ] detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,117 ticks
[ sQr ] threw a HE grenade
+2,196 ticks
Happy Ghost eliminated Rezzrad with Galil AR+2,227 ticks
[ sQr ] detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,318 ticks
KingFace Pooli threw a smoke
+2,364 ticks
@@@@@@TAO@@@@@@ smoke expired
+2,444 ticks
KingFace Pooli detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,456 ticks
[ sQr ] molotov expired
+2,554 ticks
@@@@@@TAO@@@@@@ eliminated KingFace Pooli with mp7Headshot+2,934 ticks
Fakhirhuh started planting
45.8s clock+2,952 ticks
Happy Ghost threw a HE grenade
+3,063 ticks
Happy Ghost detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,134 ticks
Fakhirhuh planted the bomb
49.0s clock+3,856 ticks
KingFace Pooli smoke expired
+4,132 ticks
-23 eliminated Happy Ghost with AK-47Headshot+4,772 ticks
[ sQr ] eliminated -23 with AK-47 · assisted by Happy Ghost
Kill feed
128 of 131 events
Objective
45 of unknown events
Grenades
365 of unknown events