Public match receipt
Sep 27, 09:37 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · Shockplug · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
5/5
Entries won / attempted
Trade impact
Hiemshmiel
4
Trade kills
Clutches
Shockplug
2/4
Clutches won / played
Utility
Ron Jeremy
54
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Hiemshmiel CS5,473FACEIT— | 12 | 13 | 2 | 0.92 | 53.1 | 33% | 50% | 0.82 | -119 | 1 |
CORNMAN CS19,678FACEIT— | 11 | 16 | 5 | 0.69 | 94.0 | 82% | 69% | 0.99 | -121 | 0 |
Michael Vick CS14,898916 | 10 | 15 | 5 | 0.67 | 75.6 | 40% | 63% | 0.88 | -123 | 0 |
Ron Jeremy CS9,664664 | 4 | 14 | 7 | 0.29 | 71.7 | 25% | 56% | 0.74 | -112 | 1 |
s1mpleton CS6,178FACEIT— | 7 | 14 | 3 | 0.50 | 44.3 | 43% | 63% | 0.70 | -174 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS12,6261,204 | 18 | 4 | 3 | 4.50 | 112.5 | 39% | 94% | 1.85 | +183 | 3 |
DaSCHILL CS19,9891,490 | 18 | 10 | 4 | 1.80 | 109.4 | 33% | 81% | 1.41 | +10 | 4 |
Shasha CS17,093879 | 14 | 10 | 7 | 1.40 | 97.4 | 50% | 88% | 1.27 | +174 | 4 |
Grandmaster Baiter CS15,6411,065 | 15 | 10 | 4 | 1.50 | 96.1 | 47% | 75% | 1.25 | +169 | 1 |
Pretzel CS15,7861,000 | 7 | 10 | 4 | 0.70 | 64.3 | 29% | 94% | 0.95 | +294 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shockplug | 22 | 6 | 5/5 | 3 | 2/4 | 3 | 48 |
DaSCHILL | 0 | 1 | 0/3 | 2 | 0/0 | 4 | 44 |
Shasha | 6 | 9 | 0/2 | 2 | 1/2 | 4 | 41 |
Grandmaster Baiter | 41 | 6 | 2/2 | 1 | 1/1 | 1 | 35 |
CORNMAN | 0 | 3 | 2/6 | 3 | 0/4 | 0 | 29 |
Pretzel | 28 | 7 | 4/4 | 2 | 0/0 | 1 | 26 |
Michael Vick | 21 | 5 | 1/4 | 4 | 0/2 | 0 | 25 |
Hiemshmiel | 0 | 1 | 1/1 | 4 | 0/2 | 1 | 31 |
Ron Jeremy | 54 | 0 | 0/3 | 1 | 0/2 | 1 | 22 |
s1mpleton | 2 | 0 | 1/2 | 0 | 1/3 | 1 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shockplug | — | — / — | 214ms · 28 | 7.9% | 16.7% | 11.7% | 6° p90 | — | 572 mdeg | 73% / 136% / 352% | None |
DaSCHILL | — | — / — | 117ms · 24 | 14.3% | 0.0% | 12.8% | 7° p90 | — | 1152 mdeg | 63% / 132% / 141% | None |
Shasha | — | — / — | 106ms · 20 | 10.0% | 16.7% | 18.5% | 6° p90 | — | 791 mdeg | 94% / 118% / 109% | None |
Grandmaster Baiter | — | — / — | 64ms · 22 | 16.3% | 42.9% | 22.0% | 17° p90 | — | 2572 mdeg | 88% / 116% / 117% | None |
CORNMAN | — | — / — | 63ms · 21 | 25.4% | 33.3% | 32.1% | 18° p90 | — | 972 mdeg | 154% / 114% / 54% | None |
Pretzel | — | — / — | 151ms · 12 | 7.7% | 0.0% | 8.6% | 3° p90 | — | 988 mdeg | 54% / 78% / 55% | None |
Michael Vick | — | — / — | 95ms · 16 | 12.2% | 16.7% | 16.3% | 5° p90 | — | 629 mdeg | 75% / 91% / 52% | None |
Hiemshmiel | — | — / — | 170ms · 21 | 26.1% | 16.7% | 11.6% | 11° p90 | — | 950 mdeg | 63% / 64% / 72% | None |
Ron Jeremy | — | — / — | 155ms · 18 | 25.0% | 0.0% | 8.1% | 10° p90 | — | 487 mdeg | 47% / 87% / 22% | None |
s1mpleton | — | — / — | 386ms · 11 | 12.1% | 25.0% | 9.4% | 9° p90 | — | 1012 mdeg | 80% / 54% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+482 ticks
Grandmaster Baiter threw a HE grenade
+507 ticks
CORNMAN threw a flashbang
+508 ticks
Shockplug threw a flashbang
+532 ticks
Shasha threw a incendiary
+558 ticks
Michael Vick threw a flashbang
+593 ticks
Grandmaster Baiter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+619 ticks
Shockplug detonated a flashbang
0 dmg · 5 enemies · 0 teammates · 11.3s enemy blind · 0.0s team blind
+624 ticks
CORNMAN detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.5s enemy blind · 0.0s team blind
+637 ticks
Hiemshmiel threw a smoke
+653 ticks
Shasha detonated a molotov
2 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+673 ticks
Hiemshmiel detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+675 ticks
Michael Vick detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.4s enemy blind · 0.0s team blind
+690 ticks
Shasha molotov expired
+760 ticks
Michael Vick threw a smoke
+846 ticks
Hiemshmiel eliminated Shasha with mac10 · assisted by s1mpletonOpening+865 ticks
Michael Vick detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+963 ticks
CORNMAN threw a smoke
+1,056 ticks
CORNMAN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,097 ticks
Shockplug eliminated Ron Jeremy with mp7+1,153 ticks
Hiemshmiel started planting
18.0s clock+1,191 ticks
Michael Vick threw a flashbang
+1,247 ticks
CORNMAN threw a molotov
+1,302 ticks
Michael Vick detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.5s enemy blind · 0.0s team blind
+1,353 ticks
Hiemshmiel planted the bomb
21.1s clock+1,382 ticks
CORNMAN detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,464 ticks
Hiemshmiel threw a flashbang
+1,480 ticks
DaSCHILL eliminated s1mpleton with p250 · assisted by ShashaHeadshot+1,575 ticks
Hiemshmiel detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.6s enemy blind · 2.1s team blind
+1,831 ticks
CORNMAN molotov expired
+1,873 ticks
Shockplug threw a flashbang
+1,984 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.2s enemy blind · 0.0s team blind
+2,085 ticks
Hiemshmiel smoke expired
+2,222 ticks
Shockplug eliminated Michael Vick with mp7Wallbang+2,277 ticks
Michael Vick smoke expired
+2,468 ticks
CORNMAN smoke expired
+2,595 ticks
Hiemshmiel eliminated Grandmaster Baiter with mac10+2,626 ticks
CORNMAN eliminated DaSCHILL with mac10Headshot+2,683 ticks
Pretzel eliminated CORNMAN with M4A1-STrade+2,800 ticks
Hiemshmiel eliminated Pretzel with mac10 · assisted by CORNMANTradeHeadshot+2,807 ticks
Shockplug eliminated Hiemshmiel with mp7 · assisted by ShashaTrade+3,120 ticks
Shockplug started defusing
Kit48.8s clock+3,440 ticks
Shockplug defused the bomb
53.8s clock
Kill feed
114 of 116 events
Objective
52 of unknown events
Grenades
400 of unknown events