Public match receipt
Sep 1, 12:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · donk666 · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vi 🧁
7/9
Entries won / attempted
Trade impact
SirBiscuits
6
Trade kills
Clutches
Fitty
2/8
Clutches won / played
Utility
Spooge
297
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
donk666 CS13,8801,000 | 32 | 20 | 14 | 1.60 | 126.4 | 50% | 83% | 1.43 | -60 | 5 |
CEO CS17,067FACEIT— | 27 | 22 | 7 | 1.23 | 92.6 | 26% | 73% | 1.15 | -55 | 4 |
Shockplug CS14,999FACEIT— | 28 | 23 | 3 | 1.22 | 86.5 | 39% | 83% | 1.16 | +0 | 4 |
SirBiscuits CS9,204FACEIT— | 13 | 22 | 5 | 0.59 | 45.4 | 38% | 60% | 0.73 | -61 | 1 |
Clayton Bigsby CS13,830FACEIT— | 15 | 24 | 6 | 0.63 | 55.5 | 20% | 63% | 0.79 | -56 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vi 🧁 CS12,696FACEIT— | 30 | 22 | 3 | 1.36 | 100.3 | 37% | 77% | 1.23 | +51 | 4 |
✪Tortellini CS16,6111,098 | 28 | 22 | 4 | 1.27 | 85.7 | 32% | 67% | 1.11 | +62 | 5 |
Spooge CS12,901FACEIT— | 18 | 25 | 7 | 0.72 | 73.0 | 44% | 63% | 0.89 | +62 | 2 |
Fitty CS15,611FACEIT— | 21 | 23 | 9 | 0.91 | 85.2 | 10% | 67% | 1.01 | +56 | 4 |
SophieBee CS10,116742 | 12 | 28 | 4 | 0.43 | 53.0 | 50% | 67% | 0.73 | +59 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
donk666 | 2 | 0 | 6/8 | 5 | 0/4 | 5 | 85 |
Vi 🧁 | 27 | 0 | 7/9 | 5 | 2/6 | 4 | 67 |
Shockplug | 127 | 15 | 6/11 | 2 | 0/2 | 4 | 63 |
CEO | 109 | 0 | 0/2 | 5 | 2/3 | 4 | 71 |
✪Tortellini | 48 | 3 | 2/3 | 6 | 0/3 | 5 | 62 |
Fitty | 49 | 2 | 1/3 | 5 | 2/8 | 4 | 54 |
Spooge | 297 | 5 | 4/10 | 0 | 1/1 | 2 | 62 |
Clayton Bigsby | 40 | 6 | 1/6 | 2 | 0/3 | 1 | 38 |
SophieBee | 49 | 0 | 2/5 | 1 | 0/2 | 0 | 26 |
SirBiscuits | 67 | 1 | 1/3 | 6 | 2/7 | 1 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
donk666 | — | — / — | 209ms · 45 | 14.2% | — | 17.8% | — | — | 2825 mdeg | 94% / 153% / 125% | None |
Vi 🧁 | — | — / — | 81ms · 35 | 33.8% | — | 18.3% | — | — | 3478 mdeg | 69% / 121% / 107% | None |
Shockplug | — | — / — | 222ms · 34 | 15.4% | — | 12.5% | — | — | 4611 mdeg | 74% / 104% / 95% | None |
CEO | — | — / — | 184ms · 23 | 13.0% | — | 6.3% | — | — | 4559 mdeg | 49% / 112% / 96% | None |
✪Tortellini | — | — / — | 92ms · 36 | 21.8% | — | 10.5% | — | — | 6169 mdeg | 60% / 103% / 99% | None |
Fitty | — | — / — | 116ms · 34 | 37.8% | — | 8.3% | — | — | 11481 mdeg | 18% / 103% / 71% | None |
Spooge | — | — / — | 598ms · 32 | 15.9% | — | 10.7% | — | — | 7699 mdeg | 83% / 88% / 56% | None |
Clayton Bigsby | — | — / — | 109ms · 23 | 12.0% | — | 7.9% | — | — | 5327 mdeg | 38% / 67% / 49% | None |
SophieBee | — | — / — | 115ms · 20 | 20.0% | — | 9.7% | — | — | 4578 mdeg | 94% / 64% / 34% | None |
SirBiscuits | — | — / — | 245ms · 28 | 25.5% | — | 11.9% | — | — | 5135 mdeg | 72% / 55% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+243 ticks
Clayton Bigsby dropped the bomb
3.8s clock+395 ticks
CEO picked up the bomb
6.2s clock+501 ticks
Shockplug threw a flashbang
+612 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.6s team blind
+691 ticks
✪Tortellini threw a smoke
+756 ticks
donk666 eliminated Spooge with AK-47OpeningHeadshot+786 ticks
✪Tortellini detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,012 ticks
CEO dropped the bomb
15.8s clock+1,012 ticks
Vi 🧁 eliminated CEO with bizon · assisted by Fitty+1,162 ticks
Vi 🧁 threw a HE grenade
+1,179 ticks
Clayton Bigsby eliminated ✪Tortellini with AK-47+1,188 ticks
Shockplug threw a flashbang
+1,272 ticks
Vi 🧁 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,299 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 4.2s enemy blind · 1.6s team blind
+1,316 ticks
donk666 eliminated Fitty with AK-47Headshot+1,422 ticks
Vi 🧁 eliminated donk666 with bizon · assisted by SpoogeTrade+1,470 ticks
SirBiscuits eliminated Vi 🧁 with sawedoff · assisted by donk666Trade+1,643 ticks
Shockplug threw a smoke
+1,673 ticks
SirBiscuits picked up the bomb
26.1s clock+1,834 ticks
Shockplug eliminated SophieBee with AK-47 · assisted by SirBiscuitsHeadshot
Kill feed
222 of 231 events
Objective
99 of unknown events
Grenades
853 of unknown events