Public match receipt
Sep 1, 12:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · donk666 · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vi 🧁
7/9
Entries won / attempted
Trade impact
SirBiscuits
6
Trade kills
Clutches
Fitty
2/8
Clutches won / played
Utility
Spooge
297
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
donk666 CS13,8801,000 | 32 | 20 | 14 | 1.60 | 126.4 | 50% | 83% | 1.43 | -60 | 5 |
CEO CS17,067FACEIT— | 27 | 22 | 7 | 1.23 | 92.6 | 26% | 73% | 1.15 | -55 | 4 |
Shockplug CS14,999FACEIT— | 28 | 23 | 3 | 1.22 | 86.5 | 39% | 83% | 1.16 | +0 | 4 |
SirBiscuits CS9,204FACEIT— | 13 | 22 | 5 | 0.59 | 45.4 | 38% | 60% | 0.73 | -61 | 1 |
Clayton Bigsby CS13,830FACEIT— | 15 | 24 | 6 | 0.63 | 55.5 | 20% | 63% | 0.79 | -56 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vi 🧁 CS12,696FACEIT— | 30 | 22 | 3 | 1.36 | 100.3 | 37% | 77% | 1.23 | +51 | 4 |
✪Tortellini CS16,6111,098 | 28 | 22 | 4 | 1.27 | 85.7 | 32% | 67% | 1.11 | +62 | 5 |
Spooge CS12,901FACEIT— | 18 | 25 | 7 | 0.72 | 73.0 | 44% | 63% | 0.89 | +62 | 2 |
Fitty CS15,611FACEIT— | 21 | 23 | 9 | 0.91 | 85.2 | 10% | 67% | 1.01 | +56 | 4 |
SophieBee CS10,116742 | 12 | 28 | 4 | 0.43 | 53.0 | 50% | 67% | 0.73 | +59 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
donk666 | 2 | 0 | 6/8 | 5 | 0/4 | 5 | 85 |
Vi 🧁 | 27 | 0 | 7/9 | 5 | 2/6 | 4 | 67 |
Shockplug | 127 | 15 | 6/11 | 2 | 0/2 | 4 | 63 |
CEO | 109 | 0 | 0/2 | 5 | 2/3 | 4 | 71 |
✪Tortellini | 48 | 3 | 2/3 | 6 | 0/3 | 5 | 62 |
Fitty | 49 | 2 | 1/3 | 5 | 2/8 | 4 | 54 |
Spooge | 297 | 5 | 4/10 | 0 | 1/1 | 2 | 62 |
Clayton Bigsby | 40 | 6 | 1/6 | 2 | 0/3 | 1 | 38 |
SophieBee | 49 | 0 | 2/5 | 1 | 0/2 | 0 | 26 |
SirBiscuits | 67 | 1 | 1/3 | 6 | 2/7 | 1 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
donk666 | — | — / — | 209ms · 45 | 14.2% | — | 17.8% | — | — | 2825 mdeg | 94% / 153% / 125% | None |
Vi 🧁 | — | — / — | 81ms · 35 | 33.8% | — | 18.3% | — | — | 3478 mdeg | 69% / 121% / 107% | None |
Shockplug | — | — / — | 222ms · 34 | 15.4% | — | 12.5% | — | — | 4611 mdeg | 74% / 104% / 95% | None |
CEO | — | — / — | 184ms · 23 | 13.0% | — | 6.3% | — | — | 4559 mdeg | 49% / 112% / 96% | None |
✪Tortellini | — | — / — | 92ms · 36 | 21.8% | — | 10.5% | — | — | 6169 mdeg | 60% / 103% / 99% | None |
Fitty | — | — / — | 116ms · 34 | 37.8% | — | 8.3% | — | — | 11481 mdeg | 18% / 103% / 71% | None |
Spooge | — | — / — | 598ms · 32 | 15.9% | — | 10.7% | — | — | 7699 mdeg | 83% / 88% / 56% | None |
Clayton Bigsby | — | — / — | 109ms · 23 | 12.0% | — | 7.9% | — | — | 5327 mdeg | 38% / 67% / 49% | None |
SophieBee | — | — / — | 115ms · 20 | 20.0% | — | 9.7% | — | — | 4578 mdeg | 94% / 64% / 34% | None |
SirBiscuits | — | — / — | 245ms · 28 | 25.5% | — | 11.9% | — | — | 5135 mdeg | 72% / 55% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 29 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+399 ticks
Clayton Bigsby threw a incendiary
+620 ticks
Shockplug threw a flashbang
+640 ticks
CEO threw a incendiary
+703 ticks
CEO detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+730 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.0s team blind
+880 ticks
CEO threw a HE grenade
+984 ticks
SirBiscuits threw a incendiary
+991 ticks
CEO detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,001 ticks
Clayton Bigsby threw a smoke
+1,019 ticks
Shockplug threw a incendiary
+1,055 ticks
CEO molotov expired
+1,061 ticks
CEO threw a smoke
+1,068 ticks
SirBiscuits detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,111 ticks
SophieBee threw a HE grenade
+1,117 ticks
Shockplug detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,165 ticks
Clayton Bigsby detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,188 ticks
CEO detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,221 ticks
SophieBee detonated a HE grenade
28 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,316 ticks
Shockplug threw a smoke
+1,348 ticks
Spooge threw a smoke
+1,371 ticks
Vi 🧁 threw a HE grenade
+1,394 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,412 ticks
SirBiscuits molotov expired
+1,468 ticks
donk666 threw a molotov
+1,469 ticks
Shockplug molotov expired
+1,481 ticks
Vi 🧁 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,489 ticks
Spooge detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,535 ticks
donk666 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,637 ticks
SirBiscuits threw a HE grenade
+1,748 ticks
SirBiscuits detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,775 ticks
Shockplug threw a HE grenade
+1,789 ticks
Vi 🧁 eliminated Clayton Bigsby with AK-47OpeningWallbang+1,886 ticks
Shockplug detonated a HE grenade
31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,984 ticks
donk666 molotov expired
+2,034 ticks
Shockplug eliminated SophieBee with m4a1Through smoke+2,043 ticks
CEO eliminated Vi 🧁 with M4A1-S · assisted by donk666Trade+2,151 ticks
Fitty eliminated donk666 with mp7+2,157 ticks
Spooge started planting
33.7s clock+2,330 ticks
Fitty eliminated CEO with mp7TradeHeadshot+2,357 ticks
Spooge planted the bomb
36.8s clock+2,577 ticks
Clayton Bigsby smoke expired
+2,600 ticks
CEO smoke expired
+2,753 ticks
Spooge threw a molotov
+2,800 ticks
✪Tortellini eliminated Shockplug with AK-47 · assisted by SophieBeeHeadshot+2,806 ticks
Shockplug smoke expired
+2,888 ticks
Spooge detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,901 ticks
Spooge smoke expired
+2,957 ticks
Fitty eliminated SirBiscuits with scar20
Kill feed
222 of 231 events
Objective
99 of unknown events
Grenades
853 of unknown events