Public match receipt
Aug 30, 05:16 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · YeastInspector · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
witchy balls
4/6
Entries won / attempted
Trade impact
Mr.Bloodhound
4
Trade kills
Clutches
Doofs
2/2
Clutches won / played
Utility
Shockplug
92
15 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Asnee CS18,177966 | 22 | 13 | 4 | 1.69 | 89.6 | 36% | 76% | 1.28 | -322 | 3 |
Pengu CS14,8881,000 | 15 | 19 | 9 | 0.79 | 88.5 | 47% | 76% | 1.02 | -558 | 3 |
Mr.Bloodhound CS4,303FACEIT— | 15 | 17 | 5 | 0.88 | 71.6 | 33% | 81% | 0.99 | -183 | 2 |
witchy balls CS18,2651,000 | 16 | 19 | 7 | 0.84 | 79.1 | 19% | 76% | 0.99 | -341 | 0 |
DixbieFloppin CS—737 | 7 | 18 | 5 | 0.39 | 51.8 | 43% | 52% | 0.67 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YeastInspector CS13,670951 | 24 | 16 | 8 | 1.50 | 100.9 | 38% | 81% | 1.29 | +355 | 4 |
TaintTickler CS13,035FACEIT— | 16 | 17 | 8 | 0.94 | 97.0 | 38% | 76% | 1.10 | +354 | 2 |
I be gaming CS12,094921 | 17 | 18 | 7 | 0.94 | 94.5 | 53% | 76% | 1.09 | +282 | 2 |
Shockplug CS14,068FACEIT— | 14 | 14 | 10 | 1.00 | 80.8 | 36% | 81% | 1.06 | +317 | 2 |
Doofs CS13,072940 | 14 | 12 | 1 | 1.17 | 60.7 | 7% | 62% | 0.96 | +365 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YeastInspector | 22 | 3 | 1/4 | 4 | 1/3 | 4 | 62 |
Asnee | 31 | 0 | 3/9 | 2 | 1/5 | 3 | 59 |
TaintTickler | 0 | 2 | 2/5 | 1 | 1/1 | 2 | 50 |
I be gaming | 18 | 0 | 4/5 | 3 | 0/3 | 2 | 47 |
Shockplug | 92 | 15 | 1/3 | 0 | 0/3 | 2 | 40 |
Pengu | 20 | 2 | 2/3 | 3 | 0/2 | 3 | 45 |
witchy balls | 0 | 1 | 4/6 | 4 | 0/3 | 0 | 43 |
Mr.Bloodhound | 0 | 0 | 2/2 | 4 | 0/3 | 2 | 44 |
Doofs | 0 | 0 | 2/4 | 2 | 2/2 | 3 | 34 |
DixbieFloppin | 32 | 4 | 0/1 | 4 | 0/1 | 0 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YeastInspector | — | — / — | 69ms · 39 | 46.2% | — | 15.3% | — | — | 3439 mdeg | 70% / 122% / 117% | None |
Asnee | — | — / — | 49ms · 23 | 27.9% | — | 17.4% | — | — | 1809 mdeg | 68% / 108% / 132% | None |
TaintTickler | — | — / — | 154ms · 30 | 15.3% | — | 7.4% | — | — | 5201 mdeg | 70% / 117% / 74% | None |
I be gaming | — | — / — | 114ms · 23 | 17.3% | — | 22.4% | — | — | 2781 mdeg | 99% / 114% / 74% | None |
Shockplug | — | — / — | 142ms · 30 | 13.3% | — | 10.8% | — | — | 8280 mdeg | 67% / 98% / 78% | None |
Pengu | — | — / — | 150ms · 15 | 9.7% | — | 11.4% | — | — | 3574 mdeg | 88% / 107% / 62% | None |
witchy balls | — | — / — | 128ms · 26 | 15.4% | — | 5.1% | — | — | 3358 mdeg | 35% / 96% / 66% | None |
Mr.Bloodhound | — | — / — | 249ms · 18 | 12.2% | — | 10.3% | — | — | 7108 mdeg | 63% / 87% / 69% | None |
Doofs | — | — / — | 26ms · 19 | 41.5% | — | 4.8% | — | — | 15769 mdeg | 13% / 73% / 91% | None |
DixbieFloppin | — | — / — | 101ms · 19 | 13.5% | — | 10.5% | — | — | 5163 mdeg | 80% / 63% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+345 ticks
YeastInspector threw a smoke
+415 ticks
DixbieFloppin threw a incendiary
+500 ticks
Shockplug threw a flashbang
+526 ticks
I be gaming threw a HE grenade
+548 ticks
Pengu threw a smoke
+551 ticks
DixbieFloppin detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+611 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.6s team blind
+637 ticks
I be gaming detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+692 ticks
Pengu detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+736 ticks
YeastInspector threw a flashbang
+739 ticks
I be gaming dropped the bomb
11.5s clock+739 ticks
witchy balls eliminated I be gaming with m4a1OpeningHeadshot+846 ticks
YeastInspector detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.5s enemy blind · 1.7s team blind
+848 ticks
YeastInspector detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+856 ticks
Pengu threw a HE grenade
+903 ticks
DixbieFloppin molotov expired
+966 ticks
Pengu detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,062 ticks
DixbieFloppin threw a HE grenade
+1,087 ticks
YeastInspector threw a flashbang
+1,113 ticks
Shockplug threw a molotov
+1,134 ticks
Pengu eliminated Doofs with mag7Headshot+1,172 ticks
DixbieFloppin detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,197 ticks
YeastInspector detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.6s enemy blind · 4.3s team blind
+1,206 ticks
TaintTickler eliminated witchy balls with AK-47Headshot+1,225 ticks
Shockplug detonated a molotov
56 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,393 ticks
TaintTickler picked up the bomb
21.8s clock+1,458 ticks
TaintTickler dropped the bomb
22.8s clock+1,458 ticks
Pengu eliminated TaintTickler with mag7Trade+1,485 ticks
Shockplug eliminated DixbieFloppin with AK-47 · flashed by YeastInspector+1,674 ticks
Shockplug molotov expired
+1,958 ticks
Shockplug threw a smoke
+2,022 ticks
YeastInspector threw a HE grenade
+2,104 ticks
Pengu smoke expired
+2,132 ticks
YeastInspector detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,182 ticks
Pengu threw a flashbang
+2,256 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,260 ticks
YeastInspector smoke expired
+2,267 ticks
YeastInspector eliminated Pengu with AK-47 · assisted by TaintTicklerHeadshotWallbang+2,292 ticks
Pengu detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.9s enemy blind · 2.0s team blind
+3,131 ticks
Mr.Bloodhound eliminated YeastInspector with M4A1-S · assisted by PenguHeadshot+3,668 ticks
Shockplug smoke expired
+5,884 ticks
Asnee eliminated Shockplug with AWP · assisted by DixbieFloppin
Kill feed
162 of 163 events
Objective
94 of unknown events
Grenades
349 of unknown events