Public match receipt
Oct 20, 01:40 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Jav · 1.16
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
colZ
4/8
Entries won / attempted
Trade impact
perc30peter
5
Trade kills
Clutches
Norman
1/4
Clutches won / played
Utility
Jav
209
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,4761,490 | 19 | 16 | 5 | 1.19 | 82.3 | 32% | 87% | 1.14 | -110 | 3 |
Shockplug CS14,9991,204 | 15 | 18 | 8 | 0.83 | 86.3 | 53% | 70% | 1.00 | -227 | 0 |
gas huffer 2KForever CS20,000899 | 18 | 17 | 6 | 1.06 | 87.4 | 56% | 70% | 1.07 | -101 | 2 |
colZ CS19,4521,247 | 14 | 17 | 6 | 0.82 | 76.4 | 71% | 65% | 0.94 | -329 | 3 |
perc30peter CS19,8181,202 | 14 | 16 | 2 | 0.88 | 56.1 | 57% | 70% | 0.88 | -381 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Jav CS21,9371,295 | 19 | 16 | 5 | 1.19 | 97.3 | 32% | 74% | 1.16 | +359 | 3 |
cosmos CS20,0001,234 | 20 | 19 | 4 | 1.05 | 96.5 | 60% | 65% | 1.09 | +190 | 5 |
Randall CS19,8871,017 | 19 | 15 | 3 | 1.27 | 82.7 | 42% | 74% | 1.12 | +112 | 2 |
Norman CS18,3561,135 | 18 | 14 | 2 | 1.29 | 74.4 | 44% | 74% | 1.09 | +334 | 1 |
Tiller CS14,6511,045 | 7 | 19 | 7 | 0.37 | 58.7 | 43% | 65% | 0.74 | +348 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Jav | 209 | 1 | 2/5 | 5 | 0/2 | 3 | 51 |
DaSCHILL | 70 | 0 | 3/3 | 4 | 0/3 | 3 | 50 |
Randall | 165 | 4 | 1/4 | 4 | 0/2 | 2 | 44 |
Norman | 69 | 4 | 2/4 | 3 | 1/4 | 1 | 38 |
cosmos | 125 | 23 | 3/7 | 4 | 0/1 | 5 | 47 |
gas huffer 2KForever | 107 | 4 | 2/3 | 0 | 0/3 | 2 | 42 |
Shockplug | 60 | 8 | 2/4 | 1 | 0/2 | 0 | 43 |
colZ | 86 | 10 | 4/8 | 2 | 0/3 | 3 | 37 |
perc30peter | 131 | 0 | 4/5 | 5 | 0/3 | 2 | 31 |
Tiller | 106 | 3 | 0/3 | 2 | 0/1 | 2 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Jav | — | — / — | 134ms · 29 | 25.5% | 7.7% | 9.9% | 7° p90 | — | 1248 mdeg | 59% / 118% / 93% | None |
DaSCHILL | — | — / — | 172ms · 22 | 17.5% | 10.0% | 11.4% | 6° p90 | — | 1137 mdeg | 59% / 100% / 93% | None |
Randall | — | — / — | 171ms · 25 | 8.5% | 60.0% | 14.7% | 6° p90 | — | 1368 mdeg | 79% / 100% / 99% | None |
Norman | — | — / — | 108ms · 23 | 25.4% | 26.7% | 13.6% | 14° p90 | — | 1162 mdeg | 83% / 90% / 100% | None |
cosmos | — | — / — | 44ms · 23 | 13.6% | 18.8% | 19.0% | 8° p90 | — | 1080 mdeg | 113% / 117% / 82% | None |
gas huffer 2KForever | — | — / — | 139ms · 22 | 9.9% | 16.7% | 20.0% | 9° p90 | — | 621 mdeg | 104% / 106% / 83% | None |
Shockplug | — | — / — | 299ms · 29 | 13.1% | 30.8% | 14.1% | 13° p90 | — | 1017 mdeg | 100% / 104% / 65% | None |
colZ | — | — / — | 60ms · 18 | 22.8% | 23.1% | 20.8% | 26° p90 | — | 958 mdeg | 134% / 92% / 64% | None |
perc30peter | — | — / — | 129ms · 18 | 23.8% | 30.0% | 25.6% | 12° p90 | — | 1677 mdeg | 107% / 68% / 68% | None |
Tiller | — | — / — | 80ms · 25 | 20.0% | 0.0% | 7.4% | 4° p90 | — | 1041 mdeg | 80% / 71% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+42 ticks
colZ picked up the bomb
0.7s clock+269 ticks
colZ dropped the bomb
4.2s clock+510 ticks
cosmos threw a flashbang
+566 ticks
colZ threw a HE grenade
+621 ticks
cosmos detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.5s enemy blind · 1.0s team blind
+631 ticks
Jav threw a incendiary
+634 ticks
Norman threw a HE grenade
+644 ticks
colZ threw a flashbang
+646 ticks
DaSCHILL picked up the bomb
10.1s clock+676 ticks
colZ detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+686 ticks
cosmos threw a smoke
+691 ticks
Jav detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+744 ticks
Norman detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+754 ticks
colZ detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+769 ticks
Jav threw a HE grenade
+829 ticks
cosmos detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+879 ticks
Jav detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+894 ticks
colZ eliminated Jav with tec9OpeningHeadshot+923 ticks
Norman threw a incendiary
+1,007 ticks
Norman detonated a molotov
24 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,043 ticks
Jav molotov expired
+1,077 ticks
colZ eliminated Norman with tec9+1,178 ticks
colZ threw a smoke
+1,273 ticks
colZ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,359 ticks
Norman molotov expired
+1,636 ticks
DaSCHILL started planting
25.6s clock+1,836 ticks
DaSCHILL planted the bomb
28.7s clock+2,112 ticks
Randall threw a HE grenade
+2,222 ticks
Randall detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,241 ticks
cosmos smoke expired
+2,273 ticks
colZ eliminated Randall with tec9Headshot+2,343 ticks
cosmos threw a HE grenade
+2,453 ticks
cosmos detonated a HE grenade
5 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,470 ticks
DaSCHILL eliminated cosmos with AK-47 · assisted by colZThrough smoke+2,514 ticks
Tiller eliminated colZ with AK-47Trade+2,685 ticks
colZ smoke expired
+2,763 ticks
DaSCHILL threw a smoke
+2,864 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,281 ticks
Tiller threw a HE grenade
+3,391 ticks
Tiller detonated a HE grenade
28 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,914 ticks
DaSCHILL threw a HE grenade
+4,025 ticks
DaSCHILL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,208 ticks
Shockplug eliminated Tiller with AK-47 · assisted by gas huffer 2KForeverHeadshot+4,460 ticks
Bomb exploded
69.7s clock
Kill feed
163 of 167 events
Objective
87 of unknown events
Grenades
626 of unknown events