Public match receipt
Sep 2, 10:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Meldum · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
Yoko Kurama
5
Trade kills
Clutches
xulric
1/3
Clutches won / played
Utility
imoLate
174
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,886FACEIT— | 19 | 17 | 8 | 1.12 | 106.7 | 84% | 75% | 1.19 | -379 | 3 |
TWICE | Fancy <KPOP> CS22,0881,370 | 14 | 13 | 9 | 1.08 | 87.2 | 43% | 70% | 1.07 | -384 | 2 |
Shockplug CS15,124FACEIT— | 16 | 19 | 4 | 0.84 | 74.2 | 44% | 80% | 0.99 | -100 | 1 |
imoLate CS18,3311,152 | 14 | 17 | 5 | 0.82 | 73.7 | 36% | 70% | 0.94 | -369 | 1 |
Lightning Lemur CS19,4391,005 | 6 | 16 | 6 | 0.38 | 54.8 | 33% | 55% | 0.69 | -365 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Meldum CS20,7881,495 | 23 | 12 | 6 | 1.92 | 125.0 | 26% | 85% | 1.52 | +360 | 5 |
Yoko Kurama CS17,704921 | 22 | 13 | 3 | 1.69 | 89.3 | 50% | 85% | 1.31 | +350 | 4 |
xulric CS20,7611,166 | 19 | 13 | 4 | 1.46 | 98.1 | 37% | 75% | 1.24 | +359 | 4 |
Jakey CS20,000749 | 10 | 16 | 7 | 0.63 | 70.3 | 30% | 65% | 0.86 | +287 | 0 |
Ekko666 CS20,0001,241 | 8 | 15 | 3 | 0.53 | 49.3 | 38% | 75% | 0.78 | +370 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Meldum | 132 | 6 | 3/5 | 4 | 0/0 | 5 | 59 |
Yoko Kurama | 10 | 1 | 4/4 | 5 | 0/2 | 4 | 54 |
xulric | 0 | 0 | 1/3 | 1 | 1/3 | 4 | 52 |
DaSCHILL | 0 | 0 | 5/7 | 2 | 0/3 | 3 | 47 |
TWICE | Fancy <KPOP> | 7 | 0 | 1/3 | 1 | 1/2 | 2 | 43 |
Shockplug | 16 | 2 | 2/3 | 3 | 0/3 | 1 | 38 |
imoLate | 174 | 1 | 3/4 | 1 | 0/2 | 1 | 30 |
Jakey | 104 | 2 | 0/5 | 3 | 0/0 | 0 | 24 |
Ekko666 | 2 | 0 | 1/3 | 2 | 0/3 | 0 | 22 |
Lightning Lemur | 40 | 0 | 0/3 | 0 | 0/4 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Meldum | — | — / — | 126ms · 28 | 14.8% | — | 7.9% | — | — | 4138 mdeg | 49% / 151% / 150% | None |
Yoko Kurama | — | — / — | 90ms · 30 | 35.8% | — | 21.4% | — | — | 2638 mdeg | 94% / 108% / 132% | None |
xulric | — | — / — | 63ms · 32 | 33.8% | — | 9.4% | — | — | 2489 mdeg | 69% / 119% / 114% | None |
DaSCHILL | — | — / — | 186ms · 28 | 21.8% | — | 33.9% | — | — | 2100 mdeg | 158% / 129% / 87% | None |
TWICE | Fancy <KPOP> | — | — / — | 163ms · 20 | 12.3% | — | 14.8% | — | — | 2039 mdeg | 80% / 105% / 84% | None |
Shockplug | — | — / — | 658ms · 22 | 2.9% | — | 20.9% | — | — | 3499 mdeg | 82% / 90% / 66% | None |
imoLate | — | — / — | 147ms · 19 | 10.6% | — | 12.2% | — | — | 3520 mdeg | 67% / 89% / 64% | None |
Jakey | — | — / — | 52ms · 13 | 12.3% | — | 8.2% | — | — | 4597 mdeg | 56% / 85% / 49% | None |
Ekko666 | — | — / — | 238ms · 17 | 13.3% | — | 13.5% | — | — | 5301 mdeg | 70% / 60% / 42% | None |
Lightning Lemur | — | — / — | 189ms · 18 | 13.6% | — | 5.3% | — | — | 2273 mdeg | 63% / 66% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+446 ticks
Jakey threw a smoke
+474 ticks
TWICE | Fancy <KPOP> dropped the bomb
7.4s clock+534 ticks
Ekko666 threw a smoke
+594 ticks
Jakey detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
Ekko666 threw a incendiary
+649 ticks
imoLate eliminated Jakey with AK-47 · assisted by TWICE | Fancy <KPOP>OpeningThrough smoke+670 ticks
Shockplug threw a flashbang
+729 ticks
Ekko666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+729 ticks
Ekko666 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+780 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.8s team blind
+792 ticks
Lightning Lemur picked up the bomb
12.4s clock+973 ticks
xulric eliminated DaSCHILL with M4A1-S+1,081 ticks
Ekko666 molotov expired
+1,145 ticks
Ekko666 threw a HE grenade
+1,255 ticks
Ekko666 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,728 ticks
xulric eliminated TWICE | Fancy <KPOP> with M4A1-S · assisted by Jakey+1,783 ticks
xulric eliminated Shockplug with M4A1-SHeadshot+1,870 ticks
Ekko666 threw a flashbang
+1,908 ticks
Yoko Kurama threw a smoke
+1,946 ticks
imoLate eliminated xulric with AK-47 · assisted by DaSCHILLTrade+1,981 ticks
Ekko666 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,006 ticks
Jakey smoke expired
+2,141 ticks
Ekko666 smoke expired
+2,190 ticks
Yoko Kurama detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,615 ticks
imoLate eliminated Meldum with AK-47+3,224 ticks
Lightning Lemur started planting
50.4s clock+3,424 ticks
Lightning Lemur planted the bomb
53.5s clock+3,602 ticks
Yoko Kurama smoke expired
+4,622 ticks
Yoko Kurama threw a HE grenade
+4,732 ticks
Yoko Kurama detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,769 ticks
Yoko Kurama threw a incendiary
+4,866 ticks
Yoko Kurama detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,900 ticks
Yoko Kurama threw a flashbang
+5,010 ticks
Yoko Kurama detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 4.5s enemy blind · 0.0s team blind
+5,022 ticks
Yoko Kurama eliminated imoLate with AK-47 · assisted by MeldumHeadshot+5,141 ticks
Yoko Kurama eliminated Lightning Lemur with AK-47 · assisted by Ekko666+5,218 ticks
Yoko Kurama molotov expired
+5,378 ticks
Yoko Kurama started defusing
Kit84.0s clock+5,698 ticks
Yoko Kurama defused the bomb
89.0s clock
Kill feed
150 of 151 events
Objective
72 of unknown events
Grenades
487 of unknown events