Public match receipt
Sep 2, 10:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Meldum · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
Yoko Kurama
5
Trade kills
Clutches
xulric
1/3
Clutches won / played
Utility
imoLate
174
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,886FACEIT— | 19 | 17 | 8 | 1.12 | 106.7 | 84% | 75% | 1.19 | -379 | 3 |
TWICE | Fancy <KPOP> CS22,0881,370 | 14 | 13 | 9 | 1.08 | 87.2 | 43% | 70% | 1.07 | -384 | 2 |
Shockplug CS15,124FACEIT— | 16 | 19 | 4 | 0.84 | 74.2 | 44% | 80% | 0.99 | -100 | 1 |
imoLate CS18,3311,152 | 14 | 17 | 5 | 0.82 | 73.7 | 36% | 70% | 0.94 | -369 | 1 |
Lightning Lemur CS19,4391,005 | 6 | 16 | 6 | 0.38 | 54.8 | 33% | 55% | 0.69 | -365 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Meldum CS20,7881,495 | 23 | 12 | 6 | 1.92 | 125.0 | 26% | 85% | 1.52 | +360 | 5 |
Yoko Kurama CS17,704921 | 22 | 13 | 3 | 1.69 | 89.3 | 50% | 85% | 1.31 | +350 | 4 |
xulric CS20,7611,166 | 19 | 13 | 4 | 1.46 | 98.1 | 37% | 75% | 1.24 | +359 | 4 |
Jakey CS20,000749 | 10 | 16 | 7 | 0.63 | 70.3 | 30% | 65% | 0.86 | +287 | 0 |
Ekko666 CS20,0001,241 | 8 | 15 | 3 | 0.53 | 49.3 | 38% | 75% | 0.78 | +370 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Meldum | 132 | 6 | 3/5 | 4 | 0/0 | 5 | 59 |
Yoko Kurama | 10 | 1 | 4/4 | 5 | 0/2 | 4 | 54 |
xulric | 0 | 0 | 1/3 | 1 | 1/3 | 4 | 52 |
DaSCHILL | 0 | 0 | 5/7 | 2 | 0/3 | 3 | 47 |
TWICE | Fancy <KPOP> | 7 | 0 | 1/3 | 1 | 1/2 | 2 | 43 |
Shockplug | 16 | 2 | 2/3 | 3 | 0/3 | 1 | 38 |
imoLate | 174 | 1 | 3/4 | 1 | 0/2 | 1 | 30 |
Jakey | 104 | 2 | 0/5 | 3 | 0/0 | 0 | 24 |
Ekko666 | 2 | 0 | 1/3 | 2 | 0/3 | 0 | 22 |
Lightning Lemur | 40 | 0 | 0/3 | 0 | 0/4 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Meldum | — | — / — | 126ms · 28 | 14.8% | — | 7.9% | — | — | 4138 mdeg | 49% / 151% / 150% | None |
Yoko Kurama | — | — / — | 90ms · 30 | 35.8% | — | 21.4% | — | — | 2638 mdeg | 94% / 108% / 132% | None |
xulric | — | — / — | 63ms · 32 | 33.8% | — | 9.4% | — | — | 2489 mdeg | 69% / 119% / 114% | None |
DaSCHILL | — | — / — | 186ms · 28 | 21.8% | — | 33.9% | — | — | 2100 mdeg | 158% / 129% / 87% | None |
TWICE | Fancy <KPOP> | — | — / — | 163ms · 20 | 12.3% | — | 14.8% | — | — | 2039 mdeg | 80% / 105% / 84% | None |
Shockplug | — | — / — | 658ms · 22 | 2.9% | — | 20.9% | — | — | 3499 mdeg | 82% / 90% / 66% | None |
imoLate | — | — / — | 147ms · 19 | 10.6% | — | 12.2% | — | — | 3520 mdeg | 67% / 89% / 64% | None |
Jakey | — | — / — | 52ms · 13 | 12.3% | — | 8.2% | — | — | 4597 mdeg | 56% / 85% / 49% | None |
Ekko666 | — | — / — | 238ms · 17 | 13.3% | — | 13.5% | — | — | 5301 mdeg | 70% / 60% / 42% | None |
Lightning Lemur | — | — / — | 189ms · 18 | 13.6% | — | 5.3% | — | — | 2273 mdeg | 63% / 66% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 4 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+93 ticks
Jakey threw a smoke
+150 ticks
Ekko666 threw a smoke
+342 ticks
Jakey threw a flashbang
+375 ticks
DaSCHILL threw a smoke
+448 ticks
Jakey detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+453 ticks
Jakey detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.1s enemy blind · 0.0s team blind
+495 ticks
Ekko666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+528 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+579 ticks
TWICE | Fancy <KPOP> threw a smoke
+662 ticks
DaSCHILL eliminated Jakey with fivesevenOpeningHeadshot+687 ticks
TWICE | Fancy <KPOP> detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+754 ticks
Shockplug eliminated Ekko666 with fiveseven · assisted by DaSCHILLThrough smoke+840 ticks
Meldum eliminated DaSCHILL with AK-47Trade+984 ticks
Meldum threw a molotov
+1,094 ticks
Meldum detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
Meldum threw a HE grenade
+1,148 ticks
Lightning Lemur threw a HE grenade
+1,228 ticks
Meldum detonated a HE grenade
29 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,258 ticks
Lightning Lemur detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,365 ticks
Lightning Lemur threw a incendiary
+1,500 ticks
Lightning Lemur detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,544 ticks
Meldum molotov expired
+1,584 ticks
Meldum threw a smoke
+1,747 ticks
Yoko Kurama threw a smoke
+1,756 ticks
Meldum threw a flashbang
+1,758 ticks
Meldum detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,852 ticks
Lightning Lemur molotov expired
+1,860 ticks
Jakey smoke expired
+1,866 ticks
Meldum detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.9s team blind
+1,872 ticks
Yoko Kurama detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,907 ticks
Ekko666 smoke expired
+1,940 ticks
DaSCHILL smoke expired
+2,087 ticks
Yoko Kurama started planting
32.6s clock+2,099 ticks
TWICE | Fancy <KPOP> smoke expired
+2,145 ticks
xulric threw a HE grenade
+2,256 ticks
xulric detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,273 ticks
xulric threw a smoke
+2,287 ticks
Yoko Kurama planted the bomb
35.7s clock+2,403 ticks
xulric detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,461 ticks
xulric eliminated Lightning Lemur with AK-47Headshot+2,612 ticks
Meldum eliminated Shockplug with AK-47+3,090 ticks
xulric eliminated TWICE | Fancy <KPOP> with AK-47+3,170 ticks
Meldum smoke expired
+3,284 ticks
Yoko Kurama smoke expired
+3,334 ticks
imoLate eliminated Yoko Kurama with Desert EagleHeadshot+3,361 ticks
Meldum eliminated imoLate with AK-47TradeHeadshot
Kill feed
150 of 151 events
Objective
72 of unknown events
Grenades
487 of unknown events