Public match receipt
Jul 30, 01:46 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · DaSCHILL · 1.37
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
robo
9/11
Entries won / attempted
Trade impact
jane rod
6
Trade kills
Clutches
Tough Right?
1/6
Clutches won / played
Utility
Tough Right?
557
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
robo CS21,1361,531 | 23 | 17 | 7 | 1.35 | 102.8 | 30% | 88% | 1.28 | -374 | 5 |
Cinder CS21,9851,133 | 23 | 17 | 5 | 1.35 | 97.9 | 35% | 79% | 1.23 | -277 | 4 |
Grizzly CS19,1771,242 | 17 | 20 | 7 | 0.85 | 74.3 | 35% | 75% | 0.97 | -376 | 0 |
Tough Right? CS20,4611,232 | 14 | 16 | 5 | 0.88 | 62.4 | 50% | 67% | 0.90 | -413 | 2 |
willow CS21,280FACEIT— | 6 | 20 | 8 | 0.30 | 48.0 | 33% | 54% | 0.63 | -433 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,707FACEIT— | 27 | 15 | 5 | 1.80 | 99.3 | 59% | 83% | 1.37 | +371 | 5 |
jane rod CS19,884FACEIT— | 25 | 16 | 4 | 1.56 | 82.6 | 32% | 67% | 1.18 | +115 | 3 |
Rizzo CS23,778FACEIT— | 20 | 14 | 5 | 1.43 | 80.8 | 45% | 71% | 1.15 | +353 | 4 |
Shockplug CS18,174FACEIT— | 11 | 19 | 11 | 0.58 | 68.7 | 36% | 67% | 0.84 | +368 | 1 |
IcedOutBaby CS—FACEIT— | 6 | 19 | 13 | 0.32 | 57.6 | 33% | 63% | 0.71 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 137 | 2 | 3/5 | 3 | 0/5 | 5 | 63 |
robo | 141 | 1 | 9/11 | 5 | 1/4 | 5 | 60 |
Cinder | 515 | 16 | 2/2 | 3 | 1/2 | 4 | 46 |
jane rod | 179 | 5 | 0/1 | 6 | 0/2 | 3 | 54 |
Rizzo | 314 | 0 | 2/4 | 3 | 0/2 | 4 | 47 |
Grizzly | 349 | 10 | 1/2 | 2 | 0/4 | 0 | 36 |
Tough Right? | 557 | 4 | 2/4 | 4 | 1/6 | 2 | 31 |
Shockplug | 273 | 5 | 4/7 | 1 | 0/1 | 1 | 30 |
IcedOutBaby | 477 | 2 | 1/7 | 1 | 0/2 | 0 | 21 |
willow | 360 | 3 | 0/5 | 0 | 0/0 | 0 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 87ms · 29 | 25.0% | — | 22.9% | — | — | 2905 mdeg | 111% / 120% / 141% | None |
robo | — | — / — | 68ms · 30 | 33.3% | — | 11.9% | — | — | 1844 mdeg | 57% / 124% / 106% | None |
Cinder | — | — / — | 206ms · 29 | 6.0% | — | 9.5% | — | — | 12207 mdeg | 65% / 118% / 106% | None |
jane rod | — | — / — | 110ms · 31 | 16.9% | — | 16.4% | — | — | 14428 mdeg | 60% / 100% / 122% | None |
Rizzo | — | — / — | 83ms · 22 | 21.2% | — | 14.1% | — | — | 3809 mdeg | 84% / 98% / 112% | None |
Grizzly | — | — / — | 97ms · 23 | 16.4% | — | 8.0% | — | — | 6733 mdeg | 66% / 90% / 66% | None |
Tough Right? | — | — / — | 206ms · 14 | 14.6% | — | 13.8% | — | — | 6136 mdeg | 94% / 75% / 68% | None |
Shockplug | — | — / — | 372ms · 15 | 7.8% | — | 18.9% | — | — | 3006 mdeg | 68% / 83% / 45% | None |
IcedOutBaby | — | — / — | 145ms · 14 | 11.1% | — | 7.5% | — | — | 3280 mdeg | 63% / 70% / 25% | None |
willow | — | — / — | 108ms · 13 | 27.6% | — | 5.0% | — | — | 16007 mdeg | 63% / 58% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+316 ticks
IcedOutBaby threw a flashbang
+433 ticks
IcedOutBaby detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+554 ticks
jane rod threw a molotov
+602 ticks
Tough Right? threw a incendiary
+657 ticks
Grizzly threw a incendiary
+660 ticks
Tough Right? detonated a molotov
12 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+671 ticks
jane rod detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+671 ticks
Cinder threw a flashbang
+757 ticks
Grizzly detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+781 ticks
Cinder detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.8s enemy blind · 1.3s team blind
+1,012 ticks
Tough Right? molotov expired
+1,105 ticks
Tough Right? threw a HE grenade
+1,109 ticks
Grizzly molotov expired
+1,120 ticks
jane rod molotov expired
+1,174 ticks
Grizzly threw a smoke
+1,215 ticks
Tough Right? detonated a HE grenade
72 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,285 ticks
Grizzly detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,302 ticks
Rizzo dropped the bomb
20.3s clock+1,302 ticks
robo eliminated Rizzo with M4A1-SOpening+1,316 ticks
IcedOutBaby picked up the bomb
20.6s clock+1,402 ticks
IcedOutBaby dropped the bomb
21.9s clock+1,402 ticks
robo eliminated IcedOutBaby with M4A1-S+1,453 ticks
Grizzly eliminated jane rod with MP9+1,588 ticks
Grizzly threw a HE grenade
+1,676 ticks
DaSCHILL picked up the bomb
26.2s clock+1,698 ticks
Grizzly detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,737 ticks
willow threw a HE grenade
+1,828 ticks
Grizzly threw a flashbang
+1,832 ticks
willow threw a incendiary
+1,848 ticks
willow detonated a HE grenade
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,885 ticks
DaSCHILL dropped the bomb
29.5s clock+1,885 ticks
robo eliminated DaSCHILL with M4A1-S · assisted by Tough Right?+1,913 ticks
Cinder threw a HE grenade
+1,938 ticks
Grizzly detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 1.0s enemy blind · 6.7s team blind
+1,946 ticks
willow detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,023 ticks
Cinder detonated a HE grenade
17 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,298 ticks
willow molotov expired
+2,697 ticks
Grizzly smoke expired
+3,052 ticks
Cinder threw a incendiary
+3,161 ticks
Cinder detonated a molotov
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,297 ticks
Grizzly eliminated Shockplug with MP9
Kill feed
172 of 173 events
Objective
100 of unknown events
Grenades
896 of unknown events