Public match receipt
Jul 12, 02:57 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · enoKc · 1.45
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Aids
6/9
Entries won / attempted
Trade impact
Aids
5
Trade kills
Clutches
AMC
1/5
Clutches won / played
Utility
enoKc
114
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aids CS—1,535 | 26 | 16 | 2 | 1.63 | 105.5 | 54% | 65% | 1.29 | — | 3 |
chasu CS—FACEIT— | 17 | 17 | 5 | 1.00 | 82.7 | 53% | 65% | 1.02 | — | 3 |
camu CS—735 | 18 | 18 | 6 | 1.00 | 88.4 | 28% | 78% | 1.09 | — | 2 |
EWOK CS—FACEIT— | 14 | 18 | 6 | 0.78 | 66.8 | 36% | 65% | 0.89 | — | 0 |
Zac CS—978 | 8 | 17 | 7 | 0.47 | 51.4 | 0% | 61% | 0.72 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
enoKc CS—1,763 | 26 | 16 | 7 | 1.63 | 125.9 | 58% | 87% | 1.45 | — | 5 |
AMC CS—1,575 | 23 | 13 | 9 | 1.77 | 105.8 | 35% | 83% | 1.39 | — | 2 |
🆃🆆🅸🆃🅲🅷Craigerx CS—1,580 | 20 | 14 | 4 | 1.43 | 80.0 | 50% | 83% | 1.18 | — | 4 |
DaSCHILL CS23,001FACEIT— | 12 | 22 | 8 | 0.55 | 67.7 | 67% | 70% | 0.84 | — | 2 |
Shockplug CS17,434FACEIT— | 5 | 21 | 4 | 0.24 | 28.0 | 60% | 39% | 0.48 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
enoKc | 114 | 4 | 0/0 | 5 | 0/3 | 5 | 61 |
AMC | 86 | 2 | 3/7 | 1 | 1/5 | 2 | 53 |
Aids | 32 | 2 | 6/9 | 5 | 0/4 | 3 | 56 |
🆃🆆🅸🆃🅲🅷Craigerx | 88 | 9 | 2/2 | 2 | 0/2 | 4 | 51 |
camu | 102 | 2 | 1/1 | 0 | 0/3 | 2 | 41 |
chasu | 94 | 1 | 3/7 | 3 | 0/0 | 3 | 43 |
EWOK | 53 | 4 | 3/4 | 3 | 0/4 | 0 | 36 |
DaSCHILL | 0 | 0 | 3/6 | 2 | 1/2 | 2 | 35 |
Zac | 80 | 3 | 2/2 | 2 | 0/2 | 2 | 32 |
Shockplug | 0 | 12 | 0/8 | 0 | 0/0 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
enoKc | — | — / — | 120ms · 29 | 14.7% | — | 29.2% | — | — | 2393 mdeg | 108% / 152% / 127% | None |
AMC | — | — / — | 114ms · 39 | 16.7% | — | 13.1% | — | — | 3611 mdeg | 65% / 128% / 138% | None |
Aids | — | — / — | 122ms · 29 | 14.1% | — | 21.6% | — | — | 3235 mdeg | 101% / 127% / 127% | None |
🆃🆆🅸🆃🅲🅷Craigerx | — | — / — | 105ms · 24 | 20.0% | — | 27.3% | — | — | 1890 mdeg | 94% / 97% / 112% | None |
camu | — | — / — | 145ms · 31 | 23.2% | — | 8.0% | — | — | 4403 mdeg | 52% / 107% / 78% | None |
chasu | — | — / — | 105ms · 23 | 23.5% | — | 23.1% | — | — | 2123 mdeg | 99% / 100% / 78% | None |
EWOK | — | — / — | 171ms · 27 | 8.6% | — | 11.1% | — | — | 2877 mdeg | 67% / 81% / 61% | None |
DaSCHILL | — | — / — | 131ms · 22 | 16.1% | — | 16.9% | — | — | 3280 mdeg | 125% / 82% / 43% | None |
Zac | — | — / — | 183ms · 20 | 13.7% | — | 4.3% | — | — | 5028 mdeg | 0% / 62% / 37% | None |
Shockplug | — | — / — | 139ms · 10 | 4.9% | — | 13.6% | — | — | 8053 mdeg | 113% / 34% / 19% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+137 ticks
Zac picked up the bomb
2.1s clock+759 ticks
EWOK eliminated Shockplug with glock · assisted by camuOpening+811 ticks
enoKc threw a HE grenade
+922 ticks
enoKc detonated a HE grenade
48 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,099 ticks
🆃🆆🅸🆃🅲🅷Craigerx threw a HE grenade
+1,202 ticks
🆃🆆🅸🆃🅲🅷Craigerx threw a incendiary
+1,209 ticks
🆃🆆🅸🆃🅲🅷Craigerx detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,226 ticks
Zac dropped the bomb
19.2s clock+1,226 ticks
DaSCHILL eliminated Zac with usp silencerHeadshot+1,292 ticks
🆃🆆🅸🆃🅲🅷Craigerx detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,372 ticks
Aids picked up the bomb
21.4s clock+1,596 ticks
enoKc eliminated EWOK with usp silencerHeadshot+1,644 ticks
🆃🆆🅸🆃🅲🅷Craigerx molotov expired
+1,676 ticks
DaSCHILL eliminated chasu with usp silencerHeadshot+1,745 ticks
enoKc eliminated camu with usp silencerHeadshot+2,060 ticks
Aids eliminated enoKc with glockTradeHeadshot+4,438 ticks
Aids eliminated DaSCHILL with glock · assisted by chasu+5,060 ticks
Aids started planting
79.1s clock+5,138 ticks
Aids dropped the bomb
80.3s clock+5,138 ticks
AMC eliminated Aids with usp silencerHeadshot
Kill feed
170 of 172 events
Objective
120 of unknown events
Grenades
597 of unknown events