Public match receipt
Jul 12, 02:57 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · enoKc · 1.45
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Aids
6/9
Entries won / attempted
Trade impact
Aids
5
Trade kills
Clutches
AMC
1/5
Clutches won / played
Utility
enoKc
114
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aids CS—1,535 | 26 | 16 | 2 | 1.63 | 105.5 | 54% | 65% | 1.29 | — | 3 |
chasu CS—FACEIT— | 17 | 17 | 5 | 1.00 | 82.7 | 53% | 65% | 1.02 | — | 3 |
camu CS—735 | 18 | 18 | 6 | 1.00 | 88.4 | 28% | 78% | 1.09 | — | 2 |
EWOK CS—FACEIT— | 14 | 18 | 6 | 0.78 | 66.8 | 36% | 65% | 0.89 | — | 0 |
Zac CS—978 | 8 | 17 | 7 | 0.47 | 51.4 | 0% | 61% | 0.72 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
enoKc CS—1,763 | 26 | 16 | 7 | 1.63 | 125.9 | 58% | 87% | 1.45 | — | 5 |
AMC CS—1,575 | 23 | 13 | 9 | 1.77 | 105.8 | 35% | 83% | 1.39 | — | 2 |
🆃🆆🅸🆃🅲🅷Craigerx CS—1,580 | 20 | 14 | 4 | 1.43 | 80.0 | 50% | 83% | 1.18 | — | 4 |
DaSCHILL CS23,001FACEIT— | 12 | 22 | 8 | 0.55 | 67.7 | 67% | 70% | 0.84 | — | 2 |
Shockplug CS17,434FACEIT— | 5 | 21 | 4 | 0.24 | 28.0 | 60% | 39% | 0.48 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
enoKc | 114 | 4 | 0/0 | 5 | 0/3 | 5 | 61 |
AMC | 86 | 2 | 3/7 | 1 | 1/5 | 2 | 53 |
Aids | 32 | 2 | 6/9 | 5 | 0/4 | 3 | 56 |
🆃🆆🅸🆃🅲🅷Craigerx | 88 | 9 | 2/2 | 2 | 0/2 | 4 | 51 |
camu | 102 | 2 | 1/1 | 0 | 0/3 | 2 | 41 |
chasu | 94 | 1 | 3/7 | 3 | 0/0 | 3 | 43 |
EWOK | 53 | 4 | 3/4 | 3 | 0/4 | 0 | 36 |
DaSCHILL | 0 | 0 | 3/6 | 2 | 1/2 | 2 | 35 |
Zac | 80 | 3 | 2/2 | 2 | 0/2 | 2 | 32 |
Shockplug | 0 | 12 | 0/8 | 0 | 0/0 | 0 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
enoKc | — | — / — | 120ms · 29 | 14.7% | — | 29.2% | — | — | 2393 mdeg | 108% / 152% / 127% | None |
AMC | — | — / — | 114ms · 39 | 16.7% | — | 13.1% | — | — | 3611 mdeg | 65% / 128% / 138% | None |
Aids | — | — / — | 122ms · 29 | 14.1% | — | 21.6% | — | — | 3235 mdeg | 101% / 127% / 127% | None |
🆃🆆🅸🆃🅲🅷Craigerx | — | — / — | 105ms · 24 | 20.0% | — | 27.3% | — | — | 1890 mdeg | 94% / 97% / 112% | None |
camu | — | — / — | 145ms · 31 | 23.2% | — | 8.0% | — | — | 4403 mdeg | 52% / 107% / 78% | None |
chasu | — | — / — | 105ms · 23 | 23.5% | — | 23.1% | — | — | 2123 mdeg | 99% / 100% / 78% | None |
EWOK | — | — / — | 171ms · 27 | 8.6% | — | 11.1% | — | — | 2877 mdeg | 67% / 81% / 61% | None |
DaSCHILL | — | — / — | 131ms · 22 | 16.1% | — | 16.9% | — | — | 3280 mdeg | 125% / 82% / 43% | None |
Zac | — | — / — | 183ms · 20 | 13.7% | — | 4.3% | — | — | 5028 mdeg | 0% / 62% / 37% | None |
Shockplug | — | — / — | 139ms · 10 | 4.9% | — | 13.6% | — | — | 8053 mdeg | 113% / 34% / 19% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+592 ticks
EWOK threw a flashbang
+702 ticks
EWOK detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.6s team blind
+725 ticks
Aids eliminated AMC with AK-47OpeningHeadshot+1,031 ticks
camu threw a flashbang
+1,142 ticks
camu detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+1,193 ticks
camu threw a molotov
+1,328 ticks
camu detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,416 ticks
chasu eliminated Shockplug with ssg08+1,777 ticks
camu molotov expired
+2,043 ticks
DaSCHILL eliminated camu with xm1014 · assisted by 🆃🆆🅸🆃🅲🅷Craigerx+2,202 ticks
EWOK threw a molotov
+2,288 ticks
EWOK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,463 ticks
enoKc eliminated EWOK with M4A1-S+2,642 ticks
Zac dropped the bomb
41.3s clock+2,642 ticks
enoKc eliminated Zac with usp silencerHeadshot+2,729 ticks
chasu eliminated enoKc with M4A1-S · assisted by ZacTradeHeadshot+2,737 ticks
EWOK molotov expired
+2,891 ticks
Aids threw a smoke
+2,992 ticks
🆃🆆🅸🆃🅲🅷Craigerx threw a HE grenade
+3,024 ticks
chasu eliminated 🆃🆆🅸🆃🅲🅷Craigerx with M4A1-S · assisted by camu+3,041 ticks
Aids detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,109 ticks
🆃🆆🅸🆃🅲🅷Craigerx detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,460 ticks
Aids picked up the bomb
54.1s clock+3,551 ticks
Aids started planting
55.5s clock+3,751 ticks
Aids planted the bomb
58.6s clock+4,099 ticks
Aids eliminated DaSCHILL with AK-47Headshot
Kill feed
170 of 172 events
Objective
120 of unknown events
Grenades
597 of unknown events