Public match receipt
Aug 28, 12:04 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
16
Top Frag Rating · ASSASSIN. · 1.14
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
tokyo
6/7
Entries won / attempted
Trade impact
b77
5
Trade kills
Clutches
RADICAL.BANGO
2/10
Clutches won / played
Utility
Ar4d
255
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
merdas CS1,327FACEIT— | 25 | 24 | 5 | 1.04 | 94.4 | 20% | 59% | 1.06 | -109 | 3 |
tokyo CS2,800FACEIT— | 25 | 25 | 5 | 1.00 | 86.4 | 16% | 76% | 1.07 | -119 | 2 |
Ar4d CS2,024FACEIT— | 23 | 23 | 6 | 1.00 | 101.0 | 48% | 69% | 1.11 | -100 | 2 |
RADICAL.BANGO CS1,933FACEIT— | 15 | 18 | 4 | 0.83 | 59.7 | 40% | 62% | 0.86 | -108 | 3 |
||= P S Y C }{ O =||® CS1,000FACEIT— | 14 | 20 | 5 | 0.70 | 60.1 | 36% | 69% | 0.85 | +0 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,537FACEIT— | 27 | 24 | 9 | 1.13 | 91.0 | 44% | 79% | 1.14 | +157 | 6 |
ASSASSIN. CS2,664457 | 23 | 20 | 10 | 1.15 | 90.5 | 13% | 79% | 1.14 | +101 | 5 |
b77 CS1,561924 | 22 | 17 | 6 | 1.29 | 77.4 | 27% | 69% | 1.09 | +113 | 3 |
Rc CS1,934FACEIT— | 19 | 22 | 9 | 0.86 | 75.3 | 47% | 76% | 0.98 | +105 | 1 |
DADDy COOL CS1,000FACEIT— | 18 | 21 | 7 | 0.86 | 68.6 | 28% | 69% | 0.93 | +117 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ASSASSIN. | 79 | 8 | 3/6 | 3 | 0/1 | 5 | 62 |
-23 | 125 | 7 | 2/4 | 4 | 1/6 | 6 | 69 |
Ar4d | 255 | 11 | 5/10 | 3 | 0/2 | 2 | 56 |
b77 | 28 | 2 | 4/8 | 5 | 2/4 | 3 | 61 |
tokyo | 0 | 2 | 6/7 | 2 | 0/3 | 2 | 57 |
merdas | 200 | 2 | 3/9 | 4 | 1/2 | 3 | 61 |
Rc | 138 | 2 | 3/7 | 2 | 0/4 | 1 | 52 |
DADDy COOL | 0 | 0 | 1/4 | 3 | 0/1 | 1 | 45 |
RADICAL.BANGO | 49 | 1 | 1/1 | 3 | 2/10 | 3 | 48 |
||= P S Y C }{ O =||® | 81 | 4 | 1/2 | 1 | 1/2 | 3 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ASSASSIN. | — | — / — | 172ms · 16 | 12.1% | — | 2.4% | — | — | 5407 mdeg | 25% / 109% / 90% | None |
-23 | — | — / — | 237ms · 31 | 8.8% | — | 12.5% | — | — | 4016 mdeg | 83% / 110% / 88% | None |
Ar4d | — | — / — | 160ms · 35 | 13.0% | — | 11.3% | — | — | 5589 mdeg | 90% / 122% / 78% | None |
b77 | — | — / — | 71ms · 32 | 33.3% | — | 6.5% | — | — | 5017 mdeg | 51% / 94% / 101% | None |
tokyo | — | — / — | 113ms · 39 | 44.1% | — | 11.5% | — | — | 3002 mdeg | 30% / 104% / 78% | None |
merdas | — | — / — | 122ms · 29 | 26.2% | — | 6.1% | — | — | 9895 mdeg | 38% / 114% / 81% | None |
Rc | — | — / — | 322ms · 17 | 4.0% | — | 13.7% | — | — | 3685 mdeg | 89% / 91% / 68% | None |
DADDy COOL | — | — / — | 135ms · 19 | 25.0% | — | 14.5% | — | — | 2609 mdeg | 52% / 83% / 67% | None |
RADICAL.BANGO | — | — / — | 84ms · 27 | 29.5% | — | 10.5% | — | — | 3130 mdeg | 75% / 72% / 65% | None |
||= P S Y C }{ O =||® | — | — / — | 162ms · 19 | 15.3% | — | 12.3% | — | — | 3916 mdeg | 67% / 73% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+345 ticks
||= P S Y C }{ O =||® threw a smoke
+509 ticks
||= P S Y C }{ O =||® detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+555 ticks
merdas threw a incendiary
+579 ticks
b77 threw a smoke
+586 ticks
Ar4d threw a incendiary
+668 ticks
Ar4d detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+679 ticks
Ar4d detonated a molotov
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+702 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+742 ticks
Ar4d threw a HE grenade
+791 ticks
Rc threw a HE grenade
+833 ticks
RADICAL.BANGO eliminated DADDy COOL with AWPOpening+852 ticks
Ar4d detonated a HE grenade
23 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+856 ticks
ASSASSIN. eliminated Ar4d with mp7Headshot+902 ticks
Rc detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,020 ticks
Ar4d molotov expired
+1,031 ticks
Ar4d molotov expired
+1,129 ticks
-23 threw a smoke
+1,156 ticks
ASSASSIN. threw a smoke
+1,208 ticks
b77 started planting
18.9s clock+1,249 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,258 ticks
ASSASSIN. detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,361 ticks
ASSASSIN. threw a flashbang
+1,408 ticks
b77 planted the bomb
22.0s clock+1,471 ticks
ASSASSIN. detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind
+1,609 ticks
merdas eliminated ASSASSIN. with AWP · assisted by Ar4d+1,642 ticks
b77 threw a molotov
+1,741 ticks
merdas eliminated Rc with AWP+1,763 ticks
b77 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,886 ticks
||= P S Y C }{ O =||® threw a HE grenade
+1,921 ticks
||= P S Y C }{ O =||® smoke expired
+1,996 ticks
||= P S Y C }{ O =||® detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,999 ticks
tokyo eliminated -23 with AWP+2,114 ticks
b77 smoke expired
+2,118 ticks
b77 eliminated merdas with mp7 · assisted by ASSASSIN.+2,212 ticks
b77 molotov expired
+2,248 ticks
b77 eliminated tokyo with mp7 · assisted by -23Trade+2,534 ticks
||= P S Y C }{ O =||® eliminated b77 with M4A1-STrade+2,661 ticks
-23 smoke expired
+2,670 ticks
ASSASSIN. smoke expired
+2,843 ticks
||= P S Y C }{ O =||® started defusing
Kit44.4s clock+3,163 ticks
||= P S Y C }{ O =||® defused the bomb
49.4s clock
Kill feed
210 of 214 events
Objective
97 of unknown events
Grenades
667 of unknown events