Public match receipt
Aug 28, 12:04 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
16
Top Frag Rating · ASSASSIN. · 1.14
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
tokyo
6/7
Entries won / attempted
Trade impact
b77
5
Trade kills
Clutches
RADICAL.BANGO
2/10
Clutches won / played
Utility
Ar4d
255
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
merdas CS1,327FACEIT— | 25 | 24 | 5 | 1.04 | 94.4 | 20% | 59% | 1.06 | -109 | 3 |
tokyo CS2,800FACEIT— | 25 | 25 | 5 | 1.00 | 86.4 | 16% | 76% | 1.07 | -119 | 2 |
Ar4d CS2,024FACEIT— | 23 | 23 | 6 | 1.00 | 101.0 | 48% | 69% | 1.11 | -100 | 2 |
RADICAL.BANGO CS1,933FACEIT— | 15 | 18 | 4 | 0.83 | 59.7 | 40% | 62% | 0.86 | -108 | 3 |
||= P S Y C }{ O =||® CS1,000FACEIT— | 14 | 20 | 5 | 0.70 | 60.1 | 36% | 69% | 0.85 | +0 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,537FACEIT— | 27 | 24 | 9 | 1.13 | 91.0 | 44% | 79% | 1.14 | +157 | 6 |
ASSASSIN. CS2,664457 | 23 | 20 | 10 | 1.15 | 90.5 | 13% | 79% | 1.14 | +101 | 5 |
b77 CS1,561924 | 22 | 17 | 6 | 1.29 | 77.4 | 27% | 69% | 1.09 | +113 | 3 |
Rc CS1,934FACEIT— | 19 | 22 | 9 | 0.86 | 75.3 | 47% | 76% | 0.98 | +105 | 1 |
DADDy COOL CS1,000FACEIT— | 18 | 21 | 7 | 0.86 | 68.6 | 28% | 69% | 0.93 | +117 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ASSASSIN. | 79 | 8 | 3/6 | 3 | 0/1 | 5 | 62 |
-23 | 125 | 7 | 2/4 | 4 | 1/6 | 6 | 69 |
Ar4d | 255 | 11 | 5/10 | 3 | 0/2 | 2 | 56 |
b77 | 28 | 2 | 4/8 | 5 | 2/4 | 3 | 61 |
tokyo | 0 | 2 | 6/7 | 2 | 0/3 | 2 | 57 |
merdas | 200 | 2 | 3/9 | 4 | 1/2 | 3 | 61 |
Rc | 138 | 2 | 3/7 | 2 | 0/4 | 1 | 52 |
DADDy COOL | 0 | 0 | 1/4 | 3 | 0/1 | 1 | 45 |
RADICAL.BANGO | 49 | 1 | 1/1 | 3 | 2/10 | 3 | 48 |
||= P S Y C }{ O =||® | 81 | 4 | 1/2 | 1 | 1/2 | 3 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ASSASSIN. | — | — / — | 172ms · 16 | 12.1% | — | 2.4% | — | — | 5407 mdeg | 25% / 109% / 90% | None |
-23 | — | — / — | 237ms · 31 | 8.8% | — | 12.5% | — | — | 4016 mdeg | 83% / 110% / 88% | None |
Ar4d | — | — / — | 160ms · 35 | 13.0% | — | 11.3% | — | — | 5589 mdeg | 90% / 122% / 78% | None |
b77 | — | — / — | 71ms · 32 | 33.3% | — | 6.5% | — | — | 5017 mdeg | 51% / 94% / 101% | None |
tokyo | — | — / — | 113ms · 39 | 44.1% | — | 11.5% | — | — | 3002 mdeg | 30% / 104% / 78% | None |
merdas | — | — / — | 122ms · 29 | 26.2% | — | 6.1% | — | — | 9895 mdeg | 38% / 114% / 81% | None |
Rc | — | — / — | 322ms · 17 | 4.0% | — | 13.7% | — | — | 3685 mdeg | 89% / 91% / 68% | None |
DADDy COOL | — | — / — | 135ms · 19 | 25.0% | — | 14.5% | — | — | 2609 mdeg | 52% / 83% / 67% | None |
RADICAL.BANGO | — | — / — | 84ms · 27 | 29.5% | — | 10.5% | — | — | 3130 mdeg | 75% / 72% / 65% | None |
||= P S Y C }{ O =||® | — | — / — | 162ms · 19 | 15.3% | — | 12.3% | — | — | 3916 mdeg | 67% / 73% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+358 ticks
-23 threw a smoke
+367 ticks
||= P S Y C }{ O =||® threw a smoke
+429 ticks
ASSASSIN. threw a smoke
+457 ticks
Ar4d threw a incendiary
+529 ticks
||= P S Y C }{ O =||® detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+592 ticks
Ar4d detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+605 ticks
merdas threw a incendiary
+670 ticks
Ar4d threw a HE grenade
+703 ticks
merdas detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+714 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+781 ticks
Ar4d detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+790 ticks
Ar4d threw a flashbang
+908 ticks
Ar4d detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.0s team blind
+908 ticks
b77 threw a HE grenade
+944 ticks
Ar4d molotov expired
+1,001 ticks
ASSASSIN. detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,019 ticks
b77 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,055 ticks
merdas molotov expired
+1,104 ticks
||= P S Y C }{ O =||® threw a HE grenade
+1,161 ticks
Rc threw a HE grenade
+1,214 ticks
||= P S Y C }{ O =||® detonated a HE grenade
28 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,272 ticks
Rc detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,328 ticks
ASSASSIN. threw a flashbang
+1,437 ticks
||= P S Y C }{ O =||® threw a incendiary
+1,439 ticks
ASSASSIN. detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.6s enemy blind · 0.5s team blind
+1,449 ticks
Ar4d threw a smoke
+1,479 ticks
||= P S Y C }{ O =||® detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,631 ticks
Ar4d detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,750 ticks
tokyo eliminated Rc with AWPOpening+1,819 ticks
ASSASSIN. threw a HE grenade
+1,831 ticks
||= P S Y C }{ O =||® molotov expired
+1,929 ticks
ASSASSIN. detonated a HE grenade
15 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,941 ticks
||= P S Y C }{ O =||® smoke expired
+1,983 ticks
tokyo eliminated ASSASSIN. with AWP+2,126 ticks
-23 smoke expired
+2,244 ticks
Ar4d eliminated DADDy COOL with AWP+2,413 ticks
ASSASSIN. smoke expired
+3,043 ticks
Ar4d smoke expired
+3,854 ticks
-23 eliminated Ar4d with AK-47Headshot+4,005 ticks
-23 started planting
62.6s clock+4,083 ticks
b77 eliminated RADICAL.BANGO with AK-47+4,188 ticks
merdas threw a molotov
+4,205 ticks
-23 planted the bomb
65.7s clock+4,323 ticks
merdas detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,391 ticks
b77 threw a molotov
+4,418 ticks
||= P S Y C }{ O =||® threw a flashbang
+4,429 ticks
b77 detonated a molotov
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,529 ticks
||= P S Y C }{ O =||® detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.7s enemy blind · 8.0s team blind
+4,560 ticks
tokyo eliminated b77 with AWP · flashed by ||= P S Y C }{ O =||®Blind+4,772 ticks
merdas molotov expired
+4,783 ticks
-23 eliminated tokyo with AK-47 · assisted by b77Trade+4,865 ticks
-23 eliminated ||= P S Y C }{ O =||® with AK-47 · assisted by b77Headshot+4,878 ticks
b77 molotov expired
+5,399 ticks
-23 threw a flashbang
+5,490 ticks
merdas threw a flashbang
+5,510 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.2s enemy blind · 0.0s team blind
+5,601 ticks
merdas detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.7s team blind
+5,868 ticks
merdas started defusing
Kit91.7s clock+6,227 ticks
merdas threw a HE grenade
+6,337 ticks
merdas detonated a HE grenade
22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,337 ticks
merdas eliminated -23 with hegrenade · assisted by ||= P S Y C }{ O =||®+6,437 ticks
merdas started defusing
Kit100.6s clock+6,757 ticks
merdas defused the bomb
105.6s clock
Kill feed
210 of 214 events
Objective
97 of unknown events
Grenades
667 of unknown events