Public match receipt
Jul 9, 04:07 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
4
Top Frag Rating · DONKey Kong · 1.66
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Norman
4/4
Entries won / attempted
Trade impact
DaSCHILL
5
Trade kills
Clutches
intensity-;-
1/5
Clutches won / played
Utility
cr1mson
248
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DONKey Kong CS—2,033 | 23 | 9 | 5 | 2.56 | 109.3 | 52% | 94% | 1.66 | — | 5 |
Norman CS—1,807 | 18 | 8 | 6 | 2.25 | 111.6 | 22% | 94% | 1.59 | — | 1 |
shrimpina CS—2,088 | 19 | 10 | 3 | 1.90 | 99.9 | 21% | 76% | 1.38 | — | 4 |
Crazyfrog29 CS—FACEIT— | 11 | 13 | 7 | 0.85 | 85.8 | 55% | 94% | 1.09 | — | 3 |
cr1mson CS—1,353 | 7 | 5 | 9 | 1.40 | 56.5 | 29% | 88% | 1.10 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 13 | 15 | 3 | 0.87 | 90.5 | 38% | 59% | 0.99 | — | 3 |
MunchmaQuchi CS—1,241 | 10 | 15 | 3 | 0.67 | 63.2 | 30% | 76% | 0.88 | — | 0 |
intensity-;- CS—1,466 | 9 | 15 | 0 | 0.60 | 56.0 | 78% | 47% | 0.73 | — | 1 |
1 molecule of meow CS—1,157 | 6 | 16 | 6 | 0.38 | 67.9 | 33% | 71% | 0.80 | — | 0 |
Shockplug CS17,434FACEIT— | 5 | 17 | 0 | 0.29 | 37.5 | 20% | 35% | 0.52 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DONKey Kong | 84 | 14 | 3/3 | 4 | 0/0 | 5 | 53 |
Norman | 121 | 8 | 4/4 | 3 | 0/1 | 1 | 43 |
shrimpina | 128 | 12 | 1/5 | 3 | 0/0 | 4 | 42 |
cr1mson | 248 | 0 | 0/0 | 1 | 0/3 | 0 | 22 |
Crazyfrog29 | 67 | 13 | 3/5 | 2 | 0/0 | 3 | 29 |
DaSCHILL | 40 | 2 | 2/5 | 5 | 1/4 | 3 | 36 |
MunchmaQuchi | 0 | 4 | 1/2 | 5 | 0/5 | 0 | 27 |
1 molecule of meow | 0 | 0 | 1/3 | 2 | 0/0 | 0 | 20 |
intensity-;- | 0 | 4 | 1/2 | 2 | 1/5 | 1 | 22 |
Shockplug | 0 | 1 | 1/5 | 2 | 0/1 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 419ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DONKey Kong | 410ms · 23 | — / 98% | 99ms · 25 | 21.1% | — | 25.4% | — | — | 5509 mdeg | 98% / 132% / 200% | None |
Norman | 399ms · 24 | — / 95% | 79ms · 21 | 16.7% | — | 12.9% | — | — | 2327 mdeg | 42% / 135% / 176% | None |
shrimpina | 490ms · 19 | — / 117% | 80ms · 29 | 34.0% | — | 7.2% | — | — | 3877 mdeg | 40% / 121% / 148% | None |
cr1mson | 384ms · 11 | — / 92% | 272ms · 10 | 4.0% | — | 7.8% | — | — | 4683 mdeg | 54% / 68% / 109% | None |
Crazyfrog29 | 427ms · 15 | — / 102% | 162ms · 21 | 19.0% | — | 17.9% | — | — | 3177 mdeg | 102% / 104% / 66% | None |
DaSCHILL | 497ms · 17 | — / 118% | 77ms · 22 | 25.0% | — | 16.3% | — | — | 3204 mdeg | 72% / 109% / 68% | None |
MunchmaQuchi | 389ms · 14 | — / 93% | 81ms · 20 | 13.9% | — | 17.1% | — | — | 4195 mdeg | 56% / 76% / 52% | None |
1 molecule of meow | 412ms · 12 | — / 98% | 123ms · 17 | 12.6% | — | 10.7% | — | — | 3560 mdeg | 63% / 82% / 29% | None |
intensity-;- | 585ms · 14 | — / 140% | 219ms · 16 | 6.8% | — | 28.0% | — | — | 4634 mdeg | 146% / 68% / 47% | None |
Shockplug | 500ms · 10 | — / 119% | 132ms · 9 | 7.5% | — | 8.0% | — | — | 6748 mdeg | 38% / 45% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+138 ticks
Crazyfrog29 threw a decoy
+255 ticks
DaSCHILL threw a smoke
+263 ticks
intensity-;- threw a smoke
+273 ticks
Crazyfrog29 detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+282 ticks
Norman threw a incendiary
+340 ticks
shrimpina threw a HE grenade
+395 ticks
Norman threw a flashbang
+417 ticks
Norman detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+443 ticks
shrimpina threw a smoke
+451 ticks
shrimpina detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+506 ticks
Norman detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 7.9s enemy blind · 0.0s team blind
+603 ticks
shrimpina threw a flashbang
+615 ticks
shrimpina detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+644 ticks
Norman threw a smoke
+662 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+713 ticks
shrimpina detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 9.2s enemy blind · 0.0s team blind
+727 ticks
intensity-;- detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+769 ticks
Norman molotov expired
+784 ticks
Norman detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+956 ticks
shrimpina threw a incendiary
+1,004 ticks
DONKey Kong threw a flashbang
+1,026 ticks
shrimpina detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,114 ticks
DONKey Kong detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 7.0s enemy blind · 2.0s team blind
+1,182 ticks
Crazyfrog29 decoy expired
+1,227 ticks
1 molecule of meow eliminated shrimpina with AWPOpeningThrough smoke+1,229 ticks
Crazyfrog29 eliminated Shockplug with m4a1 · flashed by DONKey Kong+1,308 ticks
DONKey Kong threw a flashbang
+1,378 ticks
shrimpina molotov expired
+1,418 ticks
DONKey Kong detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.2s enemy blind · 1.1s team blind
+1,489 ticks
Norman threw a HE grenade
+1,599 ticks
Norman detonated a HE grenade
13 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,750 ticks
Crazyfrog29 eliminated 1 molecule of meow with m4a1Headshot+1,876 ticks
DaSCHILL eliminated Crazyfrog29 with AK-47TradeHeadshotThrough smoke+2,027 ticks
shrimpina smoke expired
+2,074 ticks
DaSCHILL smoke expired
+2,139 ticks
intensity-;- smoke expired
+2,196 ticks
Norman smoke expired
+2,359 ticks
MunchmaQuchi threw a smoke
+2,505 ticks
MunchmaQuchi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,573 ticks
intensity-;- eliminated DONKey Kong with AK-47HeadshotThrough smoke+2,797 ticks
DaSCHILL eliminated Norman with AK-47+3,311 ticks
DaSCHILL started planting
51.7s clock+3,511 ticks
DaSCHILL planted the bomb
54.9s clock+3,559 ticks
MunchmaQuchi threw a flashbang
+3,669 ticks
MunchmaQuchi detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.1s team blind
+3,917 ticks
MunchmaQuchi smoke expired
+5,491 ticks
MunchmaQuchi threw a molotov
+5,604 ticks
MunchmaQuchi detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,053 ticks
MunchmaQuchi molotov expired
+6,135 ticks
Bomb exploded
95.9s clock
Kill feed
121 of 123 events
Objective
46 of unknown events
Grenades
536 of unknown events