Public match receipt
Jul 19, 03:58 AM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · keezy · 1.48
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
4/8
Entries won / attempted
Trade impact
Pace
6
Trade kills
Clutches
Zootron
1/6
Clutches won / played
Utility
CoolWhip
146
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Yung_Pecker CS—FACEIT— | 18 | 16 | 1 | 1.13 | 73.7 | 39% | 81% | 1.07 | — | 2 |
Zootron CS—FACEIT— | 15 | 14 | 7 | 1.07 | 82.3 | 40% | 71% | 1.06 | — | 2 |
Sυρяα CS—FACEIT— | 15 | 16 | 2 | 0.94 | 72.0 | 87% | 48% | 0.89 | — | 1 |
CoolWhip CS—FACEIT— | 10 | 19 | 5 | 0.53 | 68.3 | 40% | 57% | 0.79 | — | 1 |
MikeOxlong CS—FACEIT— | 8 | 18 | 5 | 0.44 | 51.1 | 25% | 52% | 0.68 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Pace CS—FACEIT— | 22 | 11 | 4 | 2.00 | 98.6 | 23% | 86% | 1.43 | — | 5 |
keezy CS—FACEIT— | 22 | 10 | 3 | 2.20 | 93.1 | 27% | 90% | 1.48 | — | 2 |
DaSCHILL CS23,001FACEIT— | 17 | 14 | 7 | 1.21 | 76.5 | 41% | 86% | 1.12 | — | 3 |
Shockplug CS17,434FACEIT— | 12 | 16 | 10 | 0.75 | 90.3 | 67% | 81% | 1.03 | — | 2 |
Wolf CS20,4001,499 | 10 | 16 | 6 | 0.63 | 61.8 | 40% | 67% | 0.83 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
keezy | 0 | 0 | 2/2 | 2 | 0/5 | 2 | 49 |
Pace | 42 | 1 | 3/3 | 6 | 1/2 | 5 | 60 |
DaSCHILL | 34 | 3 | 3/6 | 4 | 1/1 | 3 | 43 |
Yung_Pecker | 7 | 3 | 0/0 | 3 | 1/3 | 2 | 42 |
Zootron | 108 | 3 | 2/5 | 4 | 1/6 | 2 | 42 |
Shockplug | 0 | 2 | 4/8 | 3 | 0/0 | 2 | 34 |
Sυρяα | 114 | 1 | 2/9 | 2 | 0/2 | 1 | 32 |
Wolf | 0 | 10 | 1/2 | 1 | 0/2 | 1 | 24 |
CoolWhip | 146 | 0 | 3/6 | 1 | 0/3 | 1 | 24 |
MikeOxlong | 2 | 12 | 1/1 | 1 | 0/1 | 2 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
Aim measurements were not stored for this match. Older receipts and tracker-only rows stay blank rather than guessed.
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+940 ticks
Pace eliminated Sυρяα with AWPOpening+2,078 ticks
MikeOxlong eliminated Shockplug with mac10Headshot+2,285 ticks
Wolf eliminated Zootron with M4A1-S+2,331 ticks
Yung_Pecker eliminated Wolf with AK-47 · assisted by ZootronTrade+2,884 ticks
keezy eliminated Yung_Pecker with scar20 · assisted by Wolf+3,184 ticks
MikeOxlong eliminated Pace with scar20+3,375 ticks
DaSCHILL eliminated MikeOxlong with m4a1Trade+4,100 ticks
DaSCHILL eliminated CoolWhip with m4a1
Kill feed
148 of 150 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source