Public match receipt
Sep 6, 01:13 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Wolf · 1.31
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Shockplug
5/9
Entries won / attempted
Trade impact
Ziptye
5
Trade kills
Clutches
Mr. Loopie
1/4
Clutches won / played
Utility
IM WALKIN HERE
273
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Loopie CS22,8421,599 | 19 | 20 | 7 | 0.95 | 96.0 | 53% | 78% | 1.10 | -331 | 4 |
Ziptye CS15,672876 | 15 | 15 | 6 | 1.00 | 58.3 | 33% | 65% | 0.91 | -348 | 3 |
Hanz Rimmer CS16,9661,010 | 17 | 18 | 9 | 0.94 | 96.0 | 41% | 65% | 1.06 | -339 | 2 |
IM WALKIN HERE CS18,6081,006 | 11 | 18 | 7 | 0.61 | 69.4 | 27% | 70% | 0.87 | -343 | 1 |
peepeepolice CS19,9991,075 | 12 | 20 | 2 | 0.60 | 58.3 | 42% | 61% | 0.79 | -164 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,118FACEIT— | 22 | 13 | 3 | 1.69 | 83.8 | 55% | 74% | 1.24 | +352 | 2 |
Wolf CS21,1661,510 | 21 | 14 | 11 | 1.50 | 105.1 | 48% | 83% | 1.31 | +365 | 4 |
Just some dude CS—FACEIT— | 17 | 17 | 9 | 1.00 | 96.0 | 59% | 74% | 1.10 | — | 4 |
0rijinal ✎⦿ CS17,865FACEIT— | 19 | 13 | 6 | 1.46 | 81.5 | 26% | 91% | 1.23 | +364 | 2 |
Shockplug CS15,226FACEIT— | 11 | 17 | 4 | 0.65 | 51.9 | 64% | 65% | 0.79 | +222 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Wolf | 82 | 3 | 2/4 | 5 | 0/5 | 4 | 51 |
DaSCHILL | 8 | 0 | 3/3 | 3 | 0/2 | 2 | 55 |
0rijinal ✎⦿ | 125 | 3 | 1/2 | 1 | 0/1 | 2 | 50 |
Mr. Loopie | 5 | 1 | 2/6 | 4 | 1/4 | 4 | 53 |
Just some dude | 0 | 0 | 2/5 | 2 | 1/2 | 4 | 51 |
Hanz Rimmer | 42 | 3 | 4/7 | 2 | 0/2 | 2 | 41 |
Ziptye | 0 | 0 | 2/4 | 5 | 1/4 | 3 | 43 |
IM WALKIN HERE | 273 | 9 | 0/2 | 3 | 0/3 | 1 | 32 |
Shockplug | 16 | 11 | 5/9 | 0 | 0/1 | 1 | 26 |
peepeepolice | 45 | 1 | 2/4 | 1 | 0/2 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Wolf | — | — / — | 83ms · 36 | 35.4% | — | 14.6% | — | — | 5898 mdeg | 89% / 127% / 117% | None |
DaSCHILL | — | — / — | 103ms · 20 | 10.7% | — | 22.2% | — | — | 2660 mdeg | 102% / 101% / 132% | None |
0rijinal ✎⦿ | — | — / — | 84ms · 23 | 20.9% | — | 4.8% | — | — | 3719 mdeg | 49% / 98% / 114% | None |
Mr. Loopie | — | — / — | 94ms · 28 | 19.1% | — | 22.2% | — | — | 3874 mdeg | 99% / 116% / 74% | None |
Just some dude | — | — / — | 147ms · 37 | 28.8% | — | 12.9% | — | — | 4237 mdeg | 110% / 116% / 78% | None |
Hanz Rimmer | — | — / — | 146ms · 29 | 22.2% | — | 9.2% | — | — | 3606 mdeg | 77% / 116% / 74% | None |
Ziptye | — | — / — | 213ms · 20 | 8.2% | — | 13.0% | — | — | 3281 mdeg | 63% / 70% / 78% | None |
IM WALKIN HERE | — | — / — | 185ms · 25 | 19.2% | — | 6.1% | — | — | 7361 mdeg | 51% / 84% / 48% | None |
Shockplug | — | — / — | 102ms · 13 | 17.5% | — | 24.1% | — | — | 3545 mdeg | 119% / 63% / 51% | None |
peepeepolice | — | — / — | 178ms · 22 | 24.1% | — | 12.0% | — | — | 9764 mdeg | 78% / 70% / 47% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+361 ticks
IM WALKIN HERE threw a smoke
+502 ticks
Ziptye threw a incendiary
+504 ticks
Shockplug threw a flashbang
+514 ticks
IM WALKIN HERE threw a flashbang
+589 ticks
IM WALKIN HERE detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+604 ticks
Ziptye detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+615 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 8.2s enemy blind · 0.6s team blind
+616 ticks
IM WALKIN HERE threw a HE grenade
+624 ticks
IM WALKIN HERE detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 9.5s enemy blind · 4.2s team blind
+633 ticks
Hanz Rimmer threw a incendiary
+721 ticks
peepeepolice threw a flashbang
+726 ticks
IM WALKIN HERE detonated a HE grenade
41 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+832 ticks
peepeepolice detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+841 ticks
peepeepolice threw a flashbang
+952 ticks
peepeepolice detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.5s team blind
+956 ticks
Ziptye molotov expired
+983 ticks
Hanz Rimmer threw a HE grenade
+1,082 ticks
0rijinal ✎⦿ eliminated peepeepolice with AK-47Opening+1,094 ticks
Hanz Rimmer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,096 ticks
Wolf threw a flashbang
+1,173 ticks
IM WALKIN HERE eliminated 0rijinal ✎⦿ with MP9Trade+1,207 ticks
Wolf detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 5.0s team blind
+1,540 ticks
Shockplug dropped the bomb
24.1s clock+1,540 ticks
Mr. Loopie eliminated Shockplug with M4A1-S+1,566 ticks
Hanz Rimmer eliminated DaSCHILL with M4A1-S+1,676 ticks
Mr. Loopie threw a HE grenade
+1,727 ticks
Hanz Rimmer threw a flashbang
+1,786 ticks
Mr. Loopie detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,826 ticks
Mr. Loopie threw a incendiary
+1,838 ticks
Hanz Rimmer detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,906 ticks
Mr. Loopie detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,988 ticks
Hanz Rimmer threw a smoke
+2,001 ticks
IM WALKIN HERE smoke expired
+2,001 ticks
Mr. Loopie threw a smoke
+2,066 ticks
Mr. Loopie detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,094 ticks
Hanz Rimmer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,258 ticks
Mr. Loopie molotov expired
+2,702 ticks
Ziptye threw a smoke
+2,818 ticks
Ziptye detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,913 ticks
Hanz Rimmer eliminated Just some dude with M4A1-S+3,166 ticks
Hanz Rimmer eliminated Wolf with AK-47Headshot
Kill feed
163 of 165 events
Objective
59 of unknown events
Grenades
502 of unknown events