Public match receipt
Sep 1, 12:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · donk666 · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vi 🧁
7/9
Entries won / attempted
Trade impact
SirBiscuits
6
Trade kills
Clutches
Fitty
2/8
Clutches won / played
Utility
Spooge
297
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
donk666 CS13,8801,000 | 32 | 20 | 14 | 1.60 | 126.4 | 50% | 83% | 1.43 | -60 | 5 |
CEO CS17,067FACEIT— | 27 | 22 | 7 | 1.23 | 92.6 | 26% | 73% | 1.15 | -55 | 4 |
Shockplug CS14,999FACEIT— | 28 | 23 | 3 | 1.22 | 86.5 | 39% | 83% | 1.16 | +0 | 4 |
SirBiscuits CS9,204FACEIT— | 13 | 22 | 5 | 0.59 | 45.4 | 38% | 60% | 0.73 | -61 | 1 |
Clayton Bigsby CS13,830FACEIT— | 15 | 24 | 6 | 0.63 | 55.5 | 20% | 63% | 0.79 | -56 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vi 🧁 CS12,696FACEIT— | 30 | 22 | 3 | 1.36 | 100.3 | 37% | 77% | 1.23 | +51 | 4 |
✪Tortellini CS16,6111,098 | 28 | 22 | 4 | 1.27 | 85.7 | 32% | 67% | 1.11 | +62 | 5 |
Spooge CS12,901FACEIT— | 18 | 25 | 7 | 0.72 | 73.0 | 44% | 63% | 0.89 | +62 | 2 |
Fitty CS15,611FACEIT— | 21 | 23 | 9 | 0.91 | 85.2 | 10% | 67% | 1.01 | +56 | 4 |
SophieBee CS10,116742 | 12 | 28 | 4 | 0.43 | 53.0 | 50% | 67% | 0.73 | +59 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
donk666 | 2 | 0 | 6/8 | 5 | 0/4 | 5 | 85 |
Vi 🧁 | 27 | 0 | 7/9 | 5 | 2/6 | 4 | 67 |
Shockplug | 127 | 15 | 6/11 | 2 | 0/2 | 4 | 63 |
CEO | 109 | 0 | 0/2 | 5 | 2/3 | 4 | 71 |
✪Tortellini | 48 | 3 | 2/3 | 6 | 0/3 | 5 | 62 |
Fitty | 49 | 2 | 1/3 | 5 | 2/8 | 4 | 54 |
Spooge | 297 | 5 | 4/10 | 0 | 1/1 | 2 | 62 |
Clayton Bigsby | 40 | 6 | 1/6 | 2 | 0/3 | 1 | 38 |
SophieBee | 49 | 0 | 2/5 | 1 | 0/2 | 0 | 26 |
SirBiscuits | 67 | 1 | 1/3 | 6 | 2/7 | 1 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
donk666 | — | — / — | 209ms · 45 | 14.2% | — | 17.8% | — | — | 2825 mdeg | 94% / 153% / 125% | None |
Vi 🧁 | — | — / — | 81ms · 35 | 33.8% | — | 18.3% | — | — | 3478 mdeg | 69% / 121% / 107% | None |
Shockplug | — | — / — | 222ms · 34 | 15.4% | — | 12.5% | — | — | 4611 mdeg | 74% / 104% / 95% | None |
CEO | — | — / — | 184ms · 23 | 13.0% | — | 6.3% | — | — | 4559 mdeg | 49% / 112% / 96% | None |
✪Tortellini | — | — / — | 92ms · 36 | 21.8% | — | 10.5% | — | — | 6169 mdeg | 60% / 103% / 99% | None |
Fitty | — | — / — | 116ms · 34 | 37.8% | — | 8.3% | — | — | 11481 mdeg | 18% / 103% / 71% | None |
Spooge | — | — / — | 598ms · 32 | 15.9% | — | 10.7% | — | — | 7699 mdeg | 83% / 88% / 56% | None |
Clayton Bigsby | — | — / — | 109ms · 23 | 12.0% | — | 7.9% | — | — | 5327 mdeg | 38% / 67% / 49% | None |
SophieBee | — | — / — | 115ms · 20 | 20.0% | — | 9.7% | — | — | 4578 mdeg | 94% / 64% / 34% | None |
SirBiscuits | — | — / — | 245ms · 28 | 25.5% | — | 11.9% | — | — | 5135 mdeg | 72% / 55% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+563 ticks
Clayton Bigsby threw a smoke
+587 ticks
Spooge threw a HE grenade
+588 ticks
CEO threw a incendiary
+668 ticks
CEO detonated a molotov
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+697 ticks
Spooge detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+712 ticks
Clayton Bigsby detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+876 ticks
CEO threw a HE grenade
+974 ticks
Spooge eliminated donk666 with negevOpeningWallbang+987 ticks
CEO detonated a HE grenade
59 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,020 ticks
CEO molotov expired
+1,160 ticks
✪Tortellini threw a flashbang
+1,245 ticks
Shockplug threw a molotov
+1,264 ticks
Spooge threw a molotov
+1,271 ticks
✪Tortellini detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.4s enemy blind · 0.8s team blind
+1,307 ticks
Shockplug detonated a molotov
48 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,322 ticks
Spooge detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,470 ticks
Spooge threw a smoke
+1,555 ticks
Spooge detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,649 ticks
SirBiscuits threw a HE grenade
+1,756 ticks
Shockplug molotov expired
+1,759 ticks
SirBiscuits detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,771 ticks
Spooge molotov expired
+1,959 ticks
Shockplug eliminated SophieBee with AWP+2,124 ticks
Clayton Bigsby smoke expired
+2,199 ticks
Shockplug threw a smoke
+2,350 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,612 ticks
Clayton Bigsby threw a flashbang
+2,629 ticks
Shockplug threw a HE grenade
+2,666 ticks
Vi 🧁 threw a molotov
+2,722 ticks
Clayton Bigsby detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,740 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,779 ticks
CEO eliminated Fitty with M4A1-S+2,801 ticks
Vi 🧁 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,828 ticks
✪Tortellini eliminated SirBiscuits with AK-47 · assisted by FittyWallbang+2,922 ticks
✪Tortellini eliminated CEO with AK-47 · assisted by FittyTrade+2,955 ticks
Spooge dropped the bomb
46.2s clock+2,955 ticks
Clayton Bigsby eliminated Spooge with xm1014 · assisted by donk666+2,967 ticks
Spooge smoke expired
+3,080 ticks
Vi 🧁 eliminated Shockplug with AK-47Headshot+3,132 ticks
Clayton Bigsby threw a flashbang
+3,243 ticks
Clayton Bigsby detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 2.1s team blind
+3,250 ticks
Vi 🧁 molotov expired
+3,310 ticks
✪Tortellini eliminated Clayton Bigsby with tec9Headshot
Kill feed
222 of 231 events
Objective
99 of unknown events
Grenades
853 of unknown events