Public match receipt
Sep 1, 12:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · donk666 · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vi 🧁
7/9
Entries won / attempted
Trade impact
SirBiscuits
6
Trade kills
Clutches
Fitty
2/8
Clutches won / played
Utility
Spooge
297
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
donk666 CS13,8801,000 | 32 | 20 | 14 | 1.60 | 126.4 | 50% | 83% | 1.43 | -60 | 5 |
CEO CS17,067FACEIT— | 27 | 22 | 7 | 1.23 | 92.6 | 26% | 73% | 1.15 | -55 | 4 |
Shockplug CS14,999FACEIT— | 28 | 23 | 3 | 1.22 | 86.5 | 39% | 83% | 1.16 | +0 | 4 |
SirBiscuits CS9,204FACEIT— | 13 | 22 | 5 | 0.59 | 45.4 | 38% | 60% | 0.73 | -61 | 1 |
Clayton Bigsby CS13,830FACEIT— | 15 | 24 | 6 | 0.63 | 55.5 | 20% | 63% | 0.79 | -56 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vi 🧁 CS12,696FACEIT— | 30 | 22 | 3 | 1.36 | 100.3 | 37% | 77% | 1.23 | +51 | 4 |
✪Tortellini CS16,6111,098 | 28 | 22 | 4 | 1.27 | 85.7 | 32% | 67% | 1.11 | +62 | 5 |
Spooge CS12,901FACEIT— | 18 | 25 | 7 | 0.72 | 73.0 | 44% | 63% | 0.89 | +62 | 2 |
Fitty CS15,611FACEIT— | 21 | 23 | 9 | 0.91 | 85.2 | 10% | 67% | 1.01 | +56 | 4 |
SophieBee CS10,116742 | 12 | 28 | 4 | 0.43 | 53.0 | 50% | 67% | 0.73 | +59 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
donk666 | 2 | 0 | 6/8 | 5 | 0/4 | 5 | 85 |
Vi 🧁 | 27 | 0 | 7/9 | 5 | 2/6 | 4 | 67 |
Shockplug | 127 | 15 | 6/11 | 2 | 0/2 | 4 | 63 |
CEO | 109 | 0 | 0/2 | 5 | 2/3 | 4 | 71 |
✪Tortellini | 48 | 3 | 2/3 | 6 | 0/3 | 5 | 62 |
Fitty | 49 | 2 | 1/3 | 5 | 2/8 | 4 | 54 |
Spooge | 297 | 5 | 4/10 | 0 | 1/1 | 2 | 62 |
Clayton Bigsby | 40 | 6 | 1/6 | 2 | 0/3 | 1 | 38 |
SophieBee | 49 | 0 | 2/5 | 1 | 0/2 | 0 | 26 |
SirBiscuits | 67 | 1 | 1/3 | 6 | 2/7 | 1 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
donk666 | — | — / — | 209ms · 45 | 14.2% | — | 17.8% | — | — | 2825 mdeg | 94% / 153% / 125% | None |
Vi 🧁 | — | — / — | 81ms · 35 | 33.8% | — | 18.3% | — | — | 3478 mdeg | 69% / 121% / 107% | None |
Shockplug | — | — / — | 222ms · 34 | 15.4% | — | 12.5% | — | — | 4611 mdeg | 74% / 104% / 95% | None |
CEO | — | — / — | 184ms · 23 | 13.0% | — | 6.3% | — | — | 4559 mdeg | 49% / 112% / 96% | None |
✪Tortellini | — | — / — | 92ms · 36 | 21.8% | — | 10.5% | — | — | 6169 mdeg | 60% / 103% / 99% | None |
Fitty | — | — / — | 116ms · 34 | 37.8% | — | 8.3% | — | — | 11481 mdeg | 18% / 103% / 71% | None |
Spooge | — | — / — | 598ms · 32 | 15.9% | — | 10.7% | — | — | 7699 mdeg | 83% / 88% / 56% | None |
Clayton Bigsby | — | — / — | 109ms · 23 | 12.0% | — | 7.9% | — | — | 5327 mdeg | 38% / 67% / 49% | None |
SophieBee | — | — / — | 115ms · 20 | 20.0% | — | 9.7% | — | — | 4578 mdeg | 94% / 64% / 34% | None |
SirBiscuits | — | — / — | 245ms · 28 | 25.5% | — | 11.9% | — | — | 5135 mdeg | 72% / 55% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 23 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+365 ticks
Clayton Bigsby threw a flashbang
+476 ticks
Clayton Bigsby detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.4s team blind
+485 ticks
donk666 threw a smoke
+494 ticks
Shockplug threw a flashbang
+565 ticks
✪Tortellini threw a incendiary
+604 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.8s enemy blind · 1.2s team blind
+639 ticks
✪Tortellini detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+678 ticks
donk666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+787 ticks
donk666 threw a HE grenade
+897 ticks
donk666 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+935 ticks
✪Tortellini threw a smoke
+991 ticks
✪Tortellini molotov expired
+1,009 ticks
Clayton Bigsby threw a HE grenade
+1,119 ticks
Clayton Bigsby detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,164 ticks
✪Tortellini detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,306 ticks
Vi 🧁 threw a flashbang
+1,320 ticks
SirBiscuits threw a flashbang
+1,416 ticks
Vi 🧁 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.8s team blind
+1,431 ticks
SirBiscuits detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 3.3s team blind
+1,520 ticks
Shockplug eliminated SophieBee with AK-47 · assisted by donk666Opening+1,645 ticks
Clayton Bigsby threw a molotov
+1,718 ticks
Clayton Bigsby detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,837 ticks
Spooge threw a HE grenade
+1,854 ticks
Clayton Bigsby eliminated Spooge with AK-47+1,947 ticks
Spooge detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,090 ticks
donk666 smoke expired
+2,167 ticks
Clayton Bigsby molotov expired
+2,339 ticks
SirBiscuits dropped the bomb
36.5s clock+2,339 ticks
Vi 🧁 eliminated SirBiscuits with p90Headshot+2,434 ticks
Shockplug threw a molotov
+2,504 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,559 ticks
Vi 🧁 eliminated Shockplug with p90 · assisted by Fitty+2,576 ticks
✪Tortellini smoke expired
+2,733 ticks
CEO eliminated ✪Tortellini with AK-47Headshot+2,868 ticks
Vi 🧁 threw a molotov
+2,953 ticks
Shockplug molotov expired
+2,972 ticks
Vi 🧁 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,156 ticks
Fitty eliminated Clayton Bigsby with taser+3,401 ticks
CEO threw a molotov
+3,421 ticks
Vi 🧁 molotov expired
+3,459 ticks
CEO detonated a molotov
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,838 ticks
Fitty threw a smoke
+3,867 ticks
Fitty detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,889 ticks
CEO molotov expired
+4,522 ticks
Vi 🧁 eliminated CEO with p90 · assisted by ✪Tortellini+5,279 ticks
Fitty smoke expired
+5,602 ticks
Vi 🧁 eliminated donk666 with AK-47 · assisted by SophieBee
Kill feed
222 of 231 events
Objective
99 of unknown events
Grenades
853 of unknown events