Public match receipt
Sep 7, 10:56 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Dookie Johnson · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
beeneb
4/7
Entries won / attempted
Trade impact
Dookie Johnson
5
Trade kills
Clutches
Fat Nose
1/4
Clutches won / played
Utility
rip
256
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,783FACEIT— | 20 | 16 | 6 | 1.25 | 90.8 | 45% | 74% | 1.15 | -319 | 3 |
washingtonwizardsFan CS17,5071,111 | 16 | 20 | 4 | 0.80 | 75.8 | 50% | 74% | 0.96 | -122 | 0 |
Sleepyhead CS—1,065 | 16 | 18 | 5 | 0.89 | 63.7 | 56% | 78% | 0.95 | — | 3 |
HYPNOS CS19,205FACEIT— | 17 | 17 | 5 | 1.00 | 94.4 | 53% | 83% | 1.13 | -283 | 2 |
Shockplug CS16,143FACEIT— | 12 | 17 | 8 | 0.71 | 74.7 | 50% | 70% | 0.92 | -102 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dookie Johnson CS17,9451,292 | 26 | 17 | 7 | 1.53 | 123.1 | 58% | 78% | 1.38 | +395 | 4 |
Fat Nose CS18,860FACEIT— | 18 | 16 | 5 | 1.13 | 70.2 | 39% | 78% | 1.04 | +341 | 4 |
rip CS20,5821,078 | 14 | 16 | 7 | 0.88 | 67.4 | 43% | 87% | 0.99 | +327 | 1 |
De_layed CS18,295FACEIT— | 15 | 17 | 8 | 0.88 | 82.8 | 60% | 78% | 1.03 | +313 | 3 |
beeneb CS16,482FACEIT— | 13 | 17 | 5 | 0.76 | 61.3 | 15% | 65% | 0.86 | +343 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dookie Johnson | 202 | 6 | 1/3 | 5 | 1/3 | 4 | 61 |
DaSCHILL | 34 | 2 | 3/5 | 2 | 0/2 | 3 | 51 |
HYPNOS | 225 | 3 | 2/6 | 4 | 0/3 | 2 | 40 |
Fat Nose | 132 | 3 | 3/4 | 3 | 1/4 | 4 | 51 |
De_layed | 135 | 2 | 1/4 | 4 | 1/2 | 3 | 40 |
rip | 256 | 7 | 2/5 | 5 | 0/1 | 1 | 48 |
washingtonwizardsFan | 13 | 2 | 3/3 | 4 | 0/3 | 0 | 44 |
Sleepyhead | 2 | 0 | 2/3 | 3 | 0/2 | 3 | 43 |
Shockplug | 63 | 8 | 2/6 | 1 | 0/3 | 2 | 34 |
beeneb | 43 | 3 | 4/7 | 2 | 0/2 | 1 | 34 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Dookie Johnson | — | — / — | 97ms · 33 | 13.3% | — | 23.9% | — | — | 2519 mdeg | 108% / 149% / 120% | None |
DaSCHILL | — | — / — | 78ms · 39 | 31.5% | — | 13.0% | — | — | 4079 mdeg | 84% / 110% / 98% | None |
HYPNOS | — | — / — | 136ms · 28 | 12.9% | — | 21.7% | — | — | 3710 mdeg | 99% / 114% / 78% | None |
Fat Nose | — | — / — | 63ms · 21 | 27.9% | — | 12.2% | — | — | 5404 mdeg | 73% / 85% / 88% | None |
De_layed | — | — / — | 79ms · 37 | 36.0% | — | 13.5% | — | — | 3171 mdeg | 113% / 100% / 69% | None |
rip | — | — / — | 122ms · 21 | 16.3% | — | 14.5% | — | — | 4429 mdeg | 80% / 81% / 68% | None |
washingtonwizardsFan | — | — / — | 150ms · 24 | 10.7% | — | 13.3% | — | — | 3914 mdeg | 94% / 92% / 63% | None |
Sleepyhead | — | — / — | 128ms · 20 | 8.6% | — | 26.0% | — | — | 3445 mdeg | 106% / 77% / 69% | None |
Shockplug | — | — / — | 209ms · 26 | 10.6% | — | 9.4% | — | — | 3165 mdeg | 94% / 90% / 55% | None |
beeneb | — | — / — | 91ms · 24 | 32.0% | — | 9.3% | — | — | 5628 mdeg | 29% / 74% / 60% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+481 ticks
DaSCHILL threw a HE grenade
+578 ticks
Dookie Johnson threw a HE grenade
+592 ticks
DaSCHILL detonated a HE grenade
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+593 ticks
washingtonwizardsFan threw a molotov
+627 ticks
beeneb eliminated DaSCHILL with AWPOpening+629 ticks
De_layed threw a smoke
+679 ticks
washingtonwizardsFan threw a HE grenade
+681 ticks
rip threw a HE grenade
+689 ticks
Dookie Johnson detonated a HE grenade
29 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+729 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+749 ticks
De_layed detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+767 ticks
washingtonwizardsFan dropped the bomb
12.0s clock+767 ticks
Dookie Johnson eliminated washingtonwizardsFan with AK-47Headshot+789 ticks
washingtonwizardsFan detonated a HE grenade
7 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+792 ticks
rip detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+800 ticks
De_layed threw a flashbang
+911 ticks
De_layed detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+928 ticks
rip threw a incendiary
+1,015 ticks
rip detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,048 ticks
Dookie Johnson threw a smoke
+1,113 ticks
HYPNOS threw a HE grenade
+1,178 ticks
washingtonwizardsFan molotov expired
+1,213 ticks
Dookie Johnson eliminated Sleepyhead with AK-47Headshot+1,223 ticks
HYPNOS detonated a HE grenade
59 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,240 ticks
Dookie Johnson detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,285 ticks
HYPNOS eliminated Dookie Johnson with Galil ARTradeHeadshotWallbang+1,367 ticks
rip molotov expired
+1,497 ticks
HYPNOS picked up the bomb
23.4s clock+1,559 ticks
HYPNOS dropped the bomb
24.4s clock+1,559 ticks
rip eliminated HYPNOS with AK-47 · assisted by ShockplugTrade+1,593 ticks
beeneb threw a HE grenade
+1,704 ticks
beeneb detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,742 ticks
beeneb threw a incendiary
+1,791 ticks
De_layed threw a HE grenade
+1,857 ticks
beeneb detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,902 ticks
De_layed detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,004 ticks
De_layed threw a incendiary
+2,112 ticks
De_layed detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,161 ticks
De_layed smoke expired
+2,178 ticks
rip threw a smoke
+2,209 ticks
beeneb molotov expired
+2,299 ticks
rip detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,464 ticks
De_layed molotov expired
+2,625 ticks
Fat Nose eliminated Shockplug with m4a1 · assisted by De_layedHeadshot
Kill feed
167 of 171 events
Objective
98 of unknown events
Grenades
697 of unknown events