FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 7, 10:56 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

37:01 Scoreboard23 roundsIndexed 9/7/2026

Team A

10

:

Team B

13

Top Frag Rating · Dookie Johnson · 1.38

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

beeneb

4/7

Entries won / attempted

Trade impact

Dookie Johnson

5

Trade kills

Clutches

Fat Nose

1/4

Clutches won / played

Utility

rip

256

7 enemies flashed

Started on CT

Team A

10
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS22,783FACEIT—
201661.2590.845%74%1.15-3193
washingtonwizardsFan
CS17,507FACEIT 1,111 Elo · Level 5 at this match51,111
162040.8075.850%74%0.96-1220
Sleepyhead
CS—FACEIT 1,065 Elo · Level 5 at this match51,065
161850.8963.756%78%0.95—3
HYPNOS
CS19,205FACEIT—
171751.0094.453%83%1.13-2832
Shockplug
CS16,143FACEIT—
121780.7174.750%70%0.92-1022

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Dookie Johnson
CS17,945FACEIT 1,292 Elo · Level 6 at this match61,292
261771.53123.158%78%1.38+3954
Fat Nose
CS18,860FACEIT—
181651.1370.239%78%1.04+3414
rip
CS20,582FACEIT 1,078 Elo · Level 5 at this match51,078
141670.8867.443%87%0.99+3271
De_layed
CS18,295FACEIT—
151780.8882.860%78%1.03+3133
beeneb
CS16,482FACEIT—
131750.7661.315%65%0.86+3431

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Dookie Johnson
20261/351/3461
DaSCHILL
3423/520/2351
HYPNOS
22532/640/3240
Fat Nose
13233/431/4451
De_layed
13521/441/2340
rip
25672/550/1148
washingtonwizardsFan
1323/340/3044
Sleepyhead
202/330/2343
Shockplug
6382/610/3234
beeneb
4334/720/2134

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Dookie Johnson
—— / —97ms · 3313.3%—23.9%——2519 mdeg108% / 149% / 120%None
DaSCHILL
—— / —78ms · 3931.5%—13.0%——4079 mdeg84% / 110% / 98%None
HYPNOS
—— / —136ms · 2812.9%—21.7%——3710 mdeg99% / 114% / 78%None
Fat Nose
—— / —63ms · 2127.9%—12.2%——5404 mdeg73% / 85% / 88%None
De_layed
—— / —79ms · 3736.0%—13.5%——3171 mdeg113% / 100% / 69%None
rip
—— / —122ms · 2116.3%—14.5%——4429 mdeg80% / 81% / 68%None
washingtonwizardsFan
—— / —150ms · 2410.7%—13.3%——3914 mdeg94% / 92% / 63%None
Sleepyhead
—— / —128ms · 208.6%—26.0%——3445 mdeg106% / 77% / 69%None
Shockplug
—— / —209ms · 2610.6%—9.4%——3165 mdeg94% / 90% / 55%None
beeneb
—— / —91ms · 2432.0%—9.3%——5628 mdeg29% / 74% / 60%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20A/T
  21. 21A/T
  22. 22B/CT
  23. 23B/CT

Round events

Round 7 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +331 ticks

    Dookie Johnson threw a flashbang

  2. +448 ticks

    Dookie Johnson detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.7s team blind

  3. +514 ticks

    DaSCHILL threw a smoke

  4. +560 ticks

    De_layed threw a molotov

  5. +570 ticks

    Dookie Johnson threw a HE grenade

  6. +621 ticks

    rip threw a molotov

  7. +625 ticks

    DaSCHILL detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +680 ticks

    De_layed detonated a molotov

    27 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +687 ticks

    Dookie Johnson detonated a HE grenade

    18 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +730 ticks

    rip detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +845 ticks

    De_layed eliminated DaSCHILL with AK-47
    OpeningHeadshot
  12. +1,097 ticks

    Fat Nose threw a molotov

  13. +1,129 ticks

    De_layed molotov expired

  14. +1,179 ticks

    rip molotov expired

  15. +1,219 ticks

    Fat Nose detonated a molotov

    3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +1,344 ticks

    HYPNOS eliminated De_layed with m4a1 · assisted by DaSCHILL
  17. +1,619 ticks

    Fat Nose threw a HE grenade

  18. +1,668 ticks

    Fat Nose molotov expired

  19. +1,729 ticks

    Fat Nose detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +2,037 ticks

    DaSCHILL smoke expired

  21. +2,068 ticks

    Dookie Johnson threw a smoke

  22. +2,240 ticks

    Dookie Johnson detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +2,326 ticks

    Shockplug eliminated beeneb with mp7
  24. +2,356 ticks

    Dookie Johnson eliminated Shockplug with AK-47
    TradeHeadshot
  25. +2,830 ticks

    HYPNOS threw a smoke

  26. +2,968 ticks

    HYPNOS detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +3,652 ticks

    Dookie Johnson smoke expired

  28. +3,687 ticks

    Sleepyhead eliminated Dookie Johnson with M4A1-S · assisted by Shockplug
    Headshot
  29. +3,794 ticks

    Fat Nose threw a flashbang

  30. +3,904 ticks

    Fat Nose detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 2.1s enemy blind · 2.5s team blind

  31. +4,253 ticks

    rip eliminated Sleepyhead with AK-47
  32. +4,351 ticks

    rip dropped the bomb

    68.0s clock
  33. +4,351 ticks

    HYPNOS eliminated rip with m4a1
    Trade
  34. +4,380 ticks

    HYPNOS smoke expired

  35. +4,613 ticks

    Fat Nose picked up the bomb

    72.1s clock
  36. +5,188 ticks

    Fat Nose threw a smoke

  37. +5,296 ticks

    Fat Nose detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +5,622 ticks

    Fat Nose started planting

    87.8s clock
  39. +5,822 ticks

    Fat Nose planted the bomb

    91.0s clock
  40. +6,382 ticks

    HYPNOS eliminated Fat Nose with m4a1
  41. +6,657 ticks

    HYPNOS started defusing

    Kit104.0s clock
  42. +6,708 ticks

    Fat Nose smoke expired

  43. +6,977 ticks

    HYPNOS defused the bomb

    109.0s clock

Kill feed

167 of 171 events

Objective

98 of unknown events

Grenades

697 of unknown events