Public match receipt
Jul 9, 11:14 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · Mr.Bubbles · 1.51
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
Shockplug
5/10
Entries won / attempted
Trade impact
spingebill
6
Trade kills
Clutches
Hydro
1/2
Clutches won / played
Utility
Sheen
557
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr.Bubbles CS—1,176 | 22 | 9 | 7 | 2.44 | 91.8 | 45% | 80% | 1.51 | — | 4 |
Hydro CS—1,345 | 15 | 14 | 10 | 1.07 | 97.3 | 60% | 75% | 1.13 | — | 2 |
Sheen CS—1,424 | 14 | 12 | 7 | 1.17 | 97.8 | 43% | 80% | 1.18 | — | 2 |
toohigh CS—1,289 | 12 | 11 | 4 | 1.09 | 70.8 | 33% | 70% | 1.01 | — | 3 |
[RB] Rilly - VIVII CS—853 | 12 | 16 | 8 | 0.75 | 81.5 | 50% | 65% | 0.94 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 17 | 16 | 4 | 1.06 | 88.3 | 59% | 80% | 1.11 | — | 2 |
spingebill CS—FACEIT— | 18 | 16 | 1 | 1.13 | 79.5 | 67% | 60% | 1.02 | — | 2 |
Shockplug CS17,434FACEIT— | 10 | 16 | 7 | 0.63 | 72.0 | 50% | 55% | 0.83 | — | 1 |
Wolf CS20,4001,499 | 10 | 16 | 3 | 0.63 | 69.4 | 70% | 65% | 0.85 | — | 1 |
Jopp$tin CS—822 | 6 | 15 | 4 | 0.40 | 33.6 | 17% | 60% | 0.62 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr.Bubbles | 391 | 12 | 3/3 | 5 | 0/1 | 4 | 53 |
Sheen | 557 | 5 | 2/4 | 2 | 1/2 | 2 | 33 |
Hydro | 318 | 9 | 4/6 | 0 | 1/2 | 2 | 37 |
DaSCHILL | 26 | 0 | 1/3 | 3 | 0/5 | 2 | 47 |
spingebill | 63 | 0 | 1/2 | 6 | 0/1 | 2 | 40 |
toohigh | 292 | 0 | 1/3 | 5 | 0/2 | 3 | 32 |
[RB] Rilly - VIVII | 329 | 7 | 2/4 | 0 | 0/1 | 2 | 28 |
Wolf | 55 | 4 | 0/1 | 1 | 0/5 | 1 | 24 |
Shockplug | 131 | 8 | 5/10 | 0 | 1/2 | 1 | 30 |
Jopp$tin | 280 | 1 | 1/4 | 1 | 0/1 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr.Bubbles | — | — / — | 203ms · 22 | 13.8% | — | 14.5% | — | — | 8074 mdeg | 85% / 111% / 191% | None |
Sheen | — | — / — | 205ms · 21 | 13.3% | — | 15.2% | — | — | 3214 mdeg | 80% / 118% / 91% | None |
Hydro | — | — / — | 99ms · 26 | 13.8% | — | 15.6% | — | — | 3783 mdeg | 113% / 118% / 84% | None |
DaSCHILL | — | — / — | 127ms · 26 | 14.1% | — | 21.0% | — | — | 2999 mdeg | 110% / 107% / 83% | None |
spingebill | — | — / — | 84ms · 17 | 14.7% | — | 40.5% | — | — | 2970 mdeg | 125% / 96% / 88% | None |
toohigh | — | — / — | 91ms · 6 | 5.7% | — | 7.0% | — | — | 14187 mdeg | 63% / 85% / 85% | None |
[RB] Rilly - VIVII | — | — / — | 167ms · 21 | 12.7% | — | 9.7% | — | — | 3633 mdeg | 94% / 98% / 59% | None |
Wolf | — | — / — | 145ms · 15 | 7.1% | — | 15.4% | — | — | 4213 mdeg | 131% / 84% / 49% | None |
Shockplug | — | — / — | 236ms · 19 | 12.6% | — | 18.9% | — | — | 2324 mdeg | 94% / 87% / 49% | None |
Jopp$tin | — | — / — | 82ms · 15 | 11.9% | — | 3.8% | — | — | 4059 mdeg | 31% / 41% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 19 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+507 ticks
Sheen threw a molotov
+642 ticks
Sheen detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
Jopp$tin threw a HE grenade
+695 ticks
Wolf threw a HE grenade
+749 ticks
DaSCHILL threw a smoke
+749 ticks
Shockplug threw a incendiary
+760 ticks
Jopp$tin detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+794 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+806 ticks
Wolf detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+875 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,010 ticks
Shockplug threw a flashbang
+1,091 ticks
Sheen molotov expired
+1,121 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.2s enemy blind · 2.0s team blind
+1,146 ticks
Shockplug molotov expired
+1,201 ticks
toohigh dropped the bomb
18.8s clock+1,201 ticks
Shockplug eliminated toohigh with scar20Opening+1,394 ticks
Shockplug threw a HE grenade
+1,504 ticks
Shockplug detonated a HE grenade
78 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,567 ticks
[RB] Rilly - VIVII picked up the bomb
24.5s clock+1,968 ticks
[RB] Rilly - VIVII dropped the bomb
30.8s clock+1,968 ticks
Shockplug eliminated [RB] Rilly - VIVII with scar20+2,128 ticks
Wolf threw a smoke
+2,128 ticks
Hydro picked up the bomb
33.3s clock+2,284 ticks
DaSCHILL threw a incendiary
+2,287 ticks
DaSCHILL smoke expired
+2,361 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,368 ticks
DaSCHILL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,720 ticks
DaSCHILL molotov expired
+2,721 ticks
Mr.Bubbles threw a flashbang
+2,831 ticks
Mr.Bubbles detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind
+2,861 ticks
DaSCHILL threw a HE grenade
+2,863 ticks
Hydro threw a flashbang
+2,971 ticks
DaSCHILL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,973 ticks
Hydro detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.7s enemy blind · 0.0s team blind
+3,211 ticks
Mr.Bubbles threw a molotov
+3,309 ticks
Mr.Bubbles detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,310 ticks
Hydro threw a flashbang
+3,386 ticks
Shockplug threw a smoke
+3,421 ticks
Hydro detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 9.0s enemy blind · 0.9s team blind
+3,584 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,666 ticks
Mr.Bubbles threw a HE grenade
+3,758 ticks
Mr.Bubbles molotov expired
+3,773 ticks
Wolf smoke expired
+3,777 ticks
Mr.Bubbles detonated a HE grenade
2 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+3,869 ticks
Mr.Bubbles eliminated Shockplug with AK-47 · assisted by HydroHeadshotThrough smoke+3,997 ticks
Hydro dropped the bomb
62.5s clock+3,997 ticks
Jopp$tin eliminated Hydro with m4a1 · assisted by Shockplug+4,093 ticks
Sheen eliminated spingebill with AK-47+4,138 ticks
Mr.Bubbles eliminated Jopp$tin with AK-47 · assisted by HydroTradeHeadshot+4,394 ticks
Sheen threw a smoke
+4,400 ticks
Mr.Bubbles threw a smoke
+4,445 ticks
DaSCHILL eliminated Mr.Bubbles with M4A1-S · assisted by ShockplugTrade+4,501 ticks
Mr.Bubbles detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,539 ticks
Sheen detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,671 ticks
Sheen threw a HE grenade
+4,754 ticks
Sheen threw a flashbang
+4,782 ticks
Sheen detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,864 ticks
Sheen detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+4,996 ticks
Shockplug smoke expired
+5,581 ticks
Sheen eliminated DaSCHILL with AK-47 · assisted by Hydro+5,913 ticks
Mr.Bubbles smoke expired
+5,951 ticks
Sheen smoke expired
+6,012 ticks
Sheen threw a incendiary
+6,119 ticks
Sheen detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,196 ticks
Sheen eliminated Wolf with AK-47Headshot
Kill feed
135 of 141 events
Objective
66 of unknown events
Grenades
782 of unknown events