Public match receipt
Sep 6, 12:11 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · Descent · 1.33
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
HONK
6/9
Entries won / attempted
Trade impact
Descent
9
Trade kills
Clutches
Descent
2/7
Clutches won / played
Utility
HONK
564
22 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Descent CS—898 | 33 | 20 | 3 | 1.65 | 105.2 | 39% | 77% | 1.33 | — | 5 |
DaSCHILL CS21,789FACEIT— | 28 | 20 | 6 | 1.40 | 89.8 | 54% | 70% | 1.18 | +329 | 6 |
Wolf CS20,7881,510 | 16 | 22 | 8 | 0.73 | 64.3 | 31% | 70% | 0.88 | +378 | 0 |
Drugs CS—1,059 | 17 | 24 | 11 | 0.71 | 71.5 | 35% | 67% | 0.89 | — | 2 |
Shockplug CS15,118FACEIT— | 16 | 27 | 9 | 0.59 | 73.6 | 56% | 67% | 0.87 | +108 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Cups CS18,9921,150 | 27 | 23 | 10 | 1.17 | 93.0 | 30% | 77% | 1.15 | -315 | 5 |
Lapdance For Grandpa CS18,3541,183 | 25 | 23 | 5 | 1.09 | 84.0 | 40% | 63% | 1.04 | -303 | 4 |
ReeperMadness CS18,558FACEIT— | 23 | 22 | 7 | 1.05 | 72.6 | 35% | 73% | 1.01 | -317 | 1 |
Ian CS19,2551,000 | 18 | 20 | 9 | 0.90 | 74.8 | 39% | 73% | 0.98 | -345 | 3 |
HONK CS18,2821,218 | 20 | 22 | 16 | 0.91 | 89.2 | 50% | 83% | 1.08 | -104 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Descent | 211 | 6 | 3/5 | 9 | 2/7 | 5 | 68 |
DaSCHILL | 89 | 2 | 1/4 | 7 | 2/2 | 6 | 68 |
Cups | 281 | 13 | 1/4 | 5 | 1/7 | 5 | 76 |
HONK | 564 | 22 | 6/9 | 1 | 0/3 | 1 | 45 |
Lapdance For Grandpa | 66 | 2 | 5/7 | 3 | 0/2 | 4 | 61 |
ReeperMadness | 273 | 20 | 3/7 | 3 | 0/3 | 1 | 50 |
Ian | 461 | 22 | 2/3 | 4 | 1/3 | 3 | 46 |
Drugs | 115 | 12 | 2/6 | 5 | 0/6 | 2 | 45 |
Wolf | 52 | 13 | 2/3 | 2 | 0/2 | 0 | 46 |
Shockplug | 137 | 13 | 5/12 | 1 | 2/3 | 3 | 42 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Descent | — | — / — | 127ms · 32 | 21.2% | — | 18.2% | — | — | 8664 mdeg | 74% / 127% / 129% | None |
DaSCHILL | — | — / — | 72ms · 37 | 36.2% | — | 22.3% | — | — | 5866 mdeg | 100% / 108% / 109% | None |
Cups | — | — / — | 134ms · 28 | 17.0% | — | 8.5% | — | — | 4597 mdeg | 56% / 112% / 92% | None |
HONK | — | — / — | 200ms · 27 | 7.7% | — | 11.8% | — | — | 5910 mdeg | 94% / 108% / 71% | None |
Lapdance For Grandpa | — | — / — | 107ms · 23 | 16.9% | — | 12.2% | — | — | 4152 mdeg | 75% / 101% / 85% | None |
ReeperMadness | — | — / — | 103ms · 22 | 14.6% | — | 12.9% | — | — | 4386 mdeg | 65% / 88% / 82% | None |
Ian | — | — / — | 136ms · 22 | 6.5% | — | 10.9% | — | — | 4174 mdeg | 73% / 90% / 70% | None |
Drugs | — | — / — | 67ms · 25 | 14.0% | — | 13.2% | — | — | 2867 mdeg | 66% / 86% / 55% | None |
Wolf | — | — / — | 80ms · 28 | 16.2% | — | 9.6% | — | — | 2772 mdeg | 59% / 78% / 57% | None |
Shockplug | — | — / — | 212ms · 25 | 8.6% | — | 16.9% | — | — | 4693 mdeg | 106% / 89% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+517 ticks
Drugs threw a HE grenade
+556 ticks
Ian threw a HE grenade
+597 ticks
Lapdance For Grandpa threw a flashbang
+605 ticks
ReeperMadness threw a HE grenade
+628 ticks
Drugs detonated a HE grenade
57 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+642 ticks
HONK threw a incendiary
+667 ticks
Ian detonated a HE grenade
74 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+670 ticks
Lapdance For Grandpa threw a flashbang
+698 ticks
Shockplug eliminated ReeperMadness with glock · assisted by DrugsOpening+707 ticks
Lapdance For Grandpa detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.6s team blind
+715 ticks
ReeperMadness detonated a HE grenade
94 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+719 ticks
HONK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+780 ticks
Lapdance For Grandpa detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.0s enemy blind · 0.6s team blind
+823 ticks
Ian threw a flashbang
+864 ticks
Drugs threw a smoke
+897 ticks
Lapdance For Grandpa threw a flashbang
+934 ticks
Ian detonated a flashbang
0 dmg · 5 enemies · 0 teammates · 19.9s enemy blind · 0.0s team blind
+967 ticks
Drugs threw a flashbang
+973 ticks
Drugs detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,008 ticks
Lapdance For Grandpa detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.3s team blind
+1,071 ticks
HONK molotov expired
+1,077 ticks
Drugs detonated a flashbang
0 dmg · 1 enemies · 5 teammates · 4.3s enemy blind · 18.6s team blind
+1,502 ticks
Descent eliminated Cups with glockHeadshot+1,757 ticks
Shockplug eliminated Ian with glock · assisted by Drugs+1,795 ticks
Lapdance For Grandpa eliminated Shockplug with usp silencer · assisted by IanTrade+1,862 ticks
DaSCHILL started planting
29.1s clock+1,957 ticks
HONK threw a HE grenade
+2,062 ticks
DaSCHILL planted the bomb
32.2s clock+2,067 ticks
HONK detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,129 ticks
Lapdance For Grandpa threw a HE grenade
+2,160 ticks
Drugs eliminated Lapdance For Grandpa with glock+2,240 ticks
Lapdance For Grandpa detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,385 ticks
Drugs smoke expired
+2,518 ticks
DaSCHILL eliminated HONK with glock · assisted by DrugsHeadshot
Kill feed
222 of 223 events
Objective
119 of unknown events
Grenades
1,216 of unknown events