Public match receipt
Aug 30, 12:34 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
NoWin
3/4
Entries won / attempted
Trade impact
PlayingFromGYM
5
Trade kills
Clutches
Lokiii
1/5
Clutches won / played
Utility
iÐeception
169
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
iÐeception CS10,319818 | 19 | 11 | 5 | 1.73 | 104.4 | 47% | 89% | 1.40 | +394 | 2 |
NoWin CS—FACEIT— | 17 | 11 | 8 | 1.55 | 95.9 | 41% | 79% | 1.27 | — | 3 |
-23 CS3,958FACEIT— | 17 | 8 | 7 | 2.13 | 96.3 | 29% | 89% | 1.47 | +371 | 4 |
dhrundhar CS7,334903 | 16 | 14 | 3 | 1.14 | 88.6 | 56% | 79% | 1.13 | +260 | 3 |
Dante CS10,901FACEIT— | 12 | 12 | 3 | 1.00 | 63.2 | 8% | 79% | 0.98 | +352 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lokiii CS9,276FACEIT— | 13 | 17 | 7 | 0.76 | 92.8 | 54% | 74% | 1.02 | -158 | 2 |
PlayingFromGYM CS7,730FACEIT— | 13 | 17 | 5 | 0.76 | 82.4 | 38% | 63% | 0.94 | -294 | 2 |
JP CS3,303FACEIT— | 12 | 18 | 3 | 0.67 | 54.1 | 58% | 68% | 0.81 | -111 | 0 |
BAAA_Twiis 【芫 ——> CS7,476903 | 11 | 16 | 4 | 0.69 | 75.4 | 27% | 58% | 0.87 | -268 | 1 |
Lord Voldemort 😈 CS—FACEIT— | 7 | 16 | 3 | 0.44 | 52.6 | 29% | 47% | 0.67 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 47 | 2 | 2/2 | 2 | 0/3 | 4 | 43 |
iÐeception | 169 | 10 | 1/4 | 1 | 0/0 | 2 | 47 |
NoWin | 162 | 12 | 3/4 | 3 | 1/3 | 3 | 44 |
dhrundhar | 22 | 10 | 2/4 | 3 | 0/1 | 3 | 39 |
Lokiii | 63 | 11 | 3/4 | 3 | 1/5 | 2 | 44 |
Dante | 106 | 1 | 2/5 | 4 | 0/1 | 1 | 27 |
PlayingFromGYM | 74 | 7 | 2/5 | 5 | 0/4 | 2 | 32 |
BAAA_Twiis 【芫 ——> | 50 | 12 | 1/4 | 1 | 0/0 | 1 | 27 |
JP | 71 | 13 | 2/3 | 2 | 0/2 | 0 | 28 |
Lord Voldemort 😈 | 62 | 8 | 1/3 | 0 | 0/3 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 165ms · 14 | 6.4% | — | 11.5% | — | — | 6633 mdeg | 55% / 116% / 166% | None |
iÐeception | — | — / — | 147ms · 30 | 17.9% | — | 23.6% | — | — | 2880 mdeg | 89% / 126% / 135% | None |
NoWin | — | — / — | 147ms · 29 | 20.6% | — | 14.3% | — | — | 3775 mdeg | 77% / 116% / 121% | None |
dhrundhar | — | — / — | 115ms · 27 | 18.6% | — | 18.5% | — | — | 3631 mdeg | 106% / 107% / 89% | None |
Lokiii | — | — / — | 90ms · 18 | 19.6% | — | 15.2% | — | — | 3729 mdeg | 101% / 112% / 60% | None |
Dante | — | — / — | 48ms · 17 | 35.1% | — | 3.3% | — | — | 5909 mdeg | 16% / 76% / 78% | None |
PlayingFromGYM | — | — / — | 425ms · 28 | 6.5% | — | 9.6% | — | — | 4248 mdeg | 72% / 100% / 60% | None |
BAAA_Twiis 【芫 ——> | — | — / — | 64ms · 20 | 29.8% | — | 14.3% | — | — | 10705 mdeg | 51% / 91% / 54% | None |
JP | — | — / — | 277ms · 16 | 4.0% | — | 18.6% | — | — | 6937 mdeg | 109% / 65% / 52% | None |
Lord Voldemort 😈 | — | — / — | 190ms · 12 | 12.0% | — | 15.2% | — | — | 9167 mdeg | 54% / 64% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+289 ticks
BAAA_Twiis 【芫 ——> threw a flashbang
+385 ticks
dhrundhar threw a flashbang
+400 ticks
BAAA_Twiis 【芫 ——> detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 6.8s enemy blind · 5.9s team blind
+404 ticks
-23 threw a incendiary
+450 ticks
BAAA_Twiis 【芫 ——> threw a flashbang
+491 ticks
PlayingFromGYM threw a flashbang
+495 ticks
dhrundhar detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.4s team blind
+529 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+561 ticks
BAAA_Twiis 【芫 ——> detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 4.9s enemy blind · 0.9s team blind
+601 ticks
PlayingFromGYM detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.9s enemy blind · 0.0s team blind
+606 ticks
dhrundhar eliminated Lokiii with AK-47OpeningHeadshotBlind+621 ticks
NoWin threw a flashbang
+626 ticks
dhrundhar eliminated JP with AK-47HeadshotBlind+731 ticks
NoWin detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+750 ticks
Dante threw a smoke
+757 ticks
iÐeception threw a smoke
+822 ticks
Lord Voldemort 😈 threw a flashbang
+874 ticks
-23 threw a smoke
+881 ticks
-23 molotov expired
+893 ticks
Dante detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+928 ticks
iÐeception detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+932 ticks
Lord Voldemort 😈 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+975 ticks
dhrundhar threw a HE grenade
+992 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,085 ticks
dhrundhar detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,276 ticks
Dante threw a incendiary
+1,317 ticks
Lord Voldemort 😈 threw a smoke
+1,360 ticks
Dante detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,503 ticks
Lord Voldemort 😈 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,712 ticks
Dante molotov expired
+1,992 ticks
Lord Voldemort 😈 eliminated Dante with Galil ARHeadshot+2,210 ticks
NoWin threw a incendiary
+2,305 ticks
Dante smoke expired
+2,315 ticks
NoWin detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,340 ticks
iÐeception smoke expired
+2,404 ticks
-23 smoke expired
+2,595 ticks
iÐeception eliminated Lord Voldemort 😈 with AK-47Headshot+2,667 ticks
NoWin molotov expired
+2,782 ticks
BAAA_Twiis 【芫 ——> dropped the bomb
43.5s clock+2,782 ticks
iÐeception eliminated BAAA_Twiis 【芫 ——> with AK-47+2,915 ticks
Lord Voldemort 😈 smoke expired
+2,950 ticks
iÐeception threw a incendiary
+3,066 ticks
iÐeception detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,418 ticks
iÐeception molotov expired
+3,553 ticks
iÐeception threw a HE grenade
+3,664 ticks
iÐeception detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,918 ticks
iÐeception threw a smoke
+4,094 ticks
iÐeception detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,576 ticks
PlayingFromGYM eliminated dhrundhar with Galil AR · assisted by JPHeadshot+4,920 ticks
iÐeception eliminated PlayingFromGYM with AK-47
Kill feed
138 of 140 events
Objective
45 of unknown events
Grenades
737 of unknown events