Public match receipt
Aug 30, 12:34 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
NoWin
3/4
Entries won / attempted
Trade impact
PlayingFromGYM
5
Trade kills
Clutches
Lokiii
1/5
Clutches won / played
Utility
iÐeception
169
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
iÐeception CS10,319818 | 19 | 11 | 5 | 1.73 | 104.4 | 47% | 89% | 1.40 | +394 | 2 |
NoWin CS—FACEIT— | 17 | 11 | 8 | 1.55 | 95.9 | 41% | 79% | 1.27 | — | 3 |
-23 CS3,958FACEIT— | 17 | 8 | 7 | 2.13 | 96.3 | 29% | 89% | 1.47 | +371 | 4 |
dhrundhar CS7,334903 | 16 | 14 | 3 | 1.14 | 88.6 | 56% | 79% | 1.13 | +260 | 3 |
Dante CS10,901FACEIT— | 12 | 12 | 3 | 1.00 | 63.2 | 8% | 79% | 0.98 | +352 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lokiii CS9,276FACEIT— | 13 | 17 | 7 | 0.76 | 92.8 | 54% | 74% | 1.02 | -158 | 2 |
PlayingFromGYM CS7,730FACEIT— | 13 | 17 | 5 | 0.76 | 82.4 | 38% | 63% | 0.94 | -294 | 2 |
JP CS3,303FACEIT— | 12 | 18 | 3 | 0.67 | 54.1 | 58% | 68% | 0.81 | -111 | 0 |
BAAA_Twiis 【芫 ——> CS7,476903 | 11 | 16 | 4 | 0.69 | 75.4 | 27% | 58% | 0.87 | -268 | 1 |
Lord Voldemort 😈 CS—FACEIT— | 7 | 16 | 3 | 0.44 | 52.6 | 29% | 47% | 0.67 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 47 | 2 | 2/2 | 2 | 0/3 | 4 | 43 |
iÐeception | 169 | 10 | 1/4 | 1 | 0/0 | 2 | 47 |
NoWin | 162 | 12 | 3/4 | 3 | 1/3 | 3 | 44 |
dhrundhar | 22 | 10 | 2/4 | 3 | 0/1 | 3 | 39 |
Lokiii | 63 | 11 | 3/4 | 3 | 1/5 | 2 | 44 |
Dante | 106 | 1 | 2/5 | 4 | 0/1 | 1 | 27 |
PlayingFromGYM | 74 | 7 | 2/5 | 5 | 0/4 | 2 | 32 |
BAAA_Twiis 【芫 ——> | 50 | 12 | 1/4 | 1 | 0/0 | 1 | 27 |
JP | 71 | 13 | 2/3 | 2 | 0/2 | 0 | 28 |
Lord Voldemort 😈 | 62 | 8 | 1/3 | 0 | 0/3 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 165ms · 14 | 6.4% | — | 11.5% | — | — | 6633 mdeg | 55% / 116% / 166% | None |
iÐeception | — | — / — | 147ms · 30 | 17.9% | — | 23.6% | — | — | 2880 mdeg | 89% / 126% / 135% | None |
NoWin | — | — / — | 147ms · 29 | 20.6% | — | 14.3% | — | — | 3775 mdeg | 77% / 116% / 121% | None |
dhrundhar | — | — / — | 115ms · 27 | 18.6% | — | 18.5% | — | — | 3631 mdeg | 106% / 107% / 89% | None |
Lokiii | — | — / — | 90ms · 18 | 19.6% | — | 15.2% | — | — | 3729 mdeg | 101% / 112% / 60% | None |
Dante | — | — / — | 48ms · 17 | 35.1% | — | 3.3% | — | — | 5909 mdeg | 16% / 76% / 78% | None |
PlayingFromGYM | — | — / — | 425ms · 28 | 6.5% | — | 9.6% | — | — | 4248 mdeg | 72% / 100% / 60% | None |
BAAA_Twiis 【芫 ——> | — | — / — | 64ms · 20 | 29.8% | — | 14.3% | — | — | 10705 mdeg | 51% / 91% / 54% | None |
JP | — | — / — | 277ms · 16 | 4.0% | — | 18.6% | — | — | 6937 mdeg | 109% / 65% / 52% | None |
Lord Voldemort 😈 | — | — / — | 190ms · 12 | 12.0% | — | 15.2% | — | — | 9167 mdeg | 54% / 64% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+295 ticks
NoWin threw a flashbang
+385 ticks
iÐeception threw a flashbang
+411 ticks
NoWin detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.2s enemy blind · 2.3s team blind
+434 ticks
dhrundhar threw a flashbang
+456 ticks
BAAA_Twiis 【芫 ——> threw a smoke
+458 ticks
Dante threw a flashbang
+471 ticks
Lord Voldemort 😈 threw a flashbang
+492 ticks
-23 threw a flashbang
+495 ticks
iÐeception detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.6s enemy blind · 2.8s team blind
+512 ticks
JP threw a HE grenade
+552 ticks
dhrundhar detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.8s enemy blind · 0.0s team blind
+568 ticks
Dante detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.4s enemy blind · 6.2s team blind
+581 ticks
Lord Voldemort 😈 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.2s team blind
+603 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind
+623 ticks
JP detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+639 ticks
BAAA_Twiis 【芫 ——> detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
dhrundhar threw a flashbang
+703 ticks
JP threw a smoke
+767 ticks
dhrundhar detonated a flashbang
0 dmg · 0 enemies · 5 teammates · 0.0s enemy blind · 5.7s team blind
+809 ticks
JP detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+956 ticks
NoWin eliminated JP with Galil AROpeningThrough smoke+1,108 ticks
dhrundhar threw a molotov
+1,170 ticks
NoWin threw a smoke
+1,189 ticks
dhrundhar detonated a molotov
9 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,290 ticks
dhrundhar threw a smoke
+1,367 ticks
NoWin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,419 ticks
dhrundhar detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,638 ticks
dhrundhar molotov expired
+1,647 ticks
NoWin threw a molotov
+1,767 ticks
NoWin detonated a molotov
40 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,874 ticks
dhrundhar started planting
29.3s clock+1,951 ticks
NoWin threw a HE grenade
+2,022 ticks
-23 eliminated PlayingFromGYM with M4A1-S · assisted by NoWin+2,051 ticks
BAAA_Twiis 【芫 ——> smoke expired
+2,062 ticks
NoWin detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,074 ticks
dhrundhar planted the bomb
32.4s clock+2,104 ticks
iÐeception eliminated Lokiii with AK-47 · assisted by NoWin+2,142 ticks
Dante eliminated BAAA_Twiis 【芫 ——> with AK-47+2,216 ticks
NoWin molotov expired
+2,217 ticks
Lord Voldemort 😈 threw a HE grenade
+2,221 ticks
JP smoke expired
+2,328 ticks
Lord Voldemort 😈 detonated a HE grenade
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,727 ticks
iÐeception threw a HE grenade
+2,779 ticks
NoWin smoke expired
+2,831 ticks
dhrundhar smoke expired
+2,837 ticks
iÐeception detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,989 ticks
-23 eliminated Lord Voldemort 😈 with M4A1-S · assisted by dhrundhar
Kill feed
138 of 140 events
Objective
45 of unknown events
Grenades
737 of unknown events