Public match receipt
Jul 30, 01:46 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · DaSCHILL · 1.37
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
robo
9/11
Entries won / attempted
Trade impact
jane rod
6
Trade kills
Clutches
Tough Right?
1/6
Clutches won / played
Utility
Tough Right?
557
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
robo CS21,1361,531 | 23 | 17 | 7 | 1.35 | 102.8 | 30% | 88% | 1.28 | -374 | 5 |
Cinder CS21,9851,133 | 23 | 17 | 5 | 1.35 | 97.9 | 35% | 79% | 1.23 | -277 | 4 |
Grizzly CS19,1771,242 | 17 | 20 | 7 | 0.85 | 74.3 | 35% | 75% | 0.97 | -376 | 0 |
Tough Right? CS20,4611,232 | 14 | 16 | 5 | 0.88 | 62.4 | 50% | 67% | 0.90 | -413 | 2 |
willow CS21,280FACEIT— | 6 | 20 | 8 | 0.30 | 48.0 | 33% | 54% | 0.63 | -433 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,707FACEIT— | 27 | 15 | 5 | 1.80 | 99.3 | 59% | 83% | 1.37 | +371 | 5 |
jane rod CS19,884FACEIT— | 25 | 16 | 4 | 1.56 | 82.6 | 32% | 67% | 1.18 | +115 | 3 |
Rizzo CS23,778FACEIT— | 20 | 14 | 5 | 1.43 | 80.8 | 45% | 71% | 1.15 | +353 | 4 |
Shockplug CS18,174FACEIT— | 11 | 19 | 11 | 0.58 | 68.7 | 36% | 67% | 0.84 | +368 | 1 |
IcedOutBaby CS—FACEIT— | 6 | 19 | 13 | 0.32 | 57.6 | 33% | 63% | 0.71 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 137 | 2 | 3/5 | 3 | 0/5 | 5 | 63 |
robo | 141 | 1 | 9/11 | 5 | 1/4 | 5 | 60 |
Cinder | 515 | 16 | 2/2 | 3 | 1/2 | 4 | 46 |
jane rod | 179 | 5 | 0/1 | 6 | 0/2 | 3 | 54 |
Rizzo | 314 | 0 | 2/4 | 3 | 0/2 | 4 | 47 |
Grizzly | 349 | 10 | 1/2 | 2 | 0/4 | 0 | 36 |
Tough Right? | 557 | 4 | 2/4 | 4 | 1/6 | 2 | 31 |
Shockplug | 273 | 5 | 4/7 | 1 | 0/1 | 1 | 30 |
IcedOutBaby | 477 | 2 | 1/7 | 1 | 0/2 | 0 | 21 |
willow | 360 | 3 | 0/5 | 0 | 0/0 | 0 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 87ms · 29 | 25.0% | — | 22.9% | — | — | 2905 mdeg | 111% / 120% / 141% | None |
robo | — | — / — | 68ms · 30 | 33.3% | — | 11.9% | — | — | 1844 mdeg | 57% / 124% / 106% | None |
Cinder | — | — / — | 206ms · 29 | 6.0% | — | 9.5% | — | — | 12207 mdeg | 65% / 118% / 106% | None |
jane rod | — | — / — | 110ms · 31 | 16.9% | — | 16.4% | — | — | 14428 mdeg | 60% / 100% / 122% | None |
Rizzo | — | — / — | 83ms · 22 | 21.2% | — | 14.1% | — | — | 3809 mdeg | 84% / 98% / 112% | None |
Grizzly | — | — / — | 97ms · 23 | 16.4% | — | 8.0% | — | — | 6733 mdeg | 66% / 90% / 66% | None |
Tough Right? | — | — / — | 206ms · 14 | 14.6% | — | 13.8% | — | — | 6136 mdeg | 94% / 75% / 68% | None |
Shockplug | — | — / — | 372ms · 15 | 7.8% | — | 18.9% | — | — | 3006 mdeg | 68% / 83% / 45% | None |
IcedOutBaby | — | — / — | 145ms · 14 | 11.1% | — | 7.5% | — | — | 3280 mdeg | 63% / 70% / 25% | None |
willow | — | — / — | 108ms · 13 | 27.6% | — | 5.0% | — | — | 16007 mdeg | 63% / 58% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+361 ticks
Rizzo threw a smoke
+498 ticks
Rizzo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+552 ticks
Tough Right? threw a molotov
+603 ticks
willow threw a HE grenade
+646 ticks
Shockplug threw a HE grenade
+659 ticks
IcedOutBaby threw a HE grenade
+677 ticks
Tough Right? detonated a molotov
42 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+683 ticks
willow threw a molotov
+713 ticks
willow detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+756 ticks
Shockplug detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+770 ticks
IcedOutBaby detonated a HE grenade
45 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+775 ticks
Cinder threw a molotov
+804 ticks
willow detonated a molotov
48 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+878 ticks
Tough Right? eliminated Shockplug with AK-47OpeningHeadshot+886 ticks
robo threw a HE grenade
+906 ticks
Cinder threw a flashbang
+910 ticks
IcedOutBaby threw a smoke
+917 ticks
Cinder detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+930 ticks
DaSCHILL threw a smoke
+945 ticks
Grizzly threw a HE grenade
+997 ticks
robo detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,023 ticks
Cinder detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+1,031 ticks
IcedOutBaby detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,042 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,055 ticks
Grizzly detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,126 ticks
Tough Right? molotov expired
+1,164 ticks
Cinder threw a smoke
+1,246 ticks
Grizzly threw a flashbang
+1,253 ticks
willow molotov expired
+1,356 ticks
Grizzly detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.6s enemy blind · 1.2s team blind
+1,366 ticks
Cinder detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,366 ticks
Cinder molotov expired
+1,412 ticks
jane rod threw a HE grenade
+1,445 ticks
DaSCHILL eliminated willow with xm1014Headshot+1,479 ticks
robo threw a smoke
+1,523 ticks
jane rod detonated a HE grenade
31 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,599 ticks
robo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,648 ticks
Tough Right? threw a HE grenade
+1,694 ticks
Cinder threw a HE grenade
+1,759 ticks
Tough Right? detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,771 ticks
robo threw a flashbang
+1,783 ticks
Rizzo threw a incendiary
+1,804 ticks
Cinder detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,882 ticks
robo detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.8s enemy blind · 0.0s team blind
+1,891 ticks
Rizzo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,910 ticks
Rizzo smoke expired
+1,960 ticks
jane rod threw a flashbang
+2,077 ticks
jane rod detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 6.7s enemy blind · 0.3s team blind
+2,216 ticks
DaSCHILL threw a smoke
+2,230 ticks
Grizzly dropped the bomb
34.8s clock+2,237 ticks
robo picked up the bomb
35.0s clock+2,243 ticks
Rizzo molotov expired
+2,260 ticks
Tough Right? eliminated jane rod with AK-47 · assisted by Cinder+2,318 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,349 ticks
IcedOutBaby threw a molotov
+2,431 ticks
IcedOutBaby detonated a molotov
40 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,443 ticks
IcedOutBaby smoke expired
+2,454 ticks
DaSCHILL smoke expired
+2,667 ticks
Tough Right? threw a smoke
+2,683 ticks
Grizzly eliminated DaSCHILL with AK-47Headshot+2,778 ticks
Cinder smoke expired
+2,779 ticks
Tough Right? detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,873 ticks
Grizzly threw a smoke
+2,880 ticks
IcedOutBaby molotov expired
+2,963 ticks
Grizzly detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,011 ticks
robo smoke expired
+3,014 ticks
Grizzly threw a molotov
+3,088 ticks
Grizzly detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,095 ticks
IcedOutBaby threw a flashbang
+3,206 ticks
IcedOutBaby detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+3,264 ticks
robo started planting
51.0s clock+3,292 ticks
robo dropped the bomb
51.4s clock+3,292 ticks
Rizzo eliminated robo with M4A1-S · assisted by IcedOutBabyHeadshotWallbang+3,537 ticks
Grizzly molotov expired
+3,583 ticks
Rizzo eliminated Tough Right? with M4A1-S+3,730 ticks
DaSCHILL smoke expired
+3,819 ticks
Rizzo eliminated Cinder with M4A1-SHeadshot+4,008 ticks
Rizzo threw a HE grenade
+4,118 ticks
Rizzo detonated a HE grenade
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,191 ticks
Tough Right? smoke expired
+4,194 ticks
Rizzo eliminated Grizzly with M4A1-S · assisted by IcedOutBaby
Kill feed
172 of 173 events
Objective
100 of unknown events
Grenades
896 of unknown events