Public match receipt
Aug 15, 06:48 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · Dexter · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
CouncilMandot
5/8
Entries won / attempted
Trade impact
non
4
Trade kills
Clutches
Dexter
2/6
Clutches won / played
Utility
non
157
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
non CS3,644FACEIT— | 23 | 23 | 7 | 1.00 | 92.7 | 43% | 71% | 1.08 | -134 | 2 |
SniFfer_9 CS—FACEIT— | 23 | 22 | 5 | 1.05 | 92.5 | 52% | 71% | 1.09 | — | 2 |
Fencer5 CS1,879942 | 22 | 23 | 5 | 0.96 | 81.6 | 45% | 64% | 1.00 | -120 | 2 |
Yeezuz CS3,516411 | 18 | 22 | 4 | 0.82 | 61.4 | 61% | 68% | 0.88 | -137 | 4 |
GREEN CS3,101FACEIT— | 14 | 23 | 7 | 0.61 | 61.6 | 43% | 54% | 0.78 | -154 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dexter CS2,578FACEIT— | 28 | 20 | 5 | 1.40 | 105.3 | 29% | 79% | 1.27 | +143 | 2 |
CouncilMandot CS3,171455 | 26 | 21 | 5 | 1.24 | 96.0 | 46% | 71% | 1.16 | +103 | 7 |
mo2mensharaf CS3,536FACEIT— | 21 | 18 | 5 | 1.17 | 76.5 | 29% | 75% | 1.07 | +155 | 3 |
-23 CS2,518FACEIT— | 19 | 21 | 9 | 0.90 | 77.6 | 32% | 64% | 0.96 | +150 | 3 |
pikatchu...# CS3,868FACEIT— | 17 | 21 | 4 | 0.81 | 73.1 | 29% | 71% | 0.94 | +127 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dexter | 95 | 15 | 5/7 | 2 | 2/6 | 2 | 63 |
CouncilMandot | 0 | 8 | 5/8 | 4 | 1/4 | 7 | 57 |
SniFfer_9 | 77 | 3 | 2/6 | 1 | 1/4 | 2 | 54 |
non | 157 | 0 | 3/6 | 4 | 0/7 | 2 | 57 |
mo2mensharaf | 40 | 4 | 1/5 | 2 | 2/5 | 3 | 50 |
Fencer5 | 4 | 12 | 3/6 | 2 | 0/3 | 2 | 54 |
-23 | 25 | 0 | 1/1 | 1 | 1/2 | 3 | 50 |
pikatchu...# | 23 | 4 | 3/7 | 1 | 0/1 | 1 | 45 |
Yeezuz | 42 | 11 | 4/7 | 3 | 0/1 | 4 | 42 |
GREEN | 65 | 0 | 1/3 | 2 | 1/3 | 2 | 41 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Dexter | — | — / — | 219ms · 36 | 13.7% | — | 8.3% | — | — | 4629 mdeg | 54% / 127% / 109% | None |
CouncilMandot | — | — / — | 163ms · 32 | 21.8% | — | 15.7% | — | — | 4098 mdeg | 87% / 116% / 97% | None |
SniFfer_9 | — | — / — | 48ms · 20 | 21.1% | — | 18.4% | — | — | 3667 mdeg | 98% / 112% / 82% | None |
non | — | — / — | 195ms · 38 | 8.3% | — | 14.0% | — | — | 5213 mdeg | 82% / 112% / 78% | None |
mo2mensharaf | — | — / — | 182ms · 26 | 34.6% | — | 13.7% | — | — | 4437 mdeg | 54% / 92% / 91% | None |
Fencer5 | — | — / — | 124ms · 34 | 16.1% | — | 20.8% | — | — | 3126 mdeg | 85% / 99% / 75% | None |
-23 | — | — / — | 129ms · 30 | 12.3% | — | 8.8% | — | — | 5251 mdeg | 59% / 94% / 71% | None |
pikatchu...# | — | — / — | 63ms · 28 | 28.6% | — | 15.1% | — | — | 3057 mdeg | 55% / 88% / 63% | None |
Yeezuz | — | — / — | 154ms · 26 | 11.3% | — | 24.0% | — | — | 4387 mdeg | 115% / 74% / 64% | None |
GREEN | — | — / — | 142ms · 26 | 15.3% | — | 11.6% | — | — | 5112 mdeg | 80% / 74% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+5 ticks
SniFfer_9 picked up the bomb
0.1s clock+545 ticks
mo2mensharaf threw a smoke
+711 ticks
mo2mensharaf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+939 ticks
Yeezuz eliminated mo2mensharaf with tec9Opening+1,088 ticks
SniFfer_9 started planting
17.0s clock+1,190 ticks
Fencer5 eliminated pikatchu...# with Galil AR · assisted by nonThrough smoke+1,280 ticks
non eliminated -23 with mac10Headshot+1,288 ticks
SniFfer_9 planted the bomb
20.1s clock+1,990 ticks
Dexter eliminated Yeezuz with M4A1-S+2,007 ticks
Fencer5 eliminated CouncilMandot with Galil ARHeadshotThrough smoke+2,123 ticks
mo2mensharaf smoke expired
+2,491 ticks
Dexter eliminated SniFfer_9 with M4A1-S+3,344 ticks
GREEN eliminated Dexter with mac10Headshot
Kill feed
211 of 214 events
Objective
109 of unknown events
Grenades
776 of unknown events