Public match receipt
Aug 15, 06:48 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · Dexter · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
CouncilMandot
5/8
Entries won / attempted
Trade impact
non
4
Trade kills
Clutches
Dexter
2/6
Clutches won / played
Utility
non
157
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
non CS3,644FACEIT— | 23 | 23 | 7 | 1.00 | 92.7 | 43% | 71% | 1.08 | -134 | 2 |
SniFfer_9 CS—FACEIT— | 23 | 22 | 5 | 1.05 | 92.5 | 52% | 71% | 1.09 | — | 2 |
Fencer5 CS1,879942 | 22 | 23 | 5 | 0.96 | 81.6 | 45% | 64% | 1.00 | -120 | 2 |
Yeezuz CS3,516411 | 18 | 22 | 4 | 0.82 | 61.4 | 61% | 68% | 0.88 | -137 | 4 |
GREEN CS3,101FACEIT— | 14 | 23 | 7 | 0.61 | 61.6 | 43% | 54% | 0.78 | -154 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dexter CS2,578FACEIT— | 28 | 20 | 5 | 1.40 | 105.3 | 29% | 79% | 1.27 | +143 | 2 |
CouncilMandot CS3,171455 | 26 | 21 | 5 | 1.24 | 96.0 | 46% | 71% | 1.16 | +103 | 7 |
mo2mensharaf CS3,536FACEIT— | 21 | 18 | 5 | 1.17 | 76.5 | 29% | 75% | 1.07 | +155 | 3 |
-23 CS2,518FACEIT— | 19 | 21 | 9 | 0.90 | 77.6 | 32% | 64% | 0.96 | +150 | 3 |
pikatchu...# CS3,868FACEIT— | 17 | 21 | 4 | 0.81 | 73.1 | 29% | 71% | 0.94 | +127 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dexter | 95 | 15 | 5/7 | 2 | 2/6 | 2 | 63 |
CouncilMandot | 0 | 8 | 5/8 | 4 | 1/4 | 7 | 57 |
SniFfer_9 | 77 | 3 | 2/6 | 1 | 1/4 | 2 | 54 |
non | 157 | 0 | 3/6 | 4 | 0/7 | 2 | 57 |
mo2mensharaf | 40 | 4 | 1/5 | 2 | 2/5 | 3 | 50 |
Fencer5 | 4 | 12 | 3/6 | 2 | 0/3 | 2 | 54 |
-23 | 25 | 0 | 1/1 | 1 | 1/2 | 3 | 50 |
pikatchu...# | 23 | 4 | 3/7 | 1 | 0/1 | 1 | 45 |
Yeezuz | 42 | 11 | 4/7 | 3 | 0/1 | 4 | 42 |
GREEN | 65 | 0 | 1/3 | 2 | 1/3 | 2 | 41 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Dexter | — | — / — | 219ms · 36 | 13.7% | — | 8.3% | — | — | 4629 mdeg | 54% / 127% / 109% | None |
CouncilMandot | — | — / — | 163ms · 32 | 21.8% | — | 15.7% | — | — | 4098 mdeg | 87% / 116% / 97% | None |
SniFfer_9 | — | — / — | 48ms · 20 | 21.1% | — | 18.4% | — | — | 3667 mdeg | 98% / 112% / 82% | None |
non | — | — / — | 195ms · 38 | 8.3% | — | 14.0% | — | — | 5213 mdeg | 82% / 112% / 78% | None |
mo2mensharaf | — | — / — | 182ms · 26 | 34.6% | — | 13.7% | — | — | 4437 mdeg | 54% / 92% / 91% | None |
Fencer5 | — | — / — | 124ms · 34 | 16.1% | — | 20.8% | — | — | 3126 mdeg | 85% / 99% / 75% | None |
-23 | — | — / — | 129ms · 30 | 12.3% | — | 8.8% | — | — | 5251 mdeg | 59% / 94% / 71% | None |
pikatchu...# | — | — / — | 63ms · 28 | 28.6% | — | 15.1% | — | — | 3057 mdeg | 55% / 88% / 63% | None |
Yeezuz | — | — / — | 154ms · 26 | 11.3% | — | 24.0% | — | — | 4387 mdeg | 115% / 74% / 64% | None |
GREEN | — | — / — | 142ms · 26 | 15.3% | — | 11.6% | — | — | 5112 mdeg | 80% / 74% / 48% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 28 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+59 ticks
CouncilMandot dropped the bomb
0.9s clock+66 ticks
Dexter picked up the bomb
1.0s clock+537 ticks
non threw a flashbang
+564 ticks
SniFfer_9 threw a incendiary
+626 ticks
SniFfer_9 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+648 ticks
non detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+705 ticks
-23 threw a smoke
+837 ticks
Fencer5 threw a incendiary
+927 ticks
Fencer5 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+950 ticks
CouncilMandot threw a smoke
+978 ticks
SniFfer_9 molotov expired
+1,182 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,247 ticks
Dexter dropped the bomb
19.5s clock+1,261 ticks
CouncilMandot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,279 ticks
Fencer5 molotov expired
+1,281 ticks
-23 picked up the bomb
20.0s clock+1,444 ticks
-23 dropped the bomb
22.6s clock+1,494 ticks
Dexter threw a smoke
+1,502 ticks
Dexter picked up the bomb
23.5s clock+1,563 ticks
CouncilMandot threw a flashbang
+1,673 ticks
CouncilMandot detonated a flashbang
0 dmg · 3 enemies · 3 teammates · 10.8s enemy blind · 4.5s team blind
+1,788 ticks
Dexter detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,984 ticks
non eliminated CouncilMandot with m4a1Opening+2,175 ticks
Dexter threw a molotov
+2,245 ticks
Dexter detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,312 ticks
Dexter threw a HE grenade
+2,422 ticks
Dexter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,432 ticks
mo2mensharaf threw a smoke
+2,594 ticks
-23 smoke expired
+2,610 ticks
-23 eliminated Fencer5 with AK-47+2,611 ticks
non threw a HE grenade
+2,619 ticks
mo2mensharaf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,639 ticks
Dexter dropped the bomb
41.2s clock+2,646 ticks
mo2mensharaf picked up the bomb
41.3s clock+2,673 ticks
CouncilMandot smoke expired
+2,694 ticks
Dexter molotov expired
+2,722 ticks
non detonated a HE grenade
45 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,799 ticks
Dexter threw a flashbang
+2,910 ticks
Dexter detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 3.7s enemy blind · 0.5s team blind
+2,928 ticks
pikatchu...# eliminated Yeezuz with AWP · assisted by -23+3,130 ticks
-23 eliminated GREEN with AK-47+3,200 ticks
Dexter smoke expired
+3,579 ticks
non eliminated -23 with m4a1+3,608 ticks
non eliminated pikatchu...# with m4a1+4,016 ticks
non threw a incendiary
+4,031 ticks
mo2mensharaf smoke expired
+4,123 ticks
CouncilMandot detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,475 ticks
CouncilMandot molotov expired
+4,547 ticks
mo2mensharaf eliminated non with AWP+4,908 ticks
Dexter threw a HE grenade
+5,018 ticks
Dexter detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,244 ticks
mo2mensharaf started planting
81.9s clock+5,369 ticks
mo2mensharaf dropped the bomb
83.9s clock+5,369 ticks
SniFfer_9 eliminated mo2mensharaf with M4A1-SHeadshot+6,486 ticks
Dexter eliminated SniFfer_9 with AK-47
Kill feed
211 of 214 events
Objective
109 of unknown events
Grenades
776 of unknown events