FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3839966833700503638

Public match receipt

Aug 30, 09:04 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

29:14 Scoreboard19 roundsIndexed 8/30/2026

Team A

13

:

Team B

6

Top Frag Rating · Ape · 1.38

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

pullman

3/8

Entries won / attempted

Trade impact

will

5

Trade kills

Clutches

Taint Tickler

2/5

Clutches won / played

Utility

Taint Tickler

95

4 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Ape
CS14,442FACEIT 1,295 Elo · Level 6 at this match61,295
221341.69107.455%84%1.38+3933
joe
CS16,827FACEIT 1,000 Elo · Level 4 at this match41,000
161391.2381.719%74%1.11+3663
will
CS20,730FACEIT 1,118 Elo · Level 5 at this match51,118
151161.3686.127%84%1.20+3462
pullman
CS18,541FACEIT 1,003 Elo · Level 4 at this match41,003
171331.3187.853%74%1.15+3662
Retro
CS18,853FACEIT—
121560.8080.042%84%1.01+3643

Started on T

Team B

6
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
SnickleFritz
CS—FACEIT 600 Elo · Level 2 at this match2600
151720.8881.247%74%1.01—1
Shockplug
CS14,385FACEIT—
171741.00108.053%79%1.17-3562
Taint Tickler
CS20,166FACEIT 592 Elo · Level 2 at this match2592
151541.0073.260%68%0.99-1662
DaSCHILL
CS22,218FACEIT—
91640.5658.322%68%0.80-3671
SmOOve ✪ ツ
CS18,405FACEIT 1,127 Elo · Level 5 at this match51,127
81770.4754.250%63%0.74-3760

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Ape
6123/442/4352
will
9422/250/1240
Shockplug
2972/430/2238
pullman
2033/831/3239
joe
8763/330/1346
Retro
3700/210/0336
SnickleFritz
25122/240/6142
Taint Tickler
9542/532/5238
DaSCHILL
2702/531/3124
SmOOve ✪ ツ
3400/320/0022

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Ape
—— / —117ms · 2617.2%—23.8%——4523 mdeg102% / 130% / 132%None
will
—— / —80ms · 2321.5%—13.2%——2458 mdeg50% / 104% / 107%None
Shockplug
—— / —257ms · 219.0%—23.3%——3185 mdeg99% / 130% / 78%None
pullman
—— / —43ms · 1817.1%—22.0%——2428 mdeg99% / 106% / 102%None
joe
—— / —61ms · 2615.9%—5.5%——3607 mdeg35% / 99% / 96%None
Retro
—— / —129ms · 1914.3%—14.3%——5422 mdeg78% / 97% / 63%None
SnickleFritz
—— / —62ms · 2618.8%—13.6%——3598 mdeg88% / 98% / 69%None
Taint Tickler
—— / —99ms · 2514.3%—26.5%——2312 mdeg113% / 88% / 78%None
DaSCHILL
—— / —235ms · 155.3%—4.2%——3365 mdeg42% / 70% / 44%None
SmOOve ✪ ツ
—— / —108ms · 1918.5%—14.0%——4500 mdeg94% / 66% / 37%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19A/T

Round events

Round 12 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +210 ticks

    SnickleFritz threw a smoke

  2. +211 ticks

    DaSCHILL dropped the bomb

    3.3s clock
  3. +254 ticks

    will threw a smoke

  4. +337 ticks

    Ape eliminated Taint Tickler with AWP
    Opening
  5. +438 ticks

    Shockplug threw a smoke

  6. +504 ticks

    SnickleFritz picked up the bomb

    7.9s clock
  7. +529 ticks

    Retro threw a smoke

  8. +542 ticks

    SnickleFritz threw a flashbang

  9. +556 ticks

    SnickleFritz detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +638 ticks

    Retro detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +641 ticks

    pullman eliminated DaSCHILL with AWP
  12. +645 ticks

    will detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +652 ticks

    SnickleFritz detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 2.6s enemy blind · 0.0s team blind

  14. +667 ticks

    Shockplug threw a flashbang

  15. +689 ticks

    will threw a flashbang

  16. +774 ticks

    joe threw a incendiary

  17. +777 ticks

    Shockplug detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.3s team blind

  18. +800 ticks

    will detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.7s team blind

  19. +812 ticks

    Ape threw a HE grenade

  20. +886 ticks

    joe detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +893 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +922 ticks

    Ape detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,002 ticks

    Shockplug threw a molotov

  24. +1,097 ticks

    Ape detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,158 ticks

    Shockplug threw a HE grenade

  26. +1,238 ticks

    joe molotov expired

  27. +1,268 ticks

    Shockplug detonated a HE grenade

    16 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  28. +1,362 ticks

    Shockplug eliminated Ape with AK-47
    Through smoke
  29. +1,496 ticks

    SnickleFritz threw a HE grenade

  30. +1,546 ticks

    Ape molotov expired

  31. +1,573 ticks

    Shockplug eliminated joe with AK-47
    Headshot
  32. +1,607 ticks

    SnickleFritz detonated a HE grenade

    7 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  33. +1,648 ticks

    pullman threw a HE grenade

  34. +1,695 ticks

    SmOOve ✪ ツ threw a HE grenade

  35. +1,758 ticks

    pullman detonated a HE grenade

    0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  36. +1,806 ticks

    SmOOve ✪ ツ detonated a HE grenade

    4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  37. +1,968 ticks

    SnickleFritz smoke expired

  38. +2,050 ticks

    Retro smoke expired

  39. +2,057 ticks

    will smoke expired

  40. +2,067 ticks

    pullman eliminated SmOOve ✪ ツ with AWP · assisted by will
  41. +2,185 ticks

    pullman threw a incendiary

  42. +2,271 ticks

    pullman detonated a molotov

    6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  43. +2,305 ticks

    Shockplug smoke expired

  44. +2,598 ticks

    Retro eliminated Shockplug with m4a1
  45. +2,623 ticks

    pullman molotov expired

  46. +2,864 ticks

    SnickleFritz dropped the bomb

    44.8s clock
  47. +2,864 ticks

    Retro eliminated SnickleFritz with m4a1

Kill feed

146 of 147 events

Objective

61 of unknown events

Grenades

497 of unknown events