Public match receipt
Jul 16, 01:34 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · twentythree · 1.85
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
5/8
Entries won / attempted
Trade impact
blade
6
Trade kills
Clutches
blade
3/4
Clutches won / played
Utility
scav
14
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
twentythree CS24,022FACEIT— | 28 | 8 | 0 | 3.50 | 151.4 | 86% | 89% | 1.85 | +489 | 4 |
hellcatyoungn!gganev CS21,974FACEIT— | 17 | 8 | 1 | 2.13 | 97.8 | 88% | 89% | 1.48 | +473 | 3 |
MacroPeek CS—FACEIT— | 19 | 7 | 0 | 2.71 | 103.1 | 58% | 78% | 1.63 | — | 2 |
The Vigilante CS—FACEIT— | 9 | 12 | 1 | 0.75 | 52.4 | 56% | 44% | 0.75 | — | 2 |
scav CS—1,255 | 3 | 10 | 0 | 0.30 | 18.9 | 67% | 61% | 0.53 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
blade CS26,5091,323 | 28 | 13 | 0 | 2.15 | 154.2 | 93% | 61% | 1.63 | -114 | 5 |
CS20,588FACEIT— | 14 | 17 | 0 | 0.82 | 77.8 | 93% | 67% | 0.95 | -100 | 0 |
Juan CS19,679FACEIT— | 1 | 16 | 0 | 0.06 | 5.6 | 100% | 22% | 0.35 | — | 0 |
Bad Smurf CS18,856FACEIT— | 0 | 17 | 0 | 0.00 | 2.9 | — | 17% | 0.35 | — | 0 |
็็็็็็็็็็ CS—FACEIT— | 0 | 17 | 0 | 0.00 | 4.2 | — | 17% | 0.35 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
twentythree | 0 | 0 | 5/5 | 1 | 0/0 | 4 | 56 |
blade | 0 | 0 | 3/5 | 6 | 3/4 | 5 | 59 |
MacroPeek | 0 | 0 | 1/1 | 0 | 0/2 | 2 | 36 |
hellcatyoungn!gganev | 0 | 0 | 3/4 | 2 | 0/0 | 3 | 40 |
| 0 | 0 | 5/8 | 3 | 0/0 | 0 | 28 |
The Vigilante | 0 | 0 | 1/7 | 2 | 0/0 | 2 | 19 |
scav | 14 | 0 | 0/1 | 0 | 1/4 | 2 | 10 |
Juan | 0 | 0 | 0/1 | 0 | 0/5 | 0 | 2 |
Bad Smurf | 0 | 0 | 0/4 | 0 | 0/5 | 0 | 0 |
็็็็็็็็็็ | 0 | 0 | 0/0 | 0 | 0/1 | 0 | 0 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
twentythree | — | — / — | — | — | — | 85.7% | — | — | — | 161% / 183% / 273% | None |
blade | — | — / — | — | — | — | 92.9% | — | — | — | 174% / 186% / 168% | None |
MacroPeek | — | — / — | — | — | — | 57.9% | — | — | — | 109% / 125% / 212% | None |
hellcatyoungn!gganev | — | — / — | — | — | — | 88.2% | — | — | — | 166% / 118% / 166% | None |
| — | — / — | — | — | — | 92.9% | — | — | — | 174% / 94% / 64% | None |
The Vigilante | — | — / — | — | — | — | 55.6% | — | — | — | 104% / 63% / 59% | None |
scav | — | — / — | — | — | — | 66.7% | — | — | — | 125% / 23% / 23% | None |
Juan | — | — / — | — | — | — | 100.0% | — | — | — | 188% / 7% / 5% | None |
Bad Smurf | — | — / — | — | — | — | — | — | — | — | — / 4% / 0% | None |
็็็็็็็็็็ | — | — / — | — | — | — | — | — | — | — | — / 5% / 0% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 6 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+321 ticks
twentythree eliminated with AWPOpeningHeadshotWallbangNo-scope+982 ticks
hellcatyoungn!gganev eliminated Juan with ssg08HeadshotWallbangNo-scope+1,919 ticks
hellcatyoungn!gganev eliminated ็็็็็็็็็็ with ssg08HeadshotWallbang · 2 surfacesNo-scope+2,006 ticks
hellcatyoungn!gganev eliminated blade with ssg08HeadshotWallbang · 2 surfacesNo-scope+2,148 ticks
Bad Smurf eliminated Bad Smurf with worldSuicide
Kill feed
121 of 125 events
Objective
Marked unavailable by the source
Grenades
Marked unavailable by the source