Public match receipt
Aug 30, 05:16 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · YeastInspector · 1.29
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
witchy balls
4/6
Entries won / attempted
Trade impact
Mr.Bloodhound
4
Trade kills
Clutches
Doofs
2/2
Clutches won / played
Utility
Shockplug
92
15 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Asnee CS18,177966 | 22 | 13 | 4 | 1.69 | 89.6 | 36% | 76% | 1.28 | -322 | 3 |
Pengu CS14,8881,000 | 15 | 19 | 9 | 0.79 | 88.5 | 47% | 76% | 1.02 | -558 | 3 |
Mr.Bloodhound CS4,303FACEIT— | 15 | 17 | 5 | 0.88 | 71.6 | 33% | 81% | 0.99 | -183 | 2 |
witchy balls CS18,2651,000 | 16 | 19 | 7 | 0.84 | 79.1 | 19% | 76% | 0.99 | -341 | 0 |
DixbieFloppin CS—737 | 7 | 18 | 5 | 0.39 | 51.8 | 43% | 52% | 0.67 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YeastInspector CS13,670951 | 24 | 16 | 8 | 1.50 | 100.9 | 38% | 81% | 1.29 | +355 | 4 |
TaintTickler CS13,035FACEIT— | 16 | 17 | 8 | 0.94 | 97.0 | 38% | 76% | 1.10 | +354 | 2 |
I be gaming CS12,094921 | 17 | 18 | 7 | 0.94 | 94.5 | 53% | 76% | 1.09 | +282 | 2 |
Shockplug CS14,068FACEIT— | 14 | 14 | 10 | 1.00 | 80.8 | 36% | 81% | 1.06 | +317 | 2 |
Doofs CS13,072940 | 14 | 12 | 1 | 1.17 | 60.7 | 7% | 62% | 0.96 | +365 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YeastInspector | 22 | 3 | 1/4 | 4 | 1/3 | 4 | 62 |
Asnee | 31 | 0 | 3/9 | 2 | 1/5 | 3 | 59 |
TaintTickler | 0 | 2 | 2/5 | 1 | 1/1 | 2 | 50 |
I be gaming | 18 | 0 | 4/5 | 3 | 0/3 | 2 | 47 |
Shockplug | 92 | 15 | 1/3 | 0 | 0/3 | 2 | 40 |
Pengu | 20 | 2 | 2/3 | 3 | 0/2 | 3 | 45 |
witchy balls | 0 | 1 | 4/6 | 4 | 0/3 | 0 | 43 |
Mr.Bloodhound | 0 | 0 | 2/2 | 4 | 0/3 | 2 | 44 |
Doofs | 0 | 0 | 2/4 | 2 | 2/2 | 3 | 34 |
DixbieFloppin | 32 | 4 | 0/1 | 4 | 0/1 | 0 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YeastInspector | — | — / — | 69ms · 39 | 46.2% | — | 15.3% | — | — | 3439 mdeg | 70% / 122% / 117% | None |
Asnee | — | — / — | 49ms · 23 | 27.9% | — | 17.4% | — | — | 1809 mdeg | 68% / 108% / 132% | None |
TaintTickler | — | — / — | 154ms · 30 | 15.3% | — | 7.4% | — | — | 5201 mdeg | 70% / 117% / 74% | None |
I be gaming | — | — / — | 114ms · 23 | 17.3% | — | 22.4% | — | — | 2781 mdeg | 99% / 114% / 74% | None |
Shockplug | — | — / — | 142ms · 30 | 13.3% | — | 10.8% | — | — | 8280 mdeg | 67% / 98% / 78% | None |
Pengu | — | — / — | 150ms · 15 | 9.7% | — | 11.4% | — | — | 3574 mdeg | 88% / 107% / 62% | None |
witchy balls | — | — / — | 128ms · 26 | 15.4% | — | 5.1% | — | — | 3358 mdeg | 35% / 96% / 66% | None |
Mr.Bloodhound | — | — / — | 249ms · 18 | 12.2% | — | 10.3% | — | — | 7108 mdeg | 63% / 87% / 69% | None |
Doofs | — | — / — | 26ms · 19 | 41.5% | — | 4.8% | — | — | 15769 mdeg | 13% / 73% / 91% | None |
DixbieFloppin | — | — / — | 101ms · 19 | 13.5% | — | 10.5% | — | — | 5163 mdeg | 80% / 63% / 30% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+213 ticks
Pengu threw a smoke
+256 ticks
Mr.Bloodhound dropped the bomb
4.0s clock+460 ticks
Pengu picked up the bomb
7.2s clock+509 ticks
Pengu detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+589 ticks
YeastInspector threw a smoke
+683 ticks
Shockplug threw a incendiary
+720 ticks
YeastInspector detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+871 ticks
DixbieFloppin threw a molotov
+954 ticks
Shockplug threw a HE grenade
+992 ticks
DixbieFloppin detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,005 ticks
Pengu threw a HE grenade
+1,065 ticks
Shockplug detonated a HE grenade
4 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,116 ticks
Pengu detonated a HE grenade
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,172 ticks
DixbieFloppin threw a smoke
+1,273 ticks
DixbieFloppin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,294 ticks
DixbieFloppin molotov expired
+1,322 ticks
Shockplug threw a flashbang
+1,433 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,695 ticks
Shockplug threw a smoke
+1,721 ticks
DixbieFloppin threw a HE grenade
+1,831 ticks
DixbieFloppin detonated a HE grenade
31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,847 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,921 ticks
Pengu smoke expired
+1,923 ticks
Pengu dropped the bomb
30.0s clock+1,923 ticks
TaintTickler eliminated Pengu with m4a1OpeningHeadshot+2,092 ticks
DixbieFloppin eliminated YeastInspector with AK-47Headshot+2,132 ticks
YeastInspector smoke expired
+2,273 ticks
I be gaming eliminated DixbieFloppin with M4A1-S · assisted by YeastInspectorTrade+2,296 ticks
TaintTickler eliminated Mr.Bloodhound with m4a1+2,360 ticks
Asnee eliminated I be gaming with AWP · assisted by DixbieFloppinTrade+2,685 ticks
DixbieFloppin smoke expired
+3,182 ticks
Asnee eliminated TaintTickler with AWP · assisted by Mr.Bloodhound+3,259 ticks
Shockplug smoke expired
+3,731 ticks
witchy balls eliminated Shockplug with AWP+4,258 ticks
witchy balls picked up the bomb
66.5s clock+4,820 ticks
witchy balls started planting
75.3s clock+4,925 ticks
witchy balls dropped the bomb
77.0s clock+4,925 ticks
Doofs eliminated witchy balls with taser+5,466 ticks
Asnee picked up the bomb
85.4s clock+6,138 ticks
Asnee started planting
95.9s clock+6,338 ticks
Asnee planted the bomb
99.0s clock+7,004 ticks
Doofs eliminated Asnee with Desert Eagle · assisted by I be gaming+7,192 ticks
Doofs started defusing
Kit112.4s clock+7,512 ticks
Doofs defused the bomb
117.4s clock
Kill feed
162 of 163 events
Objective
94 of unknown events
Grenades
349 of unknown events