Public match receipt
Aug 10, 11:18 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · YaKYaK · 1.39
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
FENIX
5/5
Entries won / attempted
Trade impact
b77
7
Trade kills
Clutches
KING NOTHING
2/4
Clutches won / played
Utility
E H T E S H A M
249
16 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK CS5,000865 | 29 | 18 | 7 | 1.61 | 118.9 | 62% | 79% | 1.39 | -125 | 4 |
EHSANASA CS2,419FACEIT— | 20 | 15 | 5 | 1.33 | 86.0 | 45% | 75% | 1.16 | -157 | 2 |
E H T E S H A M CS3,943FACEIT— | 14 | 16 | 7 | 0.88 | 69.3 | 36% | 79% | 0.97 | -151 | 2 |
SAEED AHVAZE CS4,158FACEIT— | 17 | 20 | 1 | 0.85 | 58.6 | 35% | 58% | 0.85 | -242 | 2 |
HAVva CS1,360FACEIT— | 11 | 19 | 8 | 0.58 | 63.2 | 45% | 63% | 0.81 | -179 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,783924 | 20 | 20 | 5 | 1.00 | 83.0 | 30% | 79% | 1.07 | +161 | 2 |
FENIX CS2,691FACEIT— | 22 | 21 | 7 | 1.05 | 104.4 | 45% | 79% | 1.17 | +168 | 2 |
ASSASSIN. CS3,075457 | 16 | 21 | 7 | 0.76 | 85.3 | 25% | 75% | 0.99 | +153 | 2 |
KING NOTHING CS2,9831,000 | 16 | 15 | 1 | 1.07 | 72.8 | 38% | 67% | 1.00 | +173 | 4 |
-23 CS3,174FACEIT— | 14 | 15 | 2 | 0.93 | 53.5 | 21% | 67% | 0.88 | +171 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YaKYaK | 178 | 9 | 2/2 | 3 | 0/4 | 4 | 70 |
FENIX | 47 | 0 | 5/5 | 3 | 0/6 | 2 | 53 |
EHSANASA | 65 | 2 | 0/5 | 2 | 1/5 | 2 | 47 |
b77 | 0 | 8 | 3/4 | 7 | 1/1 | 2 | 54 |
KING NOTHING | 0 | 6 | 4/4 | 1 | 2/4 | 4 | 41 |
ASSASSIN. | 0 | 2 | 4/7 | 3 | 0/0 | 2 | 44 |
E H T E S H A M | 249 | 16 | 0/2 | 2 | 0/3 | 2 | 40 |
-23 | 96 | 4 | 1/4 | 2 | 0/3 | 3 | 36 |
SAEED AHVAZE | 111 | 5 | 2/7 | 1 | 0/1 | 2 | 34 |
HAVva | 144 | 8 | 3/8 | 1 | 0/1 | 1 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK | — | — / — | 79ms · 45 | 23.5% | — | 26.6% | — | — | — | 117% / 144% / 126% | None |
FENIX | — | — / — | 213ms · 27 | 19.6% | — | 16.0% | — | — | — | 85% / 126% / 82% | None |
EHSANASA | — | — / — | 153ms · 21 | 10.7% | — | 14.5% | — | — | — | 84% / 104% / 104% | None |
b77 | — | — / — | 104ms · 29 | 27.9% | — | 8.8% | — | — | — | 56% / 100% / 78% | None |
KING NOTHING | — | — / — | 113ms · 20 | 14.4% | — | 12.0% | — | — | — | 70% / 88% / 83% | None |
ASSASSIN. | — | — / — | 98ms · 29 | 26.9% | — | 5.1% | — | — | — | 47% / 103% / 60% | None |
E H T E S H A M | — | — / — | 124ms · 24 | 18.8% | — | 9.9% | — | — | — | 67% / 84% / 68% | None |
-23 | — | — / — | 81ms · 19 | 14.9% | — | 5.0% | — | — | — | 40% / 65% / 73% | None |
SAEED AHVAZE | — | — / — | 148ms · 25 | 15.9% | — | 13.0% | — | — | — | 66% / 71% / 66% | None |
HAVva | — | — / — | 120ms · 19 | 14.8% | — | 14.0% | — | — | — | 85% / 76% / 45% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 23 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+380 ticks
EHSANASA dropped the bomb
5.9s clock+383 ticks
YaKYaK threw a flashbang
+464 ticks
E H T E S H A M threw a flashbang
+493 ticks
YaKYaK detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.0s enemy blind · 4.0s team blind
+539 ticks
YaKYaK picked up the bomb
8.4s clock+575 ticks
E H T E S H A M detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.3s enemy blind · 0.0s team blind
+651 ticks
FENIX threw a flashbang
+762 ticks
FENIX detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.6s team blind
+925 ticks
HAVva threw a flashbang
+1,028 ticks
YaKYaK threw a molotov
+1,035 ticks
HAVva detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.7s enemy blind · 5.8s team blind
+1,116 ticks
YaKYaK detonated a molotov
3 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,251 ticks
HAVva threw a smoke
+1,339 ticks
YaKYaK threw a HE grenade
+1,389 ticks
HAVva detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,450 ticks
YaKYaK detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,473 ticks
HAVva threw a molotov
+1,565 ticks
YaKYaK molotov expired
+1,581 ticks
HAVva detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,794 ticks
YaKYaK threw a smoke
+1,836 ticks
ASSASSIN. eliminated HAVva with augOpening+1,997 ticks
YaKYaK detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,030 ticks
HAVva molotov expired
+2,217 ticks
SAEED AHVAZE eliminated b77 with AWP+2,363 ticks
FENIX eliminated SAEED AHVAZE with mp7Trade+2,606 ticks
E H T E S H A M threw a molotov
+2,801 ticks
HAVva smoke expired
+2,909 ticks
E H T E S H A M threw a smoke
+3,008 ticks
E H T E S H A M threw a HE grenade
+3,119 ticks
E H T E S H A M detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,155 ticks
E H T E S H A M detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,238 ticks
FENIX eliminated EHSANASA with mp7 · assisted by ASSASSIN.+3,409 ticks
YaKYaK smoke expired
+3,440 ticks
YaKYaK started planting
53.8s clock+3,624 ticks
ASSASSIN. eliminated E H T E S H A M with aug+3,640 ticks
YaKYaK planted the bomb
56.9s clock+3,724 ticks
YaKYaK eliminated ASSASSIN. with AK-47 · assisted by EHSANASATradeHeadshot+3,809 ticks
-23 eliminated YaKYaK with ump45Trade+3,899 ticks
-23 started defusing
No kit60.9s clock+4,539 ticks
-23 defused the bomb
70.9s clock
Kill feed
178 of 180 events
Objective
68 of unknown events
Grenades
641 of unknown events