Public match receipt
Aug 31, 05:52 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.82
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
if i die its LAG
6/10
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
silent fox
1/3
Clutches won / played
Utility
EREN YEAGER
132
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,372FACEIT— | 26 | 9 | 3 | 2.89 | 122.7 | 35% | 95% | 1.82 | +247 | 4 |
if i die its LAG CS10,4131,365 | 19 | 12 | 5 | 1.58 | 94.5 | 37% | 70% | 1.25 | +371 | 4 |
GG CS7,507FACEIT— | 19 | 15 | 5 | 1.27 | 111.0 | 58% | 85% | 1.28 | +399 | 2 |
H2 CS5,431606 | 13 | 11 | 3 | 1.18 | 59.8 | 38% | 80% | 1.02 | +288 | 2 |
EREN YEAGER CS3,429FACEIT— | 7 | 11 | 4 | 0.64 | 51.8 | 86% | 75% | 0.82 | +369 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maddy CS11,8841,000 | 13 | 16 | 3 | 0.81 | 77.2 | 46% | 60% | 0.92 | -413 | 2 |
✪ [S]uperman CS5,2471,000 | 14 | 17 | 3 | 0.82 | 76.5 | 29% | 70% | 0.96 | -240 | 0 |
AK17 CS9,300250 | 12 | 19 | 0 | 0.63 | 61.5 | 8% | 55% | 0.79 | -116 | 1 |
silent fox CS4,999414 | 10 | 17 | 2 | 0.59 | 59.2 | 60% | 45% | 0.73 | -100 | 2 |
MoHIQ CS3,6621,000 | 8 | 16 | 2 | 0.50 | 54.4 | 38% | 70% | 0.77 | -126 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 62 | 0 | 0/0 | 4 | 0/4 | 4 | 60 |
GG | 56 | 0 | 3/5 | 2 | 0/0 | 2 | 43 |
if i die its LAG | 67 | 2 | 6/10 | 2 | 0/1 | 4 | 44 |
H2 | 60 | 9 | 2/4 | 0 | 0/0 | 2 | 35 |
✪ [S]uperman | 10 | 4 | 1/3 | 3 | 0/1 | 0 | 31 |
maddy | 30 | 0 | 0/1 | 2 | 0/2 | 2 | 38 |
EREN YEAGER | 132 | 3 | 0/1 | 1 | 0/2 | 1 | 27 |
AK17 | 0 | 1 | 6/9 | 0 | 0/2 | 1 | 27 |
MoHIQ | 20 | 1 | 0/1 | 0 | 0/6 | 2 | 22 |
silent fox | 7 | 2 | 2/6 | 2 | 1/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 164ms · 42 | 20.5% | — | 11.6% | — | — | 5658 mdeg | 65% / 148% / 226% | None |
GG | — | — / — | 167ms · 19 | 13.6% | — | 16.3% | — | — | 4081 mdeg | 109% / 134% / 99% | None |
if i die its LAG | — | — / — | 0ms · 24 | 24.5% | — | 27.8% | — | — | 1801 mdeg | 69% / 114% / 124% | None |
H2 | — | — / — | 138ms · 15 | 24.1% | — | 10.6% | — | — | 5505 mdeg | 72% / 72% / 92% | None |
✪ [S]uperman | — | — / — | 147ms · 30 | 25.0% | — | 14.8% | — | — | 6210 mdeg | 54% / 93% / 64% | None |
maddy | — | — / — | 99ms · 23 | 22.4% | — | 16.0% | — | — | 4009 mdeg | 87% / 93% / 64% | None |
EREN YEAGER | — | — / — | 26ms · 13 | 24.4% | — | 21.4% | — | — | 1128 mdeg | 161% / 63% / 50% | None |
AK17 | — | — / — | 99ms · 13 | 16.7% | — | 15.0% | — | — | 1862 mdeg | 16% / 74% / 49% | None |
MoHIQ | — | — / — | 188ms · 18 | 12.8% | — | 10.2% | — | — | 3755 mdeg | 70% / 66% / 39% | None |
silent fox | — | — / — | 66ms · 21 | 17.2% | — | 13.6% | — | — | 2056 mdeg | 113% / 72% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+544 ticks
-23 threw a smoke
+547 ticks
GG threw a incendiary
+629 ticks
✪ [S]uperman threw a flashbang
+671 ticks
GG detonated a molotov
48 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+702 ticks
H2 threw a HE grenade
+739 ticks
✪ [S]uperman detonated a flashbang
0 dmg · 3 enemies · 2 teammates · 1.7s enemy blind · 2.9s team blind
+754 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+813 ticks
H2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+865 ticks
if i die its LAG eliminated AK17 with AWPOpening+974 ticks
H2 threw a smoke
+1,002 ticks
✪ [S]uperman eliminated EREN YEAGER with tec9+1,002 ticks
MoHIQ eliminated ✪ [S]uperman with AK-47 · assisted by EREN YEAGERTeamkill+1,023 ticks
GG molotov expired
+1,201 ticks
H2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,241 ticks
GG threw a incendiary
+1,377 ticks
GG detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,388 ticks
if i die its LAG threw a flashbang
+1,498 ticks
if i die its LAG detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.7s team blind
+1,684 ticks
maddy eliminated GG with AK-47+1,729 ticks
GG molotov expired
+2,166 ticks
-23 smoke expired
+2,173 ticks
MoHIQ dropped the bomb
34.0s clock+2,173 ticks
-23 eliminated MoHIQ with AK-47 · assisted by maddyWallbang+2,232 ticks
maddy picked up the bomb
34.9s clock+2,602 ticks
maddy started planting
40.7s clock+2,613 ticks
H2 smoke expired
+2,666 ticks
if i die its LAG eliminated silent fox with AWPHeadshot+2,802 ticks
maddy planted the bomb
43.8s clock+2,815 ticks
-23 threw a HE grenade
+2,864 ticks
if i die its LAG threw a HE grenade
+2,925 ticks
-23 detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,974 ticks
if i die its LAG detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,007 ticks
-23 threw a incendiary
+3,094 ticks
if i die its LAG eliminated maddy with AWP · assisted by GG+3,118 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,402 ticks
H2 started defusing
No kit53.2s clock+3,470 ticks
-23 molotov expired
+4,042 ticks
H2 defused the bomb
63.2s clock
Kill feed
141 of 143 events
Objective
56 of unknown events
Grenades
472 of unknown events