Public match receipt
Aug 31, 05:52 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.82
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
if i die its LAG
6/10
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
silent fox
1/3
Clutches won / played
Utility
EREN YEAGER
132
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,372FACEIT— | 26 | 9 | 3 | 2.89 | 122.7 | 35% | 95% | 1.82 | +247 | 4 |
if i die its LAG CS10,4131,365 | 19 | 12 | 5 | 1.58 | 94.5 | 37% | 70% | 1.25 | +371 | 4 |
GG CS7,507FACEIT— | 19 | 15 | 5 | 1.27 | 111.0 | 58% | 85% | 1.28 | +399 | 2 |
H2 CS5,431606 | 13 | 11 | 3 | 1.18 | 59.8 | 38% | 80% | 1.02 | +288 | 2 |
EREN YEAGER CS3,429FACEIT— | 7 | 11 | 4 | 0.64 | 51.8 | 86% | 75% | 0.82 | +369 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maddy CS11,8841,000 | 13 | 16 | 3 | 0.81 | 77.2 | 46% | 60% | 0.92 | -413 | 2 |
✪ [S]uperman CS5,2471,000 | 14 | 17 | 3 | 0.82 | 76.5 | 29% | 70% | 0.96 | -240 | 0 |
AK17 CS9,300250 | 12 | 19 | 0 | 0.63 | 61.5 | 8% | 55% | 0.79 | -116 | 1 |
silent fox CS4,999414 | 10 | 17 | 2 | 0.59 | 59.2 | 60% | 45% | 0.73 | -100 | 2 |
MoHIQ CS3,6621,000 | 8 | 16 | 2 | 0.50 | 54.4 | 38% | 70% | 0.77 | -126 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 62 | 0 | 0/0 | 4 | 0/4 | 4 | 60 |
GG | 56 | 0 | 3/5 | 2 | 0/0 | 2 | 43 |
if i die its LAG | 67 | 2 | 6/10 | 2 | 0/1 | 4 | 44 |
H2 | 60 | 9 | 2/4 | 0 | 0/0 | 2 | 35 |
✪ [S]uperman | 10 | 4 | 1/3 | 3 | 0/1 | 0 | 31 |
maddy | 30 | 0 | 0/1 | 2 | 0/2 | 2 | 38 |
EREN YEAGER | 132 | 3 | 0/1 | 1 | 0/2 | 1 | 27 |
AK17 | 0 | 1 | 6/9 | 0 | 0/2 | 1 | 27 |
MoHIQ | 20 | 1 | 0/1 | 0 | 0/6 | 2 | 22 |
silent fox | 7 | 2 | 2/6 | 2 | 1/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 164ms · 42 | 20.5% | — | 11.6% | — | — | 5658 mdeg | 65% / 148% / 226% | None |
GG | — | — / — | 167ms · 19 | 13.6% | — | 16.3% | — | — | 4081 mdeg | 109% / 134% / 99% | None |
if i die its LAG | — | — / — | 0ms · 24 | 24.5% | — | 27.8% | — | — | 1801 mdeg | 69% / 114% / 124% | None |
H2 | — | — / — | 138ms · 15 | 24.1% | — | 10.6% | — | — | 5505 mdeg | 72% / 72% / 92% | None |
✪ [S]uperman | — | — / — | 147ms · 30 | 25.0% | — | 14.8% | — | — | 6210 mdeg | 54% / 93% / 64% | None |
maddy | — | — / — | 99ms · 23 | 22.4% | — | 16.0% | — | — | 4009 mdeg | 87% / 93% / 64% | None |
EREN YEAGER | — | — / — | 26ms · 13 | 24.4% | — | 21.4% | — | — | 1128 mdeg | 161% / 63% / 50% | None |
AK17 | — | — / — | 99ms · 13 | 16.7% | — | 15.0% | — | — | 1862 mdeg | 16% / 74% / 49% | None |
MoHIQ | — | — / — | 188ms · 18 | 12.8% | — | 10.2% | — | — | 3755 mdeg | 70% / 66% / 39% | None |
silent fox | — | — / — | 66ms · 21 | 17.2% | — | 13.6% | — | — | 2056 mdeg | 113% / 72% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+6 ticks
GG picked up the bomb
0.1s clock+11 ticks
if i die its LAG threw a smoke
+202 ticks
GG dropped the bomb
3.2s clock+475 ticks
if i die its LAG threw a flashbang
+518 ticks
if i die its LAG detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+525 ticks
-23 threw a smoke
+526 ticks
EREN YEAGER picked up the bomb
8.2s clock+586 ticks
if i die its LAG detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.4s enemy blind · 4.0s team blind
+716 ticks
H2 threw a smoke
+843 ticks
✪ [S]uperman threw a smoke
+876 ticks
H2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+944 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+959 ticks
✪ [S]uperman detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,040 ticks
H2 threw a HE grenade
+1,150 ticks
H2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,168 ticks
if i die its LAG threw a HE grenade
+1,278 ticks
if i die its LAG detonated a HE grenade
21 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,530 ticks
✪ [S]uperman eliminated H2 with famasOpeningHeadshot+1,652 ticks
-23 threw a HE grenade
+1,763 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,927 ticks
EREN YEAGER threw a molotov
+1,930 ticks
if i die its LAG smoke expired
+1,946 ticks
EREN YEAGER dropped the bomb
30.4s clock+1,946 ticks
AK17 eliminated EREN YEAGER with AWP+2,020 ticks
EREN YEAGER detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,086 ticks
GG eliminated AK17 with AK-47Trade+2,119 ticks
if i die its LAG eliminated silent fox with AWP+2,288 ticks
H2 smoke expired
+2,336 ticks
GG threw a molotov
+2,356 ticks
-23 smoke expired
+2,371 ticks
✪ [S]uperman smoke expired
+2,407 ticks
-23 eliminated MoHIQ with AK-47+2,469 ticks
EREN YEAGER molotov expired
+2,471 ticks
GG detonated a molotov
12 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,920 ticks
GG molotov expired
+3,402 ticks
-23 eliminated ✪ [S]uperman with AK-47 · assisted by H2+3,497 ticks
maddy eliminated GG with m4a1 · assisted by MoHIQ+3,655 ticks
-23 eliminated maddy with AK-47 · assisted by GGTradeHeadshot
Kill feed
141 of 143 events
Objective
56 of unknown events
Grenades
472 of unknown events