Public match receipt
Sep 17, 01:04 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · Charles 'Da Pookie' Oliveira · 1.33
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
vgd139rut
5/11
Entries won / attempted
Trade impact
YANKYU
5
Trade kills
Clutches
K1do
2/6
Clutches won / played
Utility
vgd139rut
446
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YANKYU CS3,805886 | 22 | 19 | 6 | 1.16 | 111.3 | 36% | 83% | 1.24 | +215 | 3 |
K1do CS3,7511,000 | 19 | 16 | 7 | 1.19 | 80.3 | 26% | 83% | 1.12 | +140 | 2 |
-23 CS3,8061,000 | 16 | 15 | 2 | 1.07 | 72.9 | 56% | 57% | 0.96 | +117 | 4 |
MariO CS3,836584 | 12 | 18 | 7 | 0.67 | 55.5 | 42% | 65% | 0.81 | +116 | 2 |
vgd139rut CS4,038FACEIT— | 14 | 21 | 7 | 0.67 | 85.7 | 50% | 65% | 0.94 | +184 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira CS—886 | 25 | 16 | 1 | 1.56 | 106.4 | 44% | 83% | 1.33 | — | 4 |
mvnsurrkkkk CS3,4991,000 | 20 | 18 | 5 | 1.11 | 86.1 | 40% | 74% | 1.09 | -124 | 2 |
Groundskeeper Willie CS3,4241,000 | 15 | 16 | 8 | 0.94 | 85.0 | 33% | 78% | 1.05 | -106 | 1 |
Snapiyy CS3,788559 | 13 | 18 | 5 | 0.72 | 61.5 | 38% | 70% | 0.86 | -103 | 2 |
Illy Apturo CS2,894775 | 16 | 17 | 3 | 0.94 | 66.6 | 31% | 78% | 0.98 | -106 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira | 135 | 1 | 2/3 | 4 | 0/2 | 4 | 56 |
YANKYU | 0 | 0 | 2/5 | 5 | 1/1 | 3 | 56 |
K1do | 0 | 1 | 1/1 | 5 | 2/6 | 2 | 50 |
mvnsurrkkkk | 23 | 3 | 2/5 | 3 | 1/5 | 2 | 48 |
Groundskeeper Willie | 61 | 0 | 2/4 | 2 | 0/3 | 1 | 40 |
Illy Apturo | 24 | 3 | 4/6 | 2 | 0/3 | 1 | 33 |
-23 | 16 | 2 | 0/0 | 2 | 2/4 | 4 | 45 |
vgd139rut | 446 | 0 | 5/11 | 0 | 0/2 | 2 | 35 |
Snapiyy | 66 | 13 | 2/5 | 4 | 0/1 | 2 | 34 |
MariO | 0 | 5 | 3/6 | 4 | 1/3 | 2 | 37 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira | — | — / — | 252ms · 22 | 14.3% | — | 12.9% | — | — | 5856 mdeg | 83% / 129% / 122% | None |
YANKYU | — | — / — | 118ms · 31 | 34.6% | — | 10.1% | — | — | 4361 mdeg | 68% / 134% / 91% | None |
K1do | — | — / — | 215ms · 29 | 19.6% | — | 10.1% | — | — | 5602 mdeg | 49% / 97% / 93% | None |
mvnsurrkkkk | — | — / — | 90ms · 30 | 20.5% | — | 18.5% | — | — | 3786 mdeg | 75% / 104% / 87% | None |
Groundskeeper Willie | — | — / — | 61ms · 28 | 31.0% | — | 8.6% | — | — | 3345 mdeg | 63% / 103% / 73% | None |
Illy Apturo | — | — / — | 61ms · 20 | 31.1% | — | 10.0% | — | — | 3366 mdeg | 59% / 80% / 74% | None |
-23 | — | — / — | 124ms · 25 | 14.1% | — | 22.9% | — | — | 3453 mdeg | 106% / 88% / 83% | None |
vgd139rut | — | — / — | 130ms · 18 | 23.7% | — | 11.7% | — | — | 3534 mdeg | 94% / 103% / 52% | None |
Snapiyy | — | — / — | 140ms · 18 | 14.6% | — | 11.6% | — | — | 5198 mdeg | 72% / 74% / 56% | None |
MariO | — | — / — | 192ms · 15 | 15.4% | — | 9.8% | — | — | 3613 mdeg | 78% / 67% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+340 ticks
-23 threw a smoke
+676 ticks
MariO threw a smoke
+677 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+808 ticks
MariO detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+834 ticks
MariO threw a HE grenade
+944 ticks
MariO detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+946 ticks
YANKYU eliminated Illy Apturo with AK-47Opening+967 ticks
mvnsurrkkkk threw a HE grenade
+993 ticks
MariO threw a molotov
+1,078 ticks
mvnsurrkkkk detonated a HE grenade
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,086 ticks
MariO detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,490 ticks
mvnsurrkkkk eliminated MariO with AK-47Headshot+1,512 ticks
vgd139rut threw a HE grenade
+1,535 ticks
MariO molotov expired
+1,542 ticks
Charles 'Da Pookie' Oliveira eliminated K1do with M4A1-S+1,622 ticks
vgd139rut detonated a HE grenade
6 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,650 ticks
Groundskeeper Willie eliminated vgd139rut with M4A1-S+1,752 ticks
YANKYU eliminated Groundskeeper Willie with AK-47Trade+2,089 ticks
-23 smoke expired
+2,220 ticks
MariO smoke expired
+2,287 ticks
-23 eliminated Snapiyy with AK-47Headshot+2,438 ticks
-23 eliminated Charles 'Da Pookie' Oliveira with AK-47Headshot+2,905 ticks
YANKYU started planting
45.4s clock+3,105 ticks
YANKYU planted the bomb
48.5s clock+3,221 ticks
YANKYU threw a smoke
+3,394 ticks
YANKYU detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,566 ticks
mvnsurrkkkk eliminated YANKYU with AK-47 · assisted by Illy Apturo+3,858 ticks
mvnsurrkkkk threw a smoke
+4,060 ticks
mvnsurrkkkk detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,266 ticks
-23 eliminated mvnsurrkkkk with AK-47 · assisted by MariO
Kill feed
172 of 174 events
Objective
64 of unknown events
Grenades
383 of unknown events