Public match receipt
Oct 7, 06:59 PM
Train
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · Kai Hiwatari · 1.66
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Zoro
5/13
Entries won / attempted
Trade impact
HUNTER
6
Trade kills
Clutches
Kai Hiwatari
2/8
Clutches won / played
Utility
-Boogeyman
169
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Kai Hiwatari CS8,189657 | 36 | 17 | 5 | 2.12 | 143.3 | 44% | 88% | 1.66 | — | 5 |
Zoro CS9,892434 | 19 | 18 | 6 | 1.06 | 83.5 | 26% | 58% | 1.01 | — | 3 |
гомосек#burprust CS—FACEIT— | 11 | 21 | 5 | 0.52 | 53.2 | 45% | 63% | 0.75 | — | 1 |
Killer CS—FACEIT— | 10 | 18 | 0 | 0.56 | 41.6 | 30% | 42% | 0.64 | — | 3 |
Reo CS—FACEIT— | 9 | 21 | 6 | 0.43 | 55.8 | 22% | 67% | 0.75 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HUNTER CS—1,122 | 32 | 17 | 10 | 1.88 | 147.5 | 47% | 79% | 1.59 | — | 3 |
-Boogeyman CS—961 | 22 | 20 | 8 | 1.10 | 100.1 | 41% | 71% | 1.14 | — | 4 |
002 CS—1,021 | 15 | 13 | 2 | 1.15 | 65.7 | 13% | 75% | 1.02 | — | 4 |
zerox CS—1,048 | 15 | 17 | 2 | 0.88 | 63.8 | 40% | 63% | 0.89 | — | 1 |
BIG BOSS CS—FACEIT— | 11 | 21 | 3 | 0.52 | 56.4 | 36% | 71% | 0.79 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Kai Hiwatari | 6 | 2 | 2/2 | 3 | 2/8 | 5 | 79 |
HUNTER | 93 | 2 | 3/5 | 6 | 0/1 | 3 | 79 |
-Boogeyman | 169 | 5 | 4/7 | 1 | 0/2 | 4 | 50 |
002 | 0 | 5 | 4/4 | 2 | 0/3 | 4 | 39 |
Zoro | 8 | 1 | 5/13 | 3 | 2/4 | 3 | 48 |
zerox | 57 | 1 | 0/0 | 1 | 0/5 | 1 | 38 |
BIG BOSS | 27 | 0 | 3/8 | 2 | 0/1 | 0 | 26 |
гомосек#burprust | 0 | 0 | 1/1 | 0 | 1/2 | 1 | 29 |
Reo | 42 | 3 | 2/3 | 0 | 1/2 | 0 | 24 |
Killer | 128 | 3 | 0/5 | 2 | 0/2 | 3 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Kai Hiwatari | — | — / — | 65ms · 39 | 32.9% | 14.8% | 16.3% | 5° p90 | — | 1213 mdeg | 83% / 173% / 165% | None |
HUNTER | — | — / — | 79ms · 46 | 23.1% | 32.1% | 16.0% | 12° p90 | — | 1221 mdeg | 88% / 178% / 147% | None |
-Boogeyman | — | — / — | 24ms · 37 | 38.6% | 25.0% | 18.0% | 16° p90 | — | 1032 mdeg | 77% / 121% / 86% | None |
002 | — | — / — | 66ms · 18 | 18.8% | 0.0% | 7.3% | 12° p90 | — | 895 mdeg | 25% / 79% / 90% | None |
Zoro | — | — / — | 53ms · 36 | 31.3% | 16.0% | 7.7% | 9° p90 | — | 744 mdeg | 49% / 101% / 83% | None |
zerox | — | — / — | 16ms · 17 | 31.3% | 46.7% | 20.5% | 23° p90 | — | 1283 mdeg | 75% / 77% / 69% | None |
BIG BOSS | — | — / — | 127ms · 22 | 19.3% | 9.1% | 8.2% | 14° p90 | — | 1011 mdeg | 68% / 68% / 41% | None |
гомосек#burprust | — | — / — | 14ms · 12 | 21.2% | 18.2% | 14.0% | 9° p90 | — | 920 mdeg | 85% / 64% / 41% | None |
Reo | — | — / — | 94ms · 23 | 29.8% | 0.0% | 6.4% | 9° p90 | — | 714 mdeg | 42% / 67% / 34% | None |
Killer | — | — / — | 172ms · 11 | 15.0% | 16.7% | 5.9% | 25° p90 | — | 1577 mdeg | 56% / 50% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+880 ticks
-Boogeyman threw a flashbang
+961 ticks
002 dropped the bomb
15.0s clock+991 ticks
-Boogeyman detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.5s enemy blind · 4.6s team blind
+1,166 ticks
HUNTER threw a HE grenade
+1,276 ticks
HUNTER detonated a HE grenade
81 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,276 ticks
HUNTER eliminated Killer with hegrenadeOpening+1,391 ticks
-Boogeyman threw a HE grenade
+1,499 ticks
Kai Hiwatari eliminated -Boogeyman with mp7 · assisted by Zoro+1,502 ticks
-Boogeyman detonated a HE grenade
52 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,502 ticks
-Boogeyman eliminated Zoro with hegrenade+1,583 ticks
HUNTER eliminated Reo with AWPNo-scope+1,681 ticks
BIG BOSS eliminated гомосек#burprust with AK-47 · assisted by HUNTER+1,857 ticks
HUNTER threw a smoke
+1,981 ticks
HUNTER detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,566 ticks
002 picked up the bomb
40.1s clock+2,675 ticks
Kai Hiwatari eliminated zerox with AK-47+3,393 ticks
HUNTER smoke expired
+3,490 ticks
HUNTER threw a molotov
+3,587 ticks
HUNTER detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,722 ticks
002 started planting
58.2s clock+3,922 ticks
002 planted the bomb
61.3s clock+3,988 ticks
HUNTER threw a flashbang
+4,036 ticks
HUNTER molotov expired
+4,077 ticks
Kai Hiwatari eliminated BIG BOSS with AK-47 · assisted by гомосек#burprust+4,099 ticks
HUNTER detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.2s team blind
+4,205 ticks
Kai Hiwatari threw a molotov
+4,304 ticks
Kai Hiwatari detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,446 ticks
Kai Hiwatari eliminated HUNTER with AK-47 · assisted by ReoHeadshot+4,753 ticks
Kai Hiwatari molotov expired
+5,041 ticks
Kai Hiwatari eliminated 002 with AK-47+5,476 ticks
Kai Hiwatari started defusing
No kit85.6s clock+6,116 ticks
Kai Hiwatari defused the bomb
95.6s clock
Kill feed
182 of 183 events
Objective
78 of unknown events
Grenades
364 of unknown events