Public match receipt
Jul 29, 02:44 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · lassiiiiii · 1.26
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
-23
4/7
Entries won / attempted
Trade impact
Kittu
5
Trade kills
Clutches
BABA -_-
1/6
Clutches won / played
Utility
AMIN
120
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
lassiiiiii CS2,718844 | 24 | 18 | 5 | 1.33 | 107.1 | 67% | 79% | 1.26 | -126 | 1 |
-23 CS3,075FACEIT— | 21 | 16 | 4 | 1.31 | 99.2 | 33% | 75% | 1.21 | -108 | 6 |
Kittu CS1,611600 | 14 | 21 | 3 | 0.67 | 57.6 | 50% | 63% | 0.81 | -136 | 0 |
AMIN CS1,909FACEIT— | 15 | 20 | 4 | 0.75 | 77.7 | 40% | 54% | 0.89 | -121 | 2 |
ARxeN1 CS2,082205 | 12 | 18 | 4 | 0.67 | 60.1 | 58% | 63% | 0.82 | -116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Predator CS1,828300 | 23 | 17 | 2 | 1.35 | 92.8 | 35% | 63% | 1.15 | +364 | 6 |
DinoBaby02 CS1,974828 | 20 | 18 | 5 | 1.11 | 91.4 | 25% | 67% | 1.09 | +103 | 4 |
BABA -_- CS3,2691,000 | 17 | 17 | 9 | 1.00 | 90.9 | 35% | 75% | 1.09 | +111 | 1 |
Fandogh CS3,208FACEIT— | 16 | 15 | 3 | 1.07 | 62.2 | 31% | 71% | 0.97 | +181 | 0 |
ice_wizzard CS1,314FACEIT— | 15 | 20 | 7 | 0.75 | 73.2 | 27% | 75% | 0.94 | +107 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
lassiiiiii | 69 | 1 | 4/5 | 3 | 0/3 | 1 | 58 |
-23 | 14 | 1 | 4/7 | 2 | 0/2 | 6 | 49 |
Predator | 95 | 1 | 3/5 | 2 | 0/4 | 6 | 55 |
DinoBaby02 | 56 | 1 | 2/6 | 5 | 0/1 | 4 | 48 |
BABA -_- | 82 | 5 | 3/4 | 2 | 1/6 | 1 | 42 |
Fandogh | 57 | 7 | 1/2 | 3 | 1/2 | 0 | 41 |
ice_wizzard | 0 | 14 | 3/7 | 4 | 0/0 | 2 | 36 |
AMIN | 120 | 0 | 1/5 | 0 | 0/2 | 2 | 36 |
ARxeN1 | 0 | 0 | 2/4 | 2 | 0/3 | 2 | 36 |
Kittu | 0 | 0 | 1/3 | 5 | 1/4 | 0 | 38 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
lassiiiiii | — | — / — | 62ms · 34 | 28.9% | — | 27.1% | — | — | 1842 mdeg | 125% / 129% / 104% | None |
-23 | — | — / — | 163ms · 34 | 25.4% | — | 10.5% | — | — | 4976 mdeg | 63% / 120% / 102% | None |
Predator | — | — / — | 66ms · 38 | 35.9% | — | 14.1% | — | — | 3069 mdeg | 65% / 112% / 106% | None |
DinoBaby02 | — | — / — | 113ms · 37 | 41.1% | — | 5.3% | — | — | 4409 mdeg | 47% / 110% / 87% | None |
BABA -_- | — | — / — | 39ms · 34 | 24.3% | — | 9.7% | — | — | 5670 mdeg | 66% / 110% / 78% | None |
Fandogh | — | — / — | 170ms · 22 | 19.3% | — | 10.5% | — | — | 10783 mdeg | 59% / 75% / 83% | None |
ice_wizzard | — | — / — | 108ms · 28 | 20.5% | — | 14.3% | — | — | 2817 mdeg | 50% / 88% / 59% | None |
AMIN | — | — / — | 112ms · 28 | 30.9% | — | 19.2% | — | — | 3059 mdeg | 75% / 94% / 59% | None |
ARxeN1 | — | — / — | 59ms · 21 | 29.2% | — | 13.5% | — | — | 4026 mdeg | 109% / 73% / 52% | None |
Kittu | — | — / — | 127ms · 23 | 15.4% | — | 13.6% | — | — | 5767 mdeg | 94% / 70% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+612 ticks
Fandogh eliminated Fandogh with worldSuicide+613 ticks
AMIN threw a HE grenade
+723 ticks
AMIN detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,298 ticks
ice_wizzard eliminated -23 with usp silencerOpeningHeadshot+1,875 ticks
ARxeN1 eliminated ice_wizzard with Desert EagleHeadshot+1,964 ticks
Kittu started planting
30.7s clock+2,164 ticks
Kittu planted the bomb
33.8s clock+2,195 ticks
lassiiiiii eliminated DinoBaby02 with glockHeadshot+2,862 ticks
ARxeN1 eliminated Predator with Desert Eagle+3,189 ticks
BABA -_- eliminated lassiiiiii with usp silencerHeadshot+3,764 ticks
BABA -_- eliminated AMIN with knife+3,950 ticks
BABA -_- started defusing
No kit61.7s clock+4,384 ticks
Kittu eliminated BABA -_- with glockHeadshot+4,788 ticks
Bomb exploded
74.8s clock
Kill feed
177 of 180 events
Objective
74 of unknown events
Grenades
383 of unknown events