Public match receipt
Jul 24, 01:22 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
3
Top Frag Rating · · 1.55
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
remain
2/4
Entries won / attempted
Trade impact
Astolfo
3
Trade kills
Clutches
sloopydoopy
1/5
Clutches won / played
Utility
remain
80
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
CS—FACEIT— | 12 | 5 | 2 | 2.40 | 94.9 | 83% | 91% | 1.55 | — | 1 |
็็็็็็็็็็ CS—FACEIT— | 8 | 6 | 1 | 1.33 | 58.7 | 50% | 91% | 1.10 | — | 3 |
remain CS—FACEIT— | 6 | 6 | 6 | 1.00 | 80.1 | 67% | 91% | 1.09 | — | 3 |
Okwardlife CS—FACEIT— | 6 | 4 | 0 | 1.50 | 45.5 | 50% | 73% | 1.02 | — | 0 |
็็็ CS—FACEIT— | 3 | 5 | 2 | 0.60 | 38.3 | 33% | 82% | 0.77 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Gabe Horn CS12,942FACEIT— | 12 | 9 | 1 | 1.33 | 98.9 | 75% | 73% | 1.20 | -277 | 2 |
sloopydoopy CS—FACEIT— | 3 | 4 | 1 | 0.75 | 37.6 | 100% | 64% | 0.75 | — | 1 |
Astolfo CS—FACEIT— | 5 | 8 | 3 | 0.63 | 58.4 | 20% | 73% | 0.83 | — | 0 |
Rat Man CS—FACEIT— | 3 | 9 | 3 | 0.33 | 43.2 | 33% | 64% | 0.66 | — | 0 |
PotatoMash CS—FACEIT— | 3 | 9 | 1 | 0.33 | 52.1 | 67% | 73% | 0.72 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 2/2 | 2 | 1/2 | 1 | 26 |
Gabe Horn | 15 | 3 | 1/1 | 2 | 0/0 | 2 | 22 |
็็็็็็็็็็ | 0 | 1 | 1/1 | 2 | 0/1 | 3 | 17 |
remain | 80 | 3 | 2/4 | 1 | 0/1 | 3 | 16 |
Okwardlife | 0 | 1 | 0/1 | 1 | 0/0 | 0 | 12 |
Astolfo | 2 | 10 | 0/1 | 3 | 0/3 | 0 | 8 |
็็็ | 0 | 0 | 1/2 | 1 | 0/0 | 0 | 8 |
sloopydoopy | 0 | 1 | 0/2 | 1 | 1/5 | 1 | 10 |
PotatoMash | 0 | 0 | 2/4 | 1 | 0/0 | 0 | 7 |
Rat Man | 68 | 1 | 1/2 | 1 | 0/0 | 0 | 8 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
| — | — / — | 65ms · 12 | 12.2% | — | 61.1% | — | — | 748 mdeg | 156% / 115% / 188% | None |
Gabe Horn | — | — / — | 27ms · 20 | 25.4% | — | 44.0% | — | — | 1967 mdeg | 141% / 120% / 104% | None |
็็็็็็็็็็ | — | — / — | 35ms · 8 | 20.0% | — | 21.7% | — | — | 1732 mdeg | 94% / 71% / 104% | None |
remain | — | — / — | 0ms · 10 | 19.6% | — | 21.1% | — | — | 692 mdeg | 125% / 97% / 78% | None |
Okwardlife | — | — / — | 31ms · 3 | 9.1% | — | 17.6% | — | — | 3962 mdeg | 94% / 55% / 117% | None |
Astolfo | — | — / — | 112ms · 14 | 31.0% | — | 4.2% | — | — | 2449 mdeg | 38% / 71% / 49% | None |
็็็ | — | — / — | — | 0.0% | — | 6.3% | — | — | 2259 mdeg | 63% / 46% / 47% | None |
sloopydoopy | — | — / — | 106ms · 5 | 16.7% | — | 30.8% | — | — | 2262 mdeg | 188% / 46% / 59% | None |
PotatoMash | — | — / — | 47ms · 14 | 29.7% | — | 16.7% | — | — | 4198 mdeg | 125% / 63% / 26% | None |
Rat Man | — | — / — | 123ms · 6 | 15.8% | — | 9.5% | — | — | 1277 mdeg | 63% / 52% / 26% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+409 ticks
Gabe Horn threw a flashbang
+476 ticks
Gabe Horn dropped the bomb
7.4s clock+483 ticks
็็็็็็็็็็ threw a flashbang
+495 ticks
remain threw a incendiary
+520 ticks
Gabe Horn detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 6.9s enemy blind · 1.7s team blind
+594 ticks
็็็็็็็็็็ detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.6s team blind
+626 ticks
remain detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+639 ticks
Okwardlife threw a smoke
+757 ticks
Astolfo picked up the bomb
11.8s clock+834 ticks
Okwardlife detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+896 ticks
Astolfo dropped the bomb
14.0s clock+945 ticks
็็็็็็็็็็ eliminated PotatoMash with AK-47Opening+978 ticks
remain molotov expired
+1,149 ticks
remain threw a smoke
+1,182 ticks
็็็็็็็็็็ threw a HE grenade
+1,266 ticks
Rat Man threw a smoke
+1,292 ticks
็็็็็็็็็็ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,297 ticks
remain detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,496 ticks
Rat Man detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,542 ticks
Astolfo threw a flashbang
+1,546 ticks
Rat Man threw a HE grenade
+1,650 ticks
Astolfo threw a flashbang
+1,652 ticks
Astolfo detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.3s enemy blind · 4.5s team blind
+1,656 ticks
Rat Man detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,657 ticks
eliminated Gabe Horn with ssg08 · assisted by AstolfoBlindNo-scope+1,703 ticks
Rat Man threw a molotov
+1,714 ticks
Rat Man detonated a molotov
96 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,761 ticks
Astolfo detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.4s team blind
+1,803 ticks
็็็็็็็็็็ threw a incendiary
+1,919 ticks
็็็็็็็็็็ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,933 ticks
Rat Man eliminated Rat Man with infernoSuicide+2,077 ticks
remain threw a flashbang
+2,163 ticks
Rat Man molotov expired
+2,188 ticks
remain detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.2s enemy blind · 0.6s team blind
+2,246 ticks
Okwardlife smoke expired
+2,271 ticks
็็็็็็็็็็ molotov expired
+2,273 ticks
็็็็็็็็็็ threw a smoke
+2,357 ticks
็็็็็็็็็็ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,704 ticks
Astolfo eliminated Astolfo with worldSuicide
Kill feed
64 of 65 events
Objective
17 of unknown events
Grenades
217 of unknown events