Public match receipt
Aug 26, 12:51 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · pain · 1.54
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mⱥ$✝ɇɾ Hⱥɗɇ$
6/7
Entries won / attempted
Trade impact
1
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
pain
203
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,918FACEIT— | 17 | 13 | 1 | 1.31 | 82.8 | 35% | 74% | 1.13 | -120 | 1 |
ASSASSIN. CS2,975457 | 13 | 16 | 5 | 0.81 | 85.4 | 31% | 63% | 0.97 | -195 | 1 |
1 CS1,0001,000 | 13 | 15 | 4 | 0.87 | 78.0 | 31% | 68% | 0.97 | +0 | 1 |
b77 CS1,804924 | 9 | 18 | 2 | 0.50 | 59.5 | 11% | 53% | 0.73 | -146 | 0 |
GAG00L CS6,106FACEIT— | 8 | 15 | 5 | 0.53 | 55.2 | 25% | 42% | 0.69 | -434 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
pain CS2,873542 | 25 | 13 | 2 | 1.92 | 130.5 | 60% | 84% | 1.54 | — | 4 |
ʀ3ᴀᴠᴇɴ☆ CS5,000978 | 17 | 12 | 9 | 1.42 | 105.8 | 59% | 79% | 1.28 | +370 | 4 |
Mⱥ$✝ɇɾ Hⱥɗɇ$ CS2,054642 | 18 | 11 | 3 | 1.64 | 91.4 | 44% | 84% | 1.30 | +195 | 3 |
Ramou Ohani CS2,165FACEIT— | 9 | 11 | 2 | 0.82 | 42.9 | 56% | 63% | 0.79 | — | 1 |
Khakhambella CS2,363FACEIT— | 7 | 14 | 10 | 0.50 | 65.5 | 43% | 74% | 0.83 | +200 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
pain | 203 | 1 | 4/6 | 4 | 1/1 | 4 | 52 |
Mⱥ$✝ɇɾ Hⱥɗɇ$ | 81 | 10 | 6/7 | 1 | 1/3 | 3 | 38 |
ʀ3ᴀᴠᴇɴ☆ | 81 | 10 | 2/4 | 0 | 0/2 | 4 | 43 |
-23 | 4 | 4 | 2/2 | 0 | 1/3 | 1 | 40 |
1 | 90 | 11 | 1/4 | 4 | 0/4 | 1 | 26 |
ASSASSIN. | 52 | 4 | 1/3 | 1 | 0/2 | 1 | 34 |
Khakhambella | 197 | 6 | 1/2 | 1 | 0/0 | 1 | 25 |
Ramou Ohani | 0 | 0 | 0/0 | 2 | 1/3 | 1 | 28 |
b77 | 13 | 0 | 1/4 | 1 | 0/3 | 0 | 20 |
GAG00L | 38 | 3 | 1/6 | 0 | 0/2 | 3 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
pain | — | — / — | 60ms · 26 | 35.1% | — | 32.7% | — | — | 7396 mdeg | 113% / 158% / 150% | None |
Mⱥ$✝ɇɾ Hⱥɗɇ$ | — | — / — | 118ms · 24 | 26.5% | — | 23.1% | — | — | 2199 mdeg | 83% / 110% / 128% | None |
ʀ3ᴀᴠᴇɴ☆ | — | — / — | 178ms · 19 | 12.1% | — | 18.2% | — | — | 4763 mdeg | 110% / 128% / 111% | None |
-23 | — | — / — | 145ms · 26 | 18.5% | — | 9.7% | — | — | 13229 mdeg | 66% / 100% / 102% | None |
1 | — | — / — | 206ms · 21 | 10.3% | — | 6.5% | — | — | 6163 mdeg | 58% / 94% / 68% | None |
ASSASSIN. | — | — / — | 238ms · 15 | 16.3% | — | 10.9% | — | — | 8669 mdeg | 58% / 103% / 64% | None |
Khakhambella | — | — / — | 131ms · 21 | 19.2% | — | 11.1% | — | — | 6706 mdeg | 80% / 79% / 39% | None |
Ramou Ohani | — | — / — | 127ms · 17 | 27.0% | — | 20.7% | — | — | 1850 mdeg | 104% / 52% / 64% | None |
b77 | — | — / — | 103ms · 19 | 42.9% | — | 5.7% | — | — | 2732 mdeg | 21% / 72% / 39% | None |
GAG00L | — | — / — | 0ms · 11 | 23.9% | — | 13.3% | — | — | 1213 mdeg | 47% / 67% / 42% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+56 ticks
1 threw a smoke
+353 ticks
b77 threw a HE grenade
+418 ticks
1 threw a flashbang
+434 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a smoke
+461 ticks
1 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+464 ticks
b77 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+490 ticks
ASSASSIN. threw a flashbang
+535 ticks
1 detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 3.9s enemy blind · 0.7s team blind
+601 ticks
ASSASSIN. detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.1s enemy blind · 0.0s team blind
+633 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+855 ticks
GAG00L threw a molotov
+921 ticks
1 threw a molotov
+948 ticks
ʀ3ᴀᴠᴇɴ☆ threw a smoke
+960 ticks
1 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,027 ticks
1 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,033 ticks
ʀ3ᴀᴠᴇɴ☆ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,039 ticks
GAG00L threw a HE grenade
+1,149 ticks
GAG00L detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,155 ticks
1 threw a HE grenade
+1,189 ticks
b77 threw a smoke
+1,266 ticks
1 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,290 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,326 ticks
-23 threw a smoke
+1,343 ticks
b77 eliminated Mⱥ$✝ɇɾ Hⱥɗɇ$ with mp7OpeningHeadshot+1,409 ticks
1 molotov expired
+1,476 ticks
1 molotov expired
+1,659 ticks
ASSASSIN. eliminated Khakhambella with AK-47+1,721 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,839 ticks
GAG00L threw a flashbang
+1,873 ticks
1 smoke expired
+1,950 ticks
GAG00L detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,045 ticks
Mⱥ$✝ɇɾ Hⱥɗɇ$ smoke expired
+2,201 ticks
b77 dropped the bomb
34.4s clock+2,201 ticks
pain eliminated b77 with mp7 · assisted by Mⱥ$✝ɇɾ Hⱥɗɇ$Headshot+2,243 ticks
1 eliminated pain with Galil AR · assisted by GAG00LTrade+2,305 ticks
GAG00L threw a smoke
+2,399 ticks
GAG00L detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,445 ticks
ʀ3ᴀᴠᴇɴ☆ smoke expired
+2,466 ticks
-23 picked up the bomb
38.5s clock+2,618 ticks
-23 started planting
40.9s clock+2,702 ticks
b77 smoke expired
+2,793 ticks
Ramou Ohani eliminated ASSASSIN. with aug · assisted by ʀ3ᴀᴠᴇɴ☆HeadshotThrough smoke+2,818 ticks
-23 planted the bomb
44.0s clock+3,061 ticks
-23 threw a flashbang
+3,133 ticks
-23 smoke expired
+3,171 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.4s enemy blind · 0.0s team blind
+3,182 ticks
GAG00L eliminated Ramou Ohani with ssg08 · assisted by ASSASSIN.+3,637 ticks
ʀ3ᴀᴠᴇɴ☆ eliminated GAG00L with M4A1-S+3,811 ticks
GAG00L smoke expired
+4,010 ticks
-23 eliminated ʀ3ᴀᴠᴇɴ☆ with AK-47 · assisted by GAG00L
Kill feed
138 exact match events
Objective
50 of unknown events
Grenades
478 of unknown events