Public match receipt
Aug 31, 01:11 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · lord donk · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Junkie
5/10
Entries won / attempted
Trade impact
Shockplug
7
Trade kills
Clutches
lord donk
2/2
Clutches won / played
Utility
lord donk
142
18 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SeedZ CS20,0001,044 | 19 | 16 | 5 | 1.19 | 108.7 | 26% | 78% | 1.22 | -118 | 2 |
gajeeL- CS—1,103 | 20 | 15 | 3 | 1.33 | 105.8 | 50% | 89% | 1.29 | — | 3 |
Gazelle CS—1,270 | 7 | 17 | 7 | 0.41 | 61.8 | 43% | 72% | 0.79 | — | 0 |
Junkie CS—1,340 | 9 | 17 | 5 | 0.53 | 64.8 | 33% | 56% | 0.78 | — | 0 |
Squalo CS19,137FACEIT— | 9 | 15 | 2 | 0.60 | 45.2 | 44% | 67% | 0.75 | -383 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
lord donk CS19,250FACEIT— | 19 | 11 | 8 | 1.73 | 109.9 | 42% | 89% | 1.42 | +371 | 5 |
DaSCHILL CS22,567FACEIT— | 19 | 16 | 9 | 1.19 | 126.2 | 63% | 83% | 1.32 | +362 | 3 |
Shockplug CS14,736FACEIT— | 17 | 13 | 6 | 1.31 | 105.5 | 47% | 83% | 1.26 | +263 | 4 |
bronson CS—1,243 | 14 | 10 | 3 | 1.40 | 75.2 | 50% | 89% | 1.18 | — | 1 |
Lion of God CS19,800910 | 10 | 14 | 3 | 0.71 | 48.7 | 60% | 83% | 0.85 | +199 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
lord donk | 142 | 18 | 2/7 | 6 | 2/2 | 5 | 52 |
DaSCHILL | 0 | 0 | 4/4 | 3 | 1/1 | 3 | 47 |
gajeeL- | 0 | 6 | 1/1 | 6 | 1/5 | 3 | 45 |
Shockplug | 38 | 11 | 2/3 | 7 | 0/1 | 4 | 45 |
SeedZ | 79 | 0 | 1/3 | 6 | 1/3 | 2 | 46 |
bronson | 50 | 13 | 2/3 | 1 | 1/3 | 1 | 35 |
Lion of God | 30 | 5 | 0/1 | 1 | 0/2 | 0 | 27 |
Gazelle | 1 | 0 | 0/2 | 3 | 0/5 | 0 | 24 |
Junkie | 20 | 0 | 5/10 | 1 | 0/0 | 0 | 23 |
Squalo | 62 | 10 | 1/2 | 1 | 0/2 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
lord donk | — | — / — | 113ms · 28 | 20.0% | — | 13.0% | — | — | 3263 mdeg | 79% / 133% / 135% | None |
DaSCHILL | — | — / — | 70ms · 28 | 29.2% | — | 16.9% | — | — | 3426 mdeg | 119% / 152% / 93% | None |
gajeeL- | — | — / — | 71ms · 35 | 31.8% | — | 21.1% | — | — | 2726 mdeg | 94% / 128% / 104% | None |
Shockplug | — | — / — | 142ms · 22 | 6.1% | — | 20.4% | — | — | 5561 mdeg | 88% / 127% / 102% | None |
SeedZ | — | — / — | 116ms · 14 | 10.4% | — | 10.1% | — | — | 4345 mdeg | 49% / 131% / 93% | None |
bronson | — | — / — | 83ms · 25 | 43.9% | — | 17.3% | — | — | 2771 mdeg | 94% / 91% / 109% | None |
Lion of God | — | — / — | 140ms · 14 | 13.6% | — | 20.0% | — | — | 3272 mdeg | 113% / 59% / 56% | None |
Gazelle | — | — / — | 45ms · 17 | 34.3% | — | 6.7% | — | — | 2904 mdeg | 80% / 75% / 32% | None |
Junkie | — | — / — | 250ms · 8 | 4.0% | — | 14.3% | — | — | 5121 mdeg | 63% / 78% / 41% | None |
Squalo | — | — / — | 128ms · 11 | 10.0% | — | 17.2% | — | — | 4217 mdeg | 83% / 55% / 47% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+31 ticks
Shockplug threw a smoke
+150 ticks
Lion of God threw a smoke
+329 ticks
Junkie threw a incendiary
+406 ticks
Shockplug threw a flashbang
+409 ticks
Lion of God detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+419 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+424 ticks
bronson threw a flashbang
+424 ticks
Junkie threw a smoke
+431 ticks
Lion of God threw a flashbang
+438 ticks
Junkie detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+495 ticks
lord donk threw a HE grenade
+517 ticks
Shockplug detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind
+534 ticks
bronson detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 9.8s enemy blind · 0.7s team blind
+536 ticks
Squalo threw a HE grenade
+541 ticks
Lion of God detonated a flashbang
0 dmg · 2 enemies · 4 teammates · 7.2s enemy blind · 6.4s team blind
+596 ticks
SeedZ threw a HE grenade
+606 ticks
lord donk detonated a HE grenade
17 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+615 ticks
Junkie eliminated bronson with M4A1-SOpening+647 ticks
Squalo detonated a HE grenade
13 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+661 ticks
Junkie detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+706 ticks
SeedZ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+790 ticks
Junkie molotov expired
+798 ticks
DaSCHILL eliminated Junkie with AK-47TradeHeadshot+860 ticks
DaSCHILL dropped the bomb
13.4s clock+860 ticks
Squalo eliminated DaSCHILL with m4a1 · assisted by JunkieTradeHeadshotThrough smoke+943 ticks
Shockplug eliminated Squalo with AK-47 · assisted by DaSCHILLTradeThrough smoke+962 ticks
gajeeL- eliminated Lion of God with m4a1Headshot+998 ticks
Shockplug picked up the bomb
15.6s clock+1,220 ticks
lord donk threw a molotov
+1,259 ticks
Shockplug dropped the bomb
19.7s clock+1,259 ticks
gajeeL- eliminated Shockplug with m4a1 · assisted by JunkieTrade+1,266 ticks
lord donk picked up the bomb
19.8s clock+1,273 ticks
Gazelle threw a HE grenade
+1,318 ticks
lord donk detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,349 ticks
lord donk eliminated gajeeL- with AK-47TradeHeadshot+1,383 ticks
Gazelle detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,458 ticks
lord donk eliminated SeedZ with AK-47+1,541 ticks
lord donk eliminated Gazelle with AK-47Headshot
Kill feed
144 exact match events
Objective
71 of unknown events
Grenades
530 of unknown events