Public match receipt
Aug 31, 01:11 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · lord donk · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Junkie
5/10
Entries won / attempted
Trade impact
Shockplug
7
Trade kills
Clutches
lord donk
2/2
Clutches won / played
Utility
lord donk
142
18 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SeedZ CS20,0001,044 | 19 | 16 | 5 | 1.19 | 108.7 | 26% | 78% | 1.22 | -118 | 2 |
gajeeL- CS—1,103 | 20 | 15 | 3 | 1.33 | 105.8 | 50% | 89% | 1.29 | — | 3 |
Gazelle CS—1,270 | 7 | 17 | 7 | 0.41 | 61.8 | 43% | 72% | 0.79 | — | 0 |
Junkie CS—1,340 | 9 | 17 | 5 | 0.53 | 64.8 | 33% | 56% | 0.78 | — | 0 |
Squalo CS19,137FACEIT— | 9 | 15 | 2 | 0.60 | 45.2 | 44% | 67% | 0.75 | -383 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
lord donk CS19,250FACEIT— | 19 | 11 | 8 | 1.73 | 109.9 | 42% | 89% | 1.42 | +371 | 5 |
DaSCHILL CS22,567FACEIT— | 19 | 16 | 9 | 1.19 | 126.2 | 63% | 83% | 1.32 | +362 | 3 |
Shockplug CS14,736FACEIT— | 17 | 13 | 6 | 1.31 | 105.5 | 47% | 83% | 1.26 | +263 | 4 |
bronson CS—1,243 | 14 | 10 | 3 | 1.40 | 75.2 | 50% | 89% | 1.18 | — | 1 |
Lion of God CS19,800910 | 10 | 14 | 3 | 0.71 | 48.7 | 60% | 83% | 0.85 | +199 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
lord donk | 142 | 18 | 2/7 | 6 | 2/2 | 5 | 52 |
DaSCHILL | 0 | 0 | 4/4 | 3 | 1/1 | 3 | 47 |
gajeeL- | 0 | 6 | 1/1 | 6 | 1/5 | 3 | 45 |
Shockplug | 38 | 11 | 2/3 | 7 | 0/1 | 4 | 45 |
SeedZ | 79 | 0 | 1/3 | 6 | 1/3 | 2 | 46 |
bronson | 50 | 13 | 2/3 | 1 | 1/3 | 1 | 35 |
Lion of God | 30 | 5 | 0/1 | 1 | 0/2 | 0 | 27 |
Gazelle | 1 | 0 | 0/2 | 3 | 0/5 | 0 | 24 |
Junkie | 20 | 0 | 5/10 | 1 | 0/0 | 0 | 23 |
Squalo | 62 | 10 | 1/2 | 1 | 0/2 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
lord donk | — | — / — | 113ms · 28 | 20.0% | — | 13.0% | — | — | 3263 mdeg | 79% / 133% / 135% | None |
DaSCHILL | — | — / — | 70ms · 28 | 29.2% | — | 16.9% | — | — | 3426 mdeg | 119% / 152% / 93% | None |
gajeeL- | — | — / — | 71ms · 35 | 31.8% | — | 21.1% | — | — | 2726 mdeg | 94% / 128% / 104% | None |
Shockplug | — | — / — | 142ms · 22 | 6.1% | — | 20.4% | — | — | 5561 mdeg | 88% / 127% / 102% | None |
SeedZ | — | — / — | 116ms · 14 | 10.4% | — | 10.1% | — | — | 4345 mdeg | 49% / 131% / 93% | None |
bronson | — | — / — | 83ms · 25 | 43.9% | — | 17.3% | — | — | 2771 mdeg | 94% / 91% / 109% | None |
Lion of God | — | — / — | 140ms · 14 | 13.6% | — | 20.0% | — | — | 3272 mdeg | 113% / 59% / 56% | None |
Gazelle | — | — / — | 45ms · 17 | 34.3% | — | 6.7% | — | — | 2904 mdeg | 80% / 75% / 32% | None |
Junkie | — | — / — | 250ms · 8 | 4.0% | — | 14.3% | — | — | 5121 mdeg | 63% / 78% / 41% | None |
Squalo | — | — / — | 128ms · 11 | 10.0% | — | 17.2% | — | — | 4217 mdeg | 83% / 55% / 47% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+118 ticks
gajeeL- threw a smoke
+307 ticks
lord donk threw a incendiary
+331 ticks
gajeeL- threw a flashbang
+406 ticks
Squalo threw a flashbang
+442 ticks
gajeeL- detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 6.1s enemy blind · 0.6s team blind
+443 ticks
lord donk detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+446 ticks
lord donk threw a HE grenade
+461 ticks
Shockplug threw a HE grenade
+462 ticks
gajeeL- detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+466 ticks
gajeeL- threw a flashbang
+517 ticks
Squalo detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.6s enemy blind · 0.9s team blind
+556 ticks
lord donk detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+571 ticks
Shockplug detonated a HE grenade
38 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+577 ticks
gajeeL- detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.4s enemy blind · 0.3s team blind
+581 ticks
bronson threw a smoke
+691 ticks
bronson detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+726 ticks
Lion of God threw a flashbang
+752 ticks
Junkie threw a molotov
+789 ticks
Shockplug threw a smoke
+795 ticks
lord donk molotov expired
+820 ticks
Junkie detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+837 ticks
Lion of God detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.6s team blind
+911 ticks
lord donk threw a smoke
+927 ticks
Shockplug threw a flashbang
+1,010 ticks
DaSCHILL eliminated SeedZ with MP9OpeningHeadshot+1,026 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,037 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 1.8s enemy blind · 0.3s team blind
+1,135 ticks
Gazelle eliminated DaSCHILL with AK-47 · assisted by SeedZTrade+1,174 ticks
lord donk detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,269 ticks
Junkie molotov expired
+1,403 ticks
lord donk eliminated Squalo with M4A1-S · assisted by Shockplug+1,580 ticks
Gazelle threw a smoke
+1,682 ticks
Gazelle detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,874 ticks
gajeeL- smoke expired
+2,103 ticks
bronson smoke expired
+2,287 ticks
Lion of God threw a incendiary
+2,416 ticks
gajeeL- dropped the bomb
37.8s clock+2,422 ticks
Lion of God detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,438 ticks
Shockplug smoke expired
+2,586 ticks
lord donk smoke expired
+2,774 ticks
Lion of God molotov expired
+2,776 ticks
gajeeL- eliminated Shockplug with AK-47+2,793 ticks
Gazelle picked up the bomb
43.6s clock+2,803 ticks
lord donk eliminated gajeeL- with M4A1-STradeHeadshot+3,011 ticks
lord donk threw a flashbang
+3,067 ticks
Gazelle started planting
47.9s clock+3,094 ticks
Gazelle smoke expired
+3,121 ticks
lord donk detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,268 ticks
Gazelle threw a HE grenade
+3,379 ticks
Gazelle detonated a HE grenade
4 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+3,447 ticks
Gazelle started planting
53.9s clock+3,564 ticks
lord donk eliminated Junkie with M4A1-S+3,647 ticks
Gazelle planted the bomb
57.0s clock+3,796 ticks
bronson eliminated Gazelle with xm1014Headshot+4,070 ticks
bronson started defusing
No kit63.6s clock+4,710 ticks
bronson defused the bomb
73.6s clock
Kill feed
144 exact match events
Objective
71 of unknown events
Grenades
530 of unknown events