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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3841282468082614705

Public match receipt

Sep 6, 11:15 PM

Cache

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:56 Scoreboard21 roundsIndexed 9/6/2026

Team A

8

:

Team B

13

Top Frag Rating · Z-top · 1.43

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Chomp

5/9

Entries won / attempted

Trade impact

avg cs enjoyer

7

Trade kills

Clutches

avg cs enjoyer

1/6

Clutches won / played

Utility

Z-top

156

6 enemies flashed

Started on CT

Team A

8
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
avg cs enjoyer
CS21,486FACEIT 910 Elo · Level 4 at this match4910
171641.0688.059%71%1.08-3952
prestin
CS22,972FACEIT—
171840.9484.847%67%1.01-3602
Chomp
CS22,595FACEIT—
141630.8868.450%67%0.93-3591
assquake
CS18,917FACEIT 1,149 Elo · Level 5 at this match51,149
141750.8266.457%67%0.90-3551
luig1CR
CS12,832FACEIT 1,235 Elo · Level 6 at this match61,235
61780.3552.750%62%0.70-1172

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Z-top
CS22,111FACEIT 1,568 Elo · Level 8 at this match81,568
251331.92105.732%81%1.43+3543
DaSCHILL
CS22,470FACEIT—
161221.3368.644%90%1.14+3543
Shockplug
CS15,808FACEIT—
161890.89100.144%90%1.15+3530
WhoDis?
CS17,033FACEIT—
141431.0064.536%71%0.96+3644
tek
CS21,070FACEIT 1,338 Elo · Level 6 at this match61,338
131361.0081.162%81%1.06+3613

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Z-top
15664/530/2354
Shockplug
1285/830/0043
DaSCHILL
4831/251/3345
avg cs enjoyer
14180/371/6243
tek
3243/611/3333
prestin
4901/320/3243
WhoDis?
9170/051/3443
Chomp
2065/920/2134
assquake
95160/240/2132
luig1CR
10092/410/1226

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Z-top
—— / —55ms · 3016.5%—14.5%——4172 mdeg60% / 128% / 150%None
Shockplug
—— / —145ms · 236.3%—10.6%——4419 mdeg82% / 121% / 69%None
DaSCHILL
—— / —135ms · 1812.0%—16.0%——4146 mdeg82% / 83% / 104%None
avg cs enjoyer
—— / —197ms · 1610.7%—23.7%——2233 mdeg110% / 106% / 83%None
tek
—— / —139ms · 157.6%—21.2%——4427 mdeg116% / 98% / 78%None
prestin
—— / —102ms · 2018.9%—15.2%——3699 mdeg88% / 102% / 74%None
WhoDis?
—— / —149ms · 2214.3%—9.3%——4932 mdeg67% / 78% / 78%None
Chomp
—— / —189ms · 1613.3%—21.6%——3082 mdeg94% / 83% / 68%None
assquake
—— / —195ms · 1814.9%—23.9%——1783 mdeg107% / 80% / 64%None
luig1CR
—— / —108ms · 108.7%—7.5%——2845 mdeg94% / 64% / 28%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT

Round events

Round 11 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +427 ticks

    DaSCHILL dropped the bomb

    6.7s clock
  2. +693 ticks

    avg cs enjoyer threw a smoke

  3. +761 ticks

    Chomp threw a flashbang

  4. +836 ticks

    avg cs enjoyer detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +871 ticks

    Chomp detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 8.0s enemy blind · 0.0s team blind

  6. +889 ticks

    luig1CR threw a molotov

  7. +957 ticks

    luig1CR detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +980 ticks

    assquake threw a flashbang

  9. +1,090 ticks

    assquake detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 8.4s enemy blind · 0.0s team blind

  10. +1,128 ticks

    avg cs enjoyer threw a flashbang

  11. +1,195 ticks

    luig1CR threw a smoke

  12. +1,245 ticks

    avg cs enjoyer detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 4.7s enemy blind · 0.0s team blind

  13. +1,252 ticks

    luig1CR detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,298 ticks

    luig1CR molotov expired

  15. +1,304 ticks

    assquake threw a incendiary

  16. +1,380 ticks

    assquake detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,421 ticks

    Shockplug eliminated avg cs enjoyer with AK-47
    OpeningHeadshot
  18. +1,483 ticks

    Chomp threw a HE grenade

  19. +1,550 ticks

    assquake threw a HE grenade

  20. +1,593 ticks

    Chomp detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,655 ticks

    prestin threw a HE grenade

  22. +1,660 ticks

    assquake detonated a HE grenade

    8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,732 ticks

    assquake molotov expired

  24. +1,765 ticks

    prestin detonated a HE grenade

    8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,774 ticks

    Chomp threw a smoke

  26. +1,874 ticks

    assquake eliminated DaSCHILL with m4a1 · assisted by prestin
    Headshot
  27. +1,972 ticks

    Chomp detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +1,992 ticks

    prestin eliminated Shockplug with M4A1-S · assisted by avg cs enjoyer
  29. +2,248 ticks

    avg cs enjoyer smoke expired

  30. +2,383 ticks

    tek threw a smoke

  31. +2,487 ticks

    tek detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  32. +2,519 ticks

    tek threw a flashbang

  33. +2,624 ticks

    prestin threw a incendiary

  34. +2,629 ticks

    tek detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 7.8s enemy blind · 0.0s team blind

  35. +2,664 ticks

    luig1CR smoke expired

  36. +2,755 ticks

    tek picked up the bomb

    43.0s clock
  37. +3,384 ticks

    Chomp smoke expired

  38. +3,397 ticks

    Z-top threw a molotov

  39. +3,454 ticks

    Z-top detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  40. +3,522 ticks

    Z-top threw a smoke

  41. +3,616 ticks

    Z-top threw a flashbang

  42. +3,651 ticks

    Z-top detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  43. +3,726 ticks

    Z-top detonated a flashbang

    0 dmg · 1 enemies · 3 teammates · 0.5s enemy blind · 3.0s team blind

  44. +3,864 ticks

    assquake threw a molotov

  45. +3,896 ticks

    tek started planting

    60.9s clock
  46. +3,899 ticks

    tek smoke expired

  47. +3,903 ticks

    Z-top molotov expired

  48. +3,999 ticks

    assquake detonated a molotov

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  49. +4,026 ticks

    tek dropped the bomb

    62.9s clock
  50. +4,026 ticks

    assquake eliminated tek with inferno · assisted by prestin
  51. +4,194 ticks

    Z-top threw a HE grenade

  52. +4,305 ticks

    Z-top detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  53. +4,361 ticks

    Z-top eliminated Chomp with AK-47
  54. +4,448 ticks

    assquake molotov expired

  55. +4,582 ticks

    WhoDis? picked up the bomb

    71.6s clock
  56. +4,678 ticks

    WhoDis? started planting

    73.1s clock
  57. +4,829 ticks

    luig1CR threw a flashbang

  58. +4,842 ticks

    assquake eliminated Z-top with m4a1
    Through smoke
  59. +4,878 ticks

    WhoDis? planted the bomb

    76.2s clock
  60. +4,939 ticks

    luig1CR detonated a flashbang

    0 dmg · 1 enemies · 2 teammates · 0.3s enemy blind · 5.0s team blind

  61. +5,063 ticks

    Z-top smoke expired

  62. +5,112 ticks

    luig1CR threw a HE grenade

  63. +5,222 ticks

    luig1CR detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  64. +5,248 ticks

    prestin eliminated WhoDis? with AK-47
    Headshot
  65. +5,500 ticks

    luig1CR started defusing

    Kit85.9s clock
  66. +5,554 ticks

    luig1CR started defusing

    Kit86.8s clock
  67. +5,584 ticks

    luig1CR started defusing

    Kit87.3s clock
  68. +5,904 ticks

    luig1CR defused the bomb

    92.3s clock

Kill feed

153 of 154 events

Objective

80 of unknown events

Grenades

734 of unknown events