Public match receipt
Sep 6, 11:15 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Z-top · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Chomp
5/9
Entries won / attempted
Trade impact
avg cs enjoyer
7
Trade kills
Clutches
avg cs enjoyer
1/6
Clutches won / played
Utility
Z-top
156
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
avg cs enjoyer CS21,486910 | 17 | 16 | 4 | 1.06 | 88.0 | 59% | 71% | 1.08 | -395 | 2 |
prestin CS22,972FACEIT— | 17 | 18 | 4 | 0.94 | 84.8 | 47% | 67% | 1.01 | -360 | 2 |
Chomp CS22,595FACEIT— | 14 | 16 | 3 | 0.88 | 68.4 | 50% | 67% | 0.93 | -359 | 1 |
assquake CS18,9171,149 | 14 | 17 | 5 | 0.82 | 66.4 | 57% | 67% | 0.90 | -355 | 1 |
luig1CR CS12,8321,235 | 6 | 17 | 8 | 0.35 | 52.7 | 50% | 62% | 0.70 | -117 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Z-top CS22,1111,568 | 25 | 13 | 3 | 1.92 | 105.7 | 32% | 81% | 1.43 | +354 | 3 |
DaSCHILL CS22,470FACEIT— | 16 | 12 | 2 | 1.33 | 68.6 | 44% | 90% | 1.14 | +354 | 3 |
Shockplug CS15,808FACEIT— | 16 | 18 | 9 | 0.89 | 100.1 | 44% | 90% | 1.15 | +353 | 0 |
WhoDis? CS17,033FACEIT— | 14 | 14 | 3 | 1.00 | 64.5 | 36% | 71% | 0.96 | +364 | 4 |
tek CS21,0701,338 | 13 | 13 | 6 | 1.00 | 81.1 | 62% | 81% | 1.06 | +361 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Z-top | 156 | 6 | 4/5 | 3 | 0/2 | 3 | 54 |
Shockplug | 12 | 8 | 5/8 | 3 | 0/0 | 0 | 43 |
DaSCHILL | 48 | 3 | 1/2 | 5 | 1/3 | 3 | 45 |
avg cs enjoyer | 141 | 8 | 0/3 | 7 | 1/6 | 2 | 43 |
tek | 32 | 4 | 3/6 | 1 | 1/3 | 3 | 33 |
prestin | 49 | 0 | 1/3 | 2 | 0/3 | 2 | 43 |
WhoDis? | 91 | 7 | 0/0 | 5 | 1/3 | 4 | 43 |
Chomp | 20 | 6 | 5/9 | 2 | 0/2 | 1 | 34 |
assquake | 95 | 16 | 0/2 | 4 | 0/2 | 1 | 32 |
luig1CR | 100 | 9 | 2/4 | 1 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Z-top | — | — / — | 55ms · 30 | 16.5% | — | 14.5% | — | — | 4172 mdeg | 60% / 128% / 150% | None |
Shockplug | — | — / — | 145ms · 23 | 6.3% | — | 10.6% | — | — | 4419 mdeg | 82% / 121% / 69% | None |
DaSCHILL | — | — / — | 135ms · 18 | 12.0% | — | 16.0% | — | — | 4146 mdeg | 82% / 83% / 104% | None |
avg cs enjoyer | — | — / — | 197ms · 16 | 10.7% | — | 23.7% | — | — | 2233 mdeg | 110% / 106% / 83% | None |
tek | — | — / — | 139ms · 15 | 7.6% | — | 21.2% | — | — | 4427 mdeg | 116% / 98% / 78% | None |
prestin | — | — / — | 102ms · 20 | 18.9% | — | 15.2% | — | — | 3699 mdeg | 88% / 102% / 74% | None |
WhoDis? | — | — / — | 149ms · 22 | 14.3% | — | 9.3% | — | — | 4932 mdeg | 67% / 78% / 78% | None |
Chomp | — | — / — | 189ms · 16 | 13.3% | — | 21.6% | — | — | 3082 mdeg | 94% / 83% / 68% | None |
assquake | — | — / — | 195ms · 18 | 14.9% | — | 23.9% | — | — | 1783 mdeg | 107% / 80% / 64% | None |
luig1CR | — | — / — | 108ms · 10 | 8.7% | — | 7.5% | — | — | 2845 mdeg | 94% / 64% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+147 ticks
Chomp threw a smoke
+196 ticks
luig1CR threw a smoke
+391 ticks
Z-top threw a incendiary
+411 ticks
Chomp threw a flashbang
+484 ticks
Z-top detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+500 ticks
WhoDis? threw a smoke
+522 ticks
Chomp detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.2s enemy blind · 0.0s team blind
+524 ticks
Chomp detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+529 ticks
luig1CR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+532 ticks
tek threw a smoke
+559 ticks
assquake threw a flashbang
+637 ticks
Z-top threw a HE grenade
+662 ticks
WhoDis? detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+670 ticks
assquake detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 4.8s enemy blind · 0.0s team blind
+670 ticks
assquake threw a flashbang
+702 ticks
tek detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+739 ticks
luig1CR threw a flashbang
+747 ticks
Z-top detonated a HE grenade
43 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+761 ticks
Z-top threw a smoke
+780 ticks
assquake detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.3s enemy blind · 1.2s team blind
+836 ticks
Z-top molotov expired
+850 ticks
luig1CR detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.2s team blind
+926 ticks
Shockplug threw a flashbang
+962 ticks
Z-top detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,026 ticks
Z-top threw a flashbang
+1,037 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.9s enemy blind · 1.0s team blind
+1,137 ticks
Z-top detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 6.2s enemy blind · 6.7s team blind
+1,164 ticks
assquake threw a smoke
+1,227 ticks
Chomp eliminated Shockplug with AK-47Opening+1,230 ticks
Z-top eliminated Chomp with M4A1-S · assisted by ShockplugTrade+1,246 ticks
prestin eliminated Z-top with AWPTradeHeadshot+1,397 ticks
assquake detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,422 ticks
luig1CR eliminated WhoDis? with AK-47Headshot+1,563 ticks
DaSCHILL eliminated assquake with AK-47+1,742 ticks
avg cs enjoyer threw a smoke
+1,859 ticks
avg cs enjoyer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,936 ticks
Chomp smoke expired
+1,941 ticks
luig1CR smoke expired
+1,959 ticks
avg cs enjoyer dropped the bomb
30.6s clock+1,959 ticks
DaSCHILL eliminated avg cs enjoyer with AK-47HeadshotThrough smoke+2,074 ticks
WhoDis? smoke expired
+2,114 ticks
tek smoke expired
+2,176 ticks
luig1CR threw a incendiary
+2,237 ticks
luig1CR detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,374 ticks
Z-top smoke expired
+2,401 ticks
tek threw a HE grenade
+2,505 ticks
DaSCHILL eliminated luig1CR with AK-47 · assisted by WhoDis?Headshot+2,512 ticks
tek detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,589 ticks
luig1CR molotov expired
+2,809 ticks
assquake smoke expired
+3,271 ticks
avg cs enjoyer smoke expired
+3,725 ticks
tek threw a flashbang
+3,820 ticks
DaSCHILL threw a incendiary
+3,836 ticks
tek detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.2s enemy blind · 2.4s team blind
+3,878 ticks
DaSCHILL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,230 ticks
DaSCHILL molotov expired
+4,594 ticks
World eliminated DaSCHILL with worldent+4,938 ticks
tek eliminated prestin with M4A1-SHeadshot
Kill feed
153 of 154 events
Objective
80 of unknown events
Grenades
734 of unknown events