Public match receipt
Aug 25, 12:28 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · masoudmooon · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
30na13🩶
3/7
Entries won / attempted
Trade impact
masoudmooon
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
ʀᴇᴢ
101
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon CS3,418891 | 19 | 10 | 3 | 1.90 | 89.9 | 53% | 89% | 1.38 | +143 | 3 |
Okhtapus CS3,809309 | 17 | 14 | 8 | 1.21 | 108.8 | 41% | 78% | 1.23 | +122 | 3 |
-23 CS3,762FACEIT— | 17 | 9 | 2 | 1.89 | 88.7 | 53% | 89% | 1.37 | +421 | 5 |
GG CS3,319895 | 9 | 12 | 2 | 0.75 | 64.4 | 33% | 83% | 0.93 | +123 | 1 |
AMJAD CS2,271300 | 6 | 14 | 5 | 0.43 | 56.9 | 17% | 44% | 0.68 | +146 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ʀᴇᴢ CS3,035774 | 14 | 14 | 7 | 1.00 | 95.0 | 36% | 61% | 1.05 | -117 | 2 |
#head_shot CS3,783FACEIT— | 15 | 15 | 4 | 1.00 | 95.5 | 73% | 83% | 1.13 | -170 | 1 |
Fisk CS3,354FACEIT— | 11 | 13 | 2 | 0.85 | 71.2 | 18% | 67% | 0.93 | -137 | 0 |
SmokY CS3,378FACEIT— | 11 | 12 | 2 | 0.92 | 65.1 | 27% | 61% | 0.90 | -143 | 2 |
30na13🩶 CS3,4921,000 | 8 | 17 | 4 | 0.47 | 39.7 | 13% | 56% | 0.65 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
masoudmooon | 50 | 2 | 3/5 | 4 | 0/1 | 3 | 45 |
-23 | 0 | 0 | 2/2 | 4 | 1/3 | 5 | 40 |
Okhtapus | 51 | 4 | 1/1 | 2 | 1/1 | 3 | 43 |
#head_shot | 85 | 4 | 2/3 | 2 | 0/2 | 1 | 33 |
ʀᴇᴢ | 101 | 1 | 0/2 | 1 | 1/2 | 2 | 38 |
GG | 0 | 2 | 2/3 | 0 | 1/1 | 1 | 21 |
Fisk | 16 | 2 | 1/2 | 1 | 0/3 | 0 | 23 |
SmokY | 0 | 0 | 2/4 | 1 | 0/5 | 2 | 22 |
AMJAD | 13 | 0 | 2/7 | 0 | 1/3 | 1 | 20 |
30na13🩶 | 15 | 1 | 3/7 | 1 | 0/1 | 0 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
masoudmooon | — | — / — | 101ms · 29 | 25.8% | — | 20.7% | — | — | 4144 mdeg | 99% / 109% / 148% | None |
-23 | — | — / — | 98ms · 20 | 15.6% | — | 20.4% | — | — | 2665 mdeg | 99% / 107% / 148% | None |
Okhtapus | — | — / — | 107ms · 20 | 20.8% | — | 18.9% | — | — | 2961 mdeg | 77% / 131% / 95% | None |
#head_shot | — | — / — | 162ms · 26 | 22.0% | — | 22.7% | — | — | 7667 mdeg | 138% / 115% / 78% | None |
ʀᴇᴢ | — | — / — | 110ms · 24 | 22.2% | — | 9.5% | — | — | 3901 mdeg | 67% / 115% / 78% | None |
GG | — | — / — | 198ms · 6 | 10.7% | — | 7.0% | — | — | 7691 mdeg | 63% / 78% / 59% | None |
Fisk | — | — / — | 69ms · 18 | 26.7% | — | 10.9% | — | — | 5320 mdeg | 34% / 86% / 66% | None |
SmokY | — | — / — | 98ms · 11 | 12.8% | — | 11.6% | — | — | 3020 mdeg | 51% / 79% / 72% | None |
AMJAD | — | — / — | 200ms · 17 | 16.3% | — | 6.8% | — | — | 3811 mdeg | 31% / 69% / 34% | None |
30na13🩶 | — | — / — | 163ms · 15 | 18.4% | — | 8.1% | — | — | 6683 mdeg | 24% / 48% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+156 ticks
30na13🩶 dropped the bomb
2.4s clock+228 ticks
GG threw a smoke
+269 ticks
#head_shot picked up the bomb
4.2s clock+459 ticks
GG detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+593 ticks
AMJAD threw a HE grenade
+614 ticks
ʀᴇᴢ threw a smoke
+675 ticks
Okhtapus threw a smoke
+703 ticks
AMJAD detonated a HE grenade
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+826 ticks
ʀᴇᴢ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+843 ticks
masoudmooon eliminated 30na13🩶 with M4A1-SOpeningHeadshot+866 ticks
Okhtapus detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,087 ticks
masoudmooon threw a smoke
+1,132 ticks
ʀᴇᴢ eliminated AMJAD with AK-47Headshot+1,176 ticks
masoudmooon detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,340 ticks
masoudmooon threw a HE grenade
+1,359 ticks
Fisk threw a HE grenade
+1,451 ticks
masoudmooon detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,470 ticks
Fisk detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,643 ticks
Fisk threw a flashbang
+1,754 ticks
Fisk detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,798 ticks
masoudmooon threw a flashbang
+1,871 ticks
GG smoke expired
+1,909 ticks
masoudmooon detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+2,134 ticks
-23 threw a incendiary
+2,235 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,238 ticks
ʀᴇᴢ smoke expired
+2,278 ticks
Okhtapus smoke expired
+2,546 ticks
Fisk threw a incendiary
+2,587 ticks
-23 molotov expired
+2,588 ticks
masoudmooon smoke expired
+2,661 ticks
Fisk detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,674 ticks
GG eliminated SmokY with M4A1-S+2,722 ticks
Fisk eliminated -23 with AK-47+2,995 ticks
ʀᴇᴢ eliminated GG with AK-47 · assisted by Fisk+3,013 ticks
Fisk molotov expired
+3,294 ticks
#head_shot eliminated Okhtapus with AK-47Headshot+3,517 ticks
Fisk threw a incendiary
+3,586 ticks
Fisk detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,873 ticks
#head_shot started planting
60.5s clock+3,938 ticks
Fisk molotov expired
+4,073 ticks
#head_shot planted the bomb
63.6s clock+4,215 ticks
ʀᴇᴢ threw a HE grenade
+4,325 ticks
ʀᴇᴢ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,389 ticks
ʀᴇᴢ threw a HE grenade
+4,499 ticks
ʀᴇᴢ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,297 ticks
#head_shot threw a smoke
+5,386 ticks
#head_shot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,146 ticks
ʀᴇᴢ eliminated masoudmooon with glock · assisted by 30na13🩶Headshot
Kill feed
128 of 130 events
Objective
67 of unknown events
Grenades
379 of unknown events