Public match receipt
Sep 4, 12:54 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · DarcY · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raphael
5/6
Entries won / attempted
Trade impact
DarcY
4
Trade kills
Clutches
꧁༺Bad Boy༻꧂ 666
0/5
Clutches won / played
Utility
DarcY
138
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DarcY CS3,729623 | 20 | 13 | 8 | 1.54 | 112.8 | 40% | 86% | 1.37 | +153 | 2 |
sultan_92 CS7,467FACEIT— | 18 | 12 | 6 | 1.50 | 83.0 | 72% | 81% | 1.21 | +342 | 3 |
diablo CS6,124607 | 16 | 15 | 5 | 1.07 | 79.4 | 19% | 71% | 1.04 | +354 | 3 |
Greyhound CS4,763698 | 13 | 10 | 6 | 1.30 | 68.3 | 38% | 76% | 1.08 | +210 | 3 |
M 2 CS3,968FACEIT— | 14 | 13 | 2 | 1.08 | 73.8 | 36% | 62% | 0.99 | +116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4641,000 | 21 | 15 | 4 | 1.40 | 92.6 | 38% | 67% | 1.18 | -176 | 4 |
Raphael CS5,558FACEIT— | 13 | 17 | 2 | 0.76 | 91.2 | 54% | 67% | 0.99 | -202 | 1 |
꧁༺Bad Boy༻꧂ 666 CS4,567678 | 12 | 16 | 0 | 0.75 | 63.6 | 17% | 52% | 0.82 | -112 | 1 |
dr.stop2 CS5,868784 | 9 | 18 | 2 | 0.50 | 57.1 | 33% | 43% | 0.69 | -308 | 1 |
AMJAD CS3,748377 | 8 | 16 | 2 | 0.50 | 50.8 | 63% | 48% | 0.68 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DarcY | 138 | 1 | 4/5 | 4 | 0/3 | 2 | 52 |
sultan_92 | 3 | 0 | 4/6 | 3 | 0/0 | 3 | 51 |
-23 | 0 | 5 | 2/2 | 3 | 0/1 | 4 | 57 |
Greyhound | 116 | 5 | 0/0 | 2 | 0/4 | 3 | 36 |
diablo | 35 | 0 | 1/6 | 2 | 0/0 | 3 | 43 |
Raphael | 89 | 7 | 5/6 | 1 | 0/3 | 1 | 32 |
M 2 | 4 | 1 | 1/4 | 1 | 0/1 | 2 | 31 |
꧁༺Bad Boy༻꧂ 666 | 0 | 9 | 1/3 | 1 | 0/5 | 1 | 30 |
dr.stop2 | 15 | 16 | 2/4 | 0 | 0/2 | 1 | 22 |
AMJAD | 29 | 5 | 1/6 | 3 | 0/2 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DarcY | — | — / — | 137ms · 35 | 15.0% | — | 12.0% | — | — | 3701 mdeg | 75% / 136% / 120% | None |
sultan_92 | — | — / — | 103ms · 27 | 20.0% | — | 26.8% | — | — | 2846 mdeg | 136% / 100% / 117% | None |
-23 | — | — / — | 127ms · 27 | 19.7% | — | 16.7% | — | — | 3988 mdeg | 72% / 112% / 109% | None |
Greyhound | — | — / — | 177ms · 26 | 10.9% | — | 11.1% | — | — | 3754 mdeg | 72% / 83% / 102% | None |
diablo | — | — / — | 194ms · 25 | 22.2% | — | 13.3% | — | — | 2726 mdeg | 35% / 96% / 83% | None |
Raphael | — | — / — | 104ms · 20 | 9.3% | — | 17.9% | — | — | 6122 mdeg | 101% / 110% / 60% | None |
M 2 | — | — / — | 101ms · 19 | 23.1% | — | 17.9% | — | — | 4643 mdeg | 67% / 89% / 84% | None |
꧁༺Bad Boy༻꧂ 666 | — | — / — | 24ms · 16 | 22.0% | — | 8.7% | — | — | 3081 mdeg | 31% / 77% / 59% | None |
dr.stop2 | — | — / — | 219ms · 21 | 16.7% | — | 11.4% | — | — | 3730 mdeg | 63% / 69% / 39% | None |
AMJAD | — | — / — | 155ms · 22 | 8.1% | — | 21.1% | — | — | 3442 mdeg | 117% / 61% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+280 ticks
꧁༺Bad Boy༻꧂ 666 dropped the bomb
4.4s clock+280 ticks
DarcY eliminated ꧁༺Bad Boy༻꧂ 666 with AWPOpening+286 ticks
dr.stop2 threw a smoke
+504 ticks
M 2 threw a HE grenade
+523 ticks
Raphael threw a smoke
+614 ticks
M 2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+633 ticks
dr.stop2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+672 ticks
M 2 threw a smoke
+726 ticks
dr.stop2 picked up the bomb
11.3s clock+787 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+950 ticks
dr.stop2 threw a flashbang
+1,060 ticks
dr.stop2 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.6s team blind
+1,074 ticks
sultan_92 threw a HE grenade
+1,135 ticks
Greyhound threw a smoke
+1,161 ticks
DarcY threw a HE grenade
+1,172 ticks
Raphael detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,184 ticks
sultan_92 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,271 ticks
DarcY detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,295 ticks
Greyhound detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,328 ticks
Greyhound threw a flashbang
+1,438 ticks
Greyhound detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.1s team blind
+1,475 ticks
Greyhound threw a HE grenade
+1,586 ticks
Greyhound detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,738 ticks
AMJAD threw a molotov
+1,848 ticks
AMJAD detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,045 ticks
dr.stop2 smoke expired
+2,063 ticks
AMJAD threw a flashbang
+2,174 ticks
AMJAD detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.0s enemy blind · 1.2s team blind
+2,199 ticks
M 2 smoke expired
+2,297 ticks
AMJAD molotov expired
+2,448 ticks
M 2 eliminated Raphael with mp7+2,584 ticks
Raphael smoke expired
+2,586 ticks
Greyhound threw a incendiary
+2,707 ticks
Greyhound detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,707 ticks
Greyhound smoke expired
+2,756 ticks
DarcY eliminated AMJAD with AWP+2,764 ticks
diablo eliminated -23 with AWPHeadshot+3,059 ticks
Greyhound molotov expired
+3,964 ticks
sultan_92 threw a incendiary
+3,997 ticks
sultan_92 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,203 ticks
dr.stop2 eliminated sultan_92 with AWP+4,349 ticks
sultan_92 molotov expired
+4,411 ticks
dr.stop2 dropped the bomb
68.9s clock+4,411 ticks
Greyhound eliminated dr.stop2 with m4a1 · assisted by DarcYTrade
Kill feed
144 of 145 events
Objective
56 of unknown events
Grenades
581 of unknown events