Public match receipt
Oct 25, 10:53 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Mr. Tickle · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mr. Tickle
4/6
Entries won / attempted
Trade impact
SnakeZilla
5
Trade kills
Clutches
Mr. Tickle
1/6
Clutches won / played
Utility
JayMoooSe
224
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnakeZilla CS21,149990 | 19 | 14 | 4 | 1.36 | 90.7 | 42% | 81% | 1.20 | -388 | 1 |
〄HOODIE〄 CS20,4441,087 | 15 | 16 | 5 | 0.94 | 96.5 | 53% | 71% | 1.08 | -385 | 2 |
play boy CS19,5741,134 | 16 | 14 | 2 | 1.14 | 73.9 | 44% | 71% | 1.04 | -392 | 3 |
rickplayingsolitairenakedw/dad CS18,493988 | 12 | 15 | 5 | 0.80 | 70.6 | 75% | 71% | 0.93 | -390 | 1 |
JayMoooSe CS—FACEIT— | 10 | 17 | 3 | 0.59 | 65.5 | 20% | 62% | 0.82 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle CS19,1661,465 | 20 | 16 | 8 | 1.25 | 110.9 | 25% | 76% | 1.24 | +355 | 3 |
Shockplug CS16,4491,204 | 20 | 16 | 7 | 1.25 | 100.0 | 40% | 81% | 1.21 | +370 | 4 |
DaSCHILL CS22,0651,490 | 16 | 13 | 5 | 1.23 | 81.5 | 69% | 76% | 1.11 | +362 | 4 |
bhopz CS20,124423 | 13 | 18 | 3 | 0.72 | 67.5 | 31% | 81% | 0.93 | +372 | 2 |
bunny CS—1,189 | 6 | 13 | 6 | 0.46 | 36.7 | 67% | 71% | 0.69 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Mr. Tickle | 54 | 1 | 4/6 | 4 | 1/6 | 3 | 56 |
Shockplug | 0 | 11 | 1/2 | 4 | 0/1 | 4 | 50 |
SnakeZilla | 158 | 8 | 3/3 | 5 | 0/6 | 1 | 42 |
DaSCHILL | 0 | 0 | 3/4 | 3 | 1/1 | 4 | 41 |
〄HOODIE〄 | 46 | 5 | 1/2 | 4 | 0/1 | 2 | 38 |
play boy | 70 | 4 | 2/7 | 1 | 1/2 | 3 | 35 |
rickplayingsolitairenakedw/dad | 40 | 8 | 3/7 | 0 | 0/2 | 1 | 33 |
bhopz | 59 | 4 | 3/4 | 4 | 0/2 | 2 | 29 |
JayMoooSe | 224 | 7 | 1/2 | 2 | 0/3 | 1 | 23 |
bunny | 112 | 9 | 0/5 | 1 | 0/1 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Tickle | — | — / — | 113ms · 37 | 22.4% | 0.0% | 6.3% | 10° p90 | — | 1090 mdeg | 47% / 134% / 98% | None |
Shockplug | — | — / — | 170ms · 21 | 4.4% | 16.7% | 14.1% | 10° p90 | — | 1426 mdeg | 75% / 121% / 98% | None |
SnakeZilla | — | — / — | 140ms · 29 | 13.5% | 30.0% | 16.9% | 6° p90 | — | 1120 mdeg | 79% / 110% / 106% | None |
DaSCHILL | — | — / — | 158ms · 23 | 15.5% | 11.1% | 21.4% | 12° p90 | — | 1350 mdeg | 129% / 99% / 96% | None |
〄HOODIE〄 | — | — / — | 74ms · 19 | 16.0% | 61.5% | 26.8% | 21° p90 | — | 1073 mdeg | 100% / 117% / 73% | None |
play boy | — | — / — | 105ms · 14 | 12.5% | 20.0% | 16.4% | 13° p90 | — | 1242 mdeg | 82% / 89% / 89% | None |
rickplayingsolitairenakedw/dad | — | — / — | 147ms · 17 | 26.3% | 30.0% | 17.5% | 14° p90 | — | 1602 mdeg | 141% / 85% / 63% | None |
bhopz | — | — / — | 96ms · 18 | 11.0% | 22.2% | 15.2% | 11° p90 | — | 981 mdeg | 58% / 82% / 56% | None |
JayMoooSe | — | — / — | 108ms · 16 | 10.3% | 0.0% | 4.8% | 11° p90 | — | 1299 mdeg | 38% / 79% / 46% | None |
bunny | — | — / — | 214ms · 12 | 1.2% | 100.0% | 12.9% | 11° p90 | — | 954 mdeg | 125% / 44% / 36% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+206 ticks
play boy threw a decoy
+248 ticks
JayMoooSe threw a decoy
+282 ticks
Shockplug threw a smoke
+396 ticks
JayMoooSe detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+465 ticks
SnakeZilla threw a HE grenade
+488 ticks
JayMoooSe threw a HE grenade
+525 ticks
rickplayingsolitairenakedw/dad threw a smoke
+574 ticks
play boy detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+575 ticks
SnakeZilla detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+599 ticks
JayMoooSe detonated a HE grenade
18 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+600 ticks
bunny threw a flashbang
+630 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+678 ticks
rickplayingsolitairenakedw/dad detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+679 ticks
Shockplug threw a flashbang
+710 ticks
bunny detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+789 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+842 ticks
bhopz eliminated play boy with AK-47Opening+1,306 ticks
JayMoooSe decoy expired
+1,493 ticks
Shockplug threw a flashbang
+1,570 ticks
play boy decoy expired
+1,604 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 1.7s enemy blind · 5.1s team blind
+1,758 ticks
Shockplug eliminated 〄HOODIE〄 with m4a1+1,782 ticks
bhopz threw a smoke
+1,791 ticks
JayMoooSe threw a incendiary
+1,863 ticks
JayMoooSe detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,910 ticks
bhopz detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,981 ticks
bunny threw a smoke
+2,042 ticks
Shockplug smoke expired
+2,052 ticks
SnakeZilla eliminated bhopz with M4A1-S+2,089 ticks
Mr. Tickle dropped the bomb
32.6s clock+2,089 ticks
SnakeZilla eliminated Mr. Tickle with M4A1-S+2,090 ticks
rickplayingsolitairenakedw/dad smoke expired
+2,118 ticks
DaSCHILL eliminated SnakeZilla with AK-47TradeHeadshot+2,128 ticks
bunny detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,215 ticks
JayMoooSe molotov expired
+2,274 ticks
rickplayingsolitairenakedw/dad threw a HE grenade
+2,385 ticks
rickplayingsolitairenakedw/dad detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,488 ticks
bunny eliminated rickplayingsolitairenakedw/dad with AK-47 · assisted by Mr. TickleHeadshot+2,554 ticks
DaSCHILL eliminated JayMoooSe with AK-47Through smoke
Kill feed
147 of 152 events
Objective
80 of unknown events
Grenades
595 of unknown events