Public match receipt
Sep 6, 11:15 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Z-top · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Chomp
5/9
Entries won / attempted
Trade impact
avg cs enjoyer
7
Trade kills
Clutches
avg cs enjoyer
1/6
Clutches won / played
Utility
Z-top
156
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
avg cs enjoyer CS21,486910 | 17 | 16 | 4 | 1.06 | 88.0 | 59% | 71% | 1.08 | -395 | 2 |
prestin CS22,972FACEIT— | 17 | 18 | 4 | 0.94 | 84.8 | 47% | 67% | 1.01 | -360 | 2 |
Chomp CS22,595FACEIT— | 14 | 16 | 3 | 0.88 | 68.4 | 50% | 67% | 0.93 | -359 | 1 |
assquake CS18,9171,149 | 14 | 17 | 5 | 0.82 | 66.4 | 57% | 67% | 0.90 | -355 | 1 |
luig1CR CS12,8321,235 | 6 | 17 | 8 | 0.35 | 52.7 | 50% | 62% | 0.70 | -117 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Z-top CS22,1111,568 | 25 | 13 | 3 | 1.92 | 105.7 | 32% | 81% | 1.43 | +354 | 3 |
DaSCHILL CS22,470FACEIT— | 16 | 12 | 2 | 1.33 | 68.6 | 44% | 90% | 1.14 | +354 | 3 |
Shockplug CS15,808FACEIT— | 16 | 18 | 9 | 0.89 | 100.1 | 44% | 90% | 1.15 | +353 | 0 |
WhoDis? CS17,033FACEIT— | 14 | 14 | 3 | 1.00 | 64.5 | 36% | 71% | 0.96 | +364 | 4 |
tek CS21,0701,338 | 13 | 13 | 6 | 1.00 | 81.1 | 62% | 81% | 1.06 | +361 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Z-top | 156 | 6 | 4/5 | 3 | 0/2 | 3 | 54 |
Shockplug | 12 | 8 | 5/8 | 3 | 0/0 | 0 | 43 |
DaSCHILL | 48 | 3 | 1/2 | 5 | 1/3 | 3 | 45 |
avg cs enjoyer | 141 | 8 | 0/3 | 7 | 1/6 | 2 | 43 |
tek | 32 | 4 | 3/6 | 1 | 1/3 | 3 | 33 |
prestin | 49 | 0 | 1/3 | 2 | 0/3 | 2 | 43 |
WhoDis? | 91 | 7 | 0/0 | 5 | 1/3 | 4 | 43 |
Chomp | 20 | 6 | 5/9 | 2 | 0/2 | 1 | 34 |
assquake | 95 | 16 | 0/2 | 4 | 0/2 | 1 | 32 |
luig1CR | 100 | 9 | 2/4 | 1 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Z-top | — | — / — | 55ms · 30 | 16.5% | — | 14.5% | — | — | 4172 mdeg | 60% / 128% / 150% | None |
Shockplug | — | — / — | 145ms · 23 | 6.3% | — | 10.6% | — | — | 4419 mdeg | 82% / 121% / 69% | None |
DaSCHILL | — | — / — | 135ms · 18 | 12.0% | — | 16.0% | — | — | 4146 mdeg | 82% / 83% / 104% | None |
avg cs enjoyer | — | — / — | 197ms · 16 | 10.7% | — | 23.7% | — | — | 2233 mdeg | 110% / 106% / 83% | None |
tek | — | — / — | 139ms · 15 | 7.6% | — | 21.2% | — | — | 4427 mdeg | 116% / 98% / 78% | None |
prestin | — | — / — | 102ms · 20 | 18.9% | — | 15.2% | — | — | 3699 mdeg | 88% / 102% / 74% | None |
WhoDis? | — | — / — | 149ms · 22 | 14.3% | — | 9.3% | — | — | 4932 mdeg | 67% / 78% / 78% | None |
Chomp | — | — / — | 189ms · 16 | 13.3% | — | 21.6% | — | — | 3082 mdeg | 94% / 83% / 68% | None |
assquake | — | — / — | 195ms · 18 | 14.9% | — | 23.9% | — | — | 1783 mdeg | 107% / 80% / 64% | None |
luig1CR | — | — / — | 108ms · 10 | 8.7% | — | 7.5% | — | — | 2845 mdeg | 94% / 64% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+137 ticks
luig1CR threw a smoke
+452 ticks
luig1CR threw a flashbang
+457 ticks
Z-top threw a molotov
+499 ticks
luig1CR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+551 ticks
Z-top detonated a molotov
18 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+562 ticks
luig1CR detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.1s enemy blind · 0.0s team blind
+577 ticks
tek threw a smoke
+582 ticks
WhoDis? threw a smoke
+666 ticks
assquake threw a flashbang
+721 ticks
tek threw a HE grenade
+738 ticks
WhoDis? detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+745 ticks
tek detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+776 ticks
assquake detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 9.2s enemy blind · 0.0s team blind
+831 ticks
tek detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+983 ticks
Z-top threw a smoke
+1,000 ticks
Z-top molotov expired
+1,090 ticks
WhoDis? threw a incendiary
+1,169 ticks
WhoDis? detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,189 ticks
Z-top detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,520 ticks
avg cs enjoyer picked up the bomb
23.8s clock+1,521 ticks
WhoDis? molotov expired
+1,566 ticks
luig1CR threw a HE grenade
+1,677 ticks
luig1CR detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,792 ticks
Z-top threw a HE grenade
+1,795 ticks
DaSCHILL threw a flashbang
+1,902 ticks
Z-top detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,905 ticks
DaSCHILL detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,911 ticks
luig1CR smoke expired
+2,121 ticks
avg cs enjoyer threw a flashbang
+2,150 ticks
WhoDis? smoke expired
+2,157 ticks
tek smoke expired
+2,231 ticks
avg cs enjoyer detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.2s enemy blind · 0.0s team blind
+2,274 ticks
Z-top eliminated assquake with AK-47OpeningHeadshotBlind+2,400 ticks
WhoDis? eliminated luig1CR with AK-47+2,569 ticks
Shockplug threw a flashbang
+2,601 ticks
Z-top smoke expired
+2,679 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.9s team blind
+2,813 ticks
avg cs enjoyer dropped the bomb
44.0s clock+2,813 ticks
Shockplug eliminated avg cs enjoyer with M4A1-SHeadshot+3,305 ticks
prestin eliminated Shockplug with mac10+3,368 ticks
WhoDis? eliminated prestin with AK-47 · assisted by ShockplugTrade+3,685 ticks
WhoDis? threw a flashbang
+3,795 ticks
WhoDis? detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+4,231 ticks
WhoDis? threw a molotov
+4,239 ticks
Z-top threw a flashbang
+4,325 ticks
WhoDis? detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,350 ticks
Z-top detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 5.0s team blind
+4,379 ticks
Chomp eliminated tek with AWPHeadshot+4,774 ticks
WhoDis? molotov expired
+4,935 ticks
Chomp eliminated Z-top with AWP+5,753 ticks
DaSCHILL threw a smoke
+5,852 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,292 ticks
Chomp eliminated DaSCHILL with AWP+6,515 ticks
WhoDis? eliminated Chomp with AK-47Trade
Kill feed
153 of 154 events
Objective
80 of unknown events
Grenades
734 of unknown events